#ifndef E_BACKGROUND_H #define E_BACKGROUND_H #include "e.h" typedef struct _E_Background E_Background; typedef struct _E_Background_Layer E_Background_Layer; struct _E_Background { OBJ_PROPERTIES; Evas evas; char *file; struct { int sx, sy; int w, h; } geom; Evas_List layers; Evas_Object base_obj; }; struct _E_Background_Layer { int mode; int type; int inlined; struct { float x, y; } scroll; struct { float x, y; } pos; struct { float w, h; struct { int w, h; } orig; } size, fill; char *color_class; char *file; double angle; struct { int r, g, b, a; } fg, bg; double x, y, w, h, fw, fh; Evas_Object obj; }; void e_background_free(E_Background *bg); E_Background *e_background_new(void); E_Background *e_background_load(char *file); void e_background_realize(E_Background *bg, Evas evas); void e_background_set_scroll(E_Background *bg, int sx, int sy); void e_background_set_size(E_Background *bg, int w, int h); void e_background_set_color_class(E_Background *bg, char *cc, int r, int g, int b, int a); #endif