37462c7cb7
This fix floats all the windows that don't fit because of their min size restrictions. It can be made better, at the moment it is very simple. An example broken case would be the following: Assume we have 3 windows, A, B and C. B and C both hand a min width of half the screen. First we create A, then B. Everything works as they share the screen, but when we add C, both B's and C's restrictions "fail" so they are both set to float although in reality, floating C is enough. This can be fixed by doing a live scan of the tree every time a window is floated, though it's not essential at the moment. Fixes T952. |
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.. | ||
images | ||
.gitignore | ||
README | ||
e-module-tiling.edc | ||
e_mod_config.c | ||
e_mod_tiling.c | ||
e_mod_tiling.h | ||
module.desktop.in | ||
window_tree.c | ||
window_tree.h |
README
A tiling module for the Enlightenment Window Manager Concept ======= Each desktop can have from 1 to 8 (vertical) columns. Windows are then resized and moved to use as much as columns as configured. When there are more windows than possible columns, the remaining windows are packed in the last column. Resizing or moving a window will try to resize or move the column it is in.