enlightenment/src/modules/comp/e_mod_comp.c

1913 lines
55 KiB
C

#include "e.h"
#include "e_mod_main.h"
#include "e_mod_comp.h"
#include "e_mod_comp_update.h"
#include "config.h"
//////////////////////////////////////////////////////////////////////////
//
// TODO (no specific order):
// 1. abstract evas object and compwin so we can duplicate the object N times
// in N canvases - for winlist, everything, pager etc. too
// 2. implement "unmapped composite cache" -> N pixels worth of unmapped
// windows to be fully composited. only the most active/recent.
// 3. for unmapped windows - when window goes out of unmapped comp cache
// make a miniature copy (1/4 width+height?) and set property on window
// with pixmap id
// 6. other engine fast-paths (gl specifically)!
// 8. transparenty property
// 9. shortcut lots of stuff to draw inside the compositor - shelf,
// wallpaper, efm - hell even menus and anything else in e (this is what
// e18 was mostly about)
// 10. fullscreen windows need to be able to bypass compositing
// 11. handle root window resize!
//
//////////////////////////////////////////////////////////////////////////
struct _E_Comp
{
Ecore_X_Window win;
Ecore_Evas *ee;
Ecore_X_Window ee_win;
Evas *evas;
E_Manager *man;
Eina_Inlist *wins;
Eina_List *updates;
Ecore_Animator *render_animator;
Ecore_Job *update_job;
int render_overflow;
Eina_Bool gl : 1;
Eina_Bool grabbed : 1;
};
struct _E_Comp_Win
{
EINA_INLIST;
E_Comp *c; // parent compositor
Ecore_X_Window win; // raw window - for menus etc.
E_Border *bd; // if its a border - later
E_Popup *pop; // if its a popup - later
E_Menu *menu; // if it is a menu - later
int x, y, w, h; // geometry
int pw, ph; // pixmap w/h
int border; // border width
Ecore_X_Pixmap pixmap; // the compositing pixmap
Ecore_X_Damage damage; // damage region
Ecore_X_Visual vis; // window visual
int depth; // window depth
Evas_Object *obj; // composite object
Evas_Object *shobj; // shadow object
Ecore_X_Image *xim; // x image - software fallback
E_Update *up; // update handler
E_Object_Delfn *dfn; // delete function handle for objects being tracked
Ecore_X_Sync_Counter counter; // sync counter for syncronised drawing
Ecore_Timer *update_timeout; // max time between damage and "done" event
int dmg_updates; // num of damage event updates since a redirect
Eina_List *effects; // list of effects attached to this window currently
Ecore_X_Pixmap cache_pixmap; // the cached pixmap (1/nth the dimensions)
int cache_w, cache_h; // cached pixmap size
int update_count; // how many updates have happend to this win
double last_visible_time; // last time window was visible
double last_draw_time; // last time window was damaged
Eina_Bool visible : 1; // is visible
Eina_Bool input_only : 1; // is input_only
Eina_Bool override : 1; // is override-redirect
Eina_Bool argb : 1; // is argb
Eina_Bool shaped : 1; // is shaped
Eina_Bool update : 1; // has updates to fetch
Eina_Bool redirected : 1; // has updates to fetch
Eina_Bool shape_changed : 1; // shape changed
Eina_Bool native : 1; // native
Eina_Bool drawme : 1; // drawme flag fo syncing rendering
Eina_Bool invalid : 1; // invalid depth used - just use as marker
Eina_Bool defer_hide : 1; // flag to get hide to work on deferred hide
Eina_Bool delete_me : 1;
};
static Eina_List *handlers = NULL;
static Eina_List *compositors = NULL;
static Eina_Hash *windows = NULL;
static Eina_Hash *borders = NULL;
static Eina_Hash *damages = NULL;
//////////////////////////////////////////////////////////////////////////
// not working yet.
typedef struct _Effect Effect;
struct _Effect
{
E_Comp_Win *cw;
Ecore_Animator *animator;
double start, len;
double src, dst;
int type;
};
#define EFFECT_SHOW 1
#define EFFECT_HIDE 2
#define EFFECT_MOVE 3
static Effect *
_e_mod_comp_effect_add(E_Comp_Win *cw, int (*func) (void *data), double len, int type)
{
Effect *ef;
ef = calloc(1, sizeof(Effect));
ef->animator = ecore_animator_add(func, ef);
ef->start = ecore_loop_time_get();
ef->len = len;
ef->cw = cw;
ef->type = type;
cw->effects = eina_list_append(cw->effects, ef);
return ef;
}
static void
_e_mod_comp_effect_del(Effect *ef)
{
ef->cw->effects = eina_list_remove(ef->cw->effects, ef);
ecore_animator_del(ef->animator);
free(ef);
}
static Effect *
_e_mod_comp_win_effect_find(E_Comp_Win *cw, int type)
{
Eina_List *l;
Effect *ef;
// fixme: use hash if compositors list > 4
EINA_LIST_FOREACH(cw->effects, l, ef)
{
if (ef->type == type) return ef;
}
return NULL;
}
static void _e_mod_comp_win_hide(E_Comp_Win *cw); // quick and dirty
static void _e_mod_comp_win_del(E_Comp_Win *cw); // quick and dirty
static void _e_mod_comp_win_render_queue(E_Comp_Win *cw); // quick and dirty
static int
_e_mod_comp_ef_cb_fade_to(void *data)
{
Effect *ef = data;
double t = (ecore_loop_time_get() - ef->start) / ef->len;
E_Comp_Win *cw = ef->cw;
double v;
int col;
if (t > 1.0) t = 1.0;
v = ef->src + ((ef->dst - ef->src) * t);
col = 255.0 * v;
evas_object_color_set(cw->obj, col, col, col, col);
if (ef->cw->shobj)
evas_object_color_set(cw->shobj, col, col, col, col);
if (t >= 1.0)
{
evas_object_color_set(cw->obj, 255, 255, 255, 255);
_e_mod_comp_effect_del(ef);
_e_mod_comp_win_render_queue(cw);
if (!cw->effects)
{
if (cw->defer_hide)
{
cw->defer_hide = 0;
_e_mod_comp_win_hide(cw);
}
if (cw->delete_me)
_e_mod_comp_win_del(cw);
}
return 0;
}
return 1;
}
static void
_e_mod_comp_win_show_effects_add(E_Comp_Win *cw)
{
Effect *ef;
do
{
ef = _e_mod_comp_win_effect_find(cw, EFFECT_SHOW);
if (ef) _e_mod_comp_effect_del(ef);
}
while (ef);
do
{
ef = _e_mod_comp_win_effect_find(cw, EFFECT_HIDE);
if (ef) _e_mod_comp_effect_del(ef);
}
while (ef);
if (_comp_mod->conf->effect_fade)
{
ef = _e_mod_comp_effect_add(cw, _e_mod_comp_ef_cb_fade_to, 0.2, EFFECT_SHOW);
ef->src = 0.0;
ef->dst = 1.0;
cw->defer_hide = 0;
_e_mod_comp_ef_cb_fade_to(ef);
}
}
static void
_e_mod_comp_win_hide_effects_add(E_Comp_Win *cw)
{
Effect *ef;
do
{
ef = _e_mod_comp_win_effect_find(cw, EFFECT_SHOW);
if (ef) _e_mod_comp_effect_del(ef);
}
while (ef);
do
{
ef = _e_mod_comp_win_effect_find(cw, EFFECT_HIDE);
if (ef) _e_mod_comp_effect_del(ef);
}
while (ef);
if (_comp_mod->conf->effect_fade)
{
int a;
ef = _e_mod_comp_effect_add(cw, _e_mod_comp_ef_cb_fade_to, 0.2, EFFECT_HIDE);
evas_object_color_get(cw->obj, NULL, NULL, NULL, &a);
ef->src = (double)a / 255.0;
ef->dst = 0.0;
cw->defer_hide = 1;
_e_mod_comp_ef_cb_fade_to(ef);
}
}
static void
_e_mod_comp_win_move_effects_add(E_Comp_Win *cw)
{
}
//////////////////////////////////////////////////////////////////////////
#if 0
#define DBG(f, x...) printf(f, ##x)
#else
#define DBG(f, x...)
#endif
static void _e_mod_comp_render_queue(E_Comp *c);
static void _e_mod_comp_win_damage(E_Comp_Win *cw, int x, int y, int w, int h, Eina_Bool dmg);
static void
_e_mod_comp_win_shape_rectangles_apply(E_Comp_Win *cw)
{
Ecore_X_Rectangle *rects;
int num, i;
DBG("SHAPE [0x%x] change\n", cw->win);
rects = ecore_x_window_shape_rectangles_get(cw->win, &num);
if ((rects) && (num == 1))
{
DBG("SHAPE [0x%x] rect 1\n", cw->win);
if ((rects[0].x == 0) &&
(rects[0].y == 0) &&
(rects[0].width == cw->w) &&
(rects[0].height == cw->h))
{
DBG("SHAPE [0x%x] rect solid\n", cw->win);
free(rects);
rects = NULL;
}
}
if (rects)
{
unsigned int *pix, *p;
unsigned char *spix, *sp;
int w, h, px, py;
cw->shaped = 1;
evas_object_image_size_get(cw->obj, &w, &h);
if ((w > 0) && (h > 0))
{
pix = evas_object_image_data_get(cw->obj, 1);
spix = calloc(w * h, sizeof(unsigned char));
if (spix)
{
DBG("SHAPE [0x%x] rects %i\n", cw->win, num);
for (i = 0; i < num; i++)
{
int rx, ry, rw, rh;
rx = rects[i].x; ry = rects[i].y;
rw = rects[i].width; rh = rects[i].height;
E_RECTS_CLIP_TO_RECT(rx, ry, rw, rh, 0, 0, w, h);
sp = spix + (w * ry) + rx;
for (py = 0; py < rh; py++)
{
for (px = 0; px < rw; px++)
{
*sp = 1; sp++;
}
sp += w - rw;
}
}
sp = spix;
p = pix;
for (py = 0; py < h; py++)
{
for (px = 0; px < w; px++)
{
if (*sp) *p |= 0xff000000;
else *p = 0x00000000;
sp++;
p++;
}
}
free(spix);
}
evas_object_image_data_set(cw->obj, pix);
evas_object_image_alpha_set(cw->obj, 1);
evas_object_image_data_update_add(cw->obj, 0, 0, w, h);
}
free(rects);
}
else
{
cw->shaped = 0;
evas_object_image_alpha_set(cw->obj, 0);
// dont need to fix alpha chanel as blending
// should be totally off here regardless of
// alpha channe; content
}
}
static void
_e_mod_comp_win_update(E_Comp_Win *cw)
{
E_Update_Rect *r;
int i;
ecore_x_grab();
cw->update = 0;
if (!cw->pixmap)
{
cw->pixmap = ecore_x_composite_name_window_pixmap_get(cw->win);
if (cw->pixmap)
ecore_x_pixmap_geometry_get(cw->pixmap, NULL, NULL, &(cw->pw), &(cw->ph));
else
{
cw->pw = 0;
cw->ph = 0;
}
DBG("REND [0x%x] pixmap = [0x%x], %ix%i\n", cw->win, cw->pixmap, cw->pw, cw->ph);
if ((cw->pw <= 0) || (cw->ph <= 0))
{
if (cw->native)
{
DBG(" [0x%x] free native\n", cw->win);
evas_object_image_native_surface_set(cw->obj, NULL);
cw->native = 0;
}
if (cw->pixmap)
{
DBG(" [0x%x] free pixmap\n", cw->win);
ecore_x_pixmap_free(cw->pixmap);
cw->pixmap = 0;
}
cw->pw = 0;
cw->ph = 0;
}
cw->native = 0;
e_mod_comp_update_resize(cw->up, cw->pw, cw->ph);
e_mod_comp_update_add(cw->up, 0, 0, cw->pw, cw->ph);
}
if (!((cw->pw > 0) && (cw->ph > 0)))
{
ecore_x_ungrab();
return;
}
if ((cw->pw != cw->w) || (cw->ph != cw->h))
{
ecore_x_window_geometry_get(cw->win,
&(cw->x), &(cw->y),
&(cw->w), &(cw->h));
evas_object_move(cw->obj, cw->x, cw->y);
if (cw->shobj)
{
evas_object_move(cw->shobj, cw->x, cw->y);
}
evas_object_resize(cw->obj,
cw->w + (cw->border * 2),
cw->h + (cw->border * 2));
if (cw->shobj)
{
evas_object_resize(cw->shobj,
cw->w + (cw->border * 2),
cw->h + (cw->border * 2));
}
}
ecore_x_ungrab();
if ((cw->c->gl) && (_comp_mod->conf->texture_from_pixmap) &&
(!cw->shaped) && (!cw->shape_changed))
{
// DBG("DEBUG - pm now %x\n", ecore_x_composite_name_window_pixmap_get(cw->win));
evas_object_image_size_set(cw->obj, cw->pw, cw->ph);
if (!cw->native)
{
Evas_Native_Surface ns;
ns.data.x11.visual = cw->vis;
ns.data.x11.pixmap = cw->pixmap;
evas_object_image_native_surface_set(cw->obj, &ns);
DBG("NATIVE [0x%x] %x %ix%i\n", cw->win, cw->pixmap, cw->pw, cw->ph);
cw->native = 1;
}
r = e_mod_comp_update_rects_get(cw->up);
if (r)
{
e_mod_comp_update_clear(cw->up);
for (i = 0; r[i].w > 0; i++)
{
int x, y, w, h;
x = r[i].x; y = r[i].y;
w = r[i].w; h = r[i].h;
DBG("UPDATE [0x%x] pm [0x%x] %i %i %ix%i\n", cw->win, cw->pixmap, x, y, w, h);
evas_object_image_data_update_add(cw->obj, x, y, w, h);
}
free(r);
}
else
cw->update = 1;
}
else
{
if (!cw->xim)
{
if (cw->xim = ecore_x_image_new(cw->pw, cw->ph, cw->vis, cw->depth))
e_mod_comp_update_add(cw->up, 0, 0, cw->pw, cw->ph);
}
r = e_mod_comp_update_rects_get(cw->up);
if (r)
{
if (cw->xim)
{
unsigned int *pix;
pix = ecore_x_image_data_get(cw->xim, NULL, NULL, NULL);
evas_object_image_data_set(cw->obj, pix);
evas_object_image_size_set(cw->obj, cw->pw, cw->ph);
e_mod_comp_update_clear(cw->up);
for (i = 0; r[i].w > 0; i++)
{
int x, y, w, h;
x = r[i].x; y = r[i].y;
w = r[i].w; h = r[i].h;
if (!ecore_x_image_get(cw->xim, cw->pixmap, x, y, x, y, w, h))
{
e_mod_comp_update_add(cw->up, x, y, w, h);
cw->update = 1;
}
else
{
unsigned int *pix;
// why do we neeed these 2? this smells wrong
pix = ecore_x_image_data_get(cw->xim, NULL, NULL, NULL);
DBG("UPDATE [0x%x] %i %i %ix%i -- pix = %p\n", cw->win, x, y, w, h, pix);
evas_object_image_data_set(cw->obj, pix);
evas_object_image_data_update_add(cw->obj, x, y, w, h);
if (cw->shaped) cw->shape_changed = 1;
}
}
if ((cw->shape_changed) && (!cw->argb))
{
_e_mod_comp_win_shape_rectangles_apply(cw);
cw->shape_changed = 0;
}
}
free(r);
}
else
cw->update = 1;
}
if ((!cw->update) && (cw->visible) && (cw->dmg_updates > 0))
{
if (!evas_object_visible_get(cw->obj))
{
evas_object_show(cw->obj);
if (cw->shobj) evas_object_show(cw->shobj);
}
}
if (cw->shobj)
{
if (cw->shaped) evas_object_hide(cw->shobj);
}
}
static void
_e_mod_comp_pre_swap(void *data, Evas *e)
{
E_Comp *c = data;
if (_comp_mod->conf->grab)
{
if (c->grabbed)
{
ecore_x_ungrab();
c->grabbed = 0;
}
}
}
static int
_e_mod_comp_cb_update(E_Comp *c)
{
E_Comp_Win *cw;
Eina_List *new_updates = NULL; // for failed pixmap fetches - get them next frame
Eina_List *update_done = NULL;
if (_comp_mod->conf->grab)
{
ecore_x_grab();
ecore_x_sync();
c->grabbed = 1;
}
EINA_LIST_FREE(c->updates, cw)
{
if (_comp_mod->conf->efl_sync)
{
if (((cw->counter) && (cw->drawme)) || (!cw->counter))
{
_e_mod_comp_win_update(cw);
if (cw->drawme)
update_done = eina_list_append(update_done, cw);
cw->drawme = 0;
}
else
cw->update = 0;
}
else
_e_mod_comp_win_update(cw);
if (cw->update)
new_updates = eina_list_append(new_updates, cw);
}
if (_comp_mod->conf->lock_fps)
ecore_evas_manual_render(c->ee);
if (_comp_mod->conf->efl_sync)
{
EINA_LIST_FREE(update_done, cw)
{
ecore_x_sync_counter_inc(cw->counter, 1);
}
}
if (_comp_mod->conf->grab)
{
if (c->grabbed)
{
c->grabbed = 0;
ecore_x_ungrab();
}
}
if (new_updates) _e_mod_comp_render_queue(c);
c->updates = new_updates;
c->render_overflow--;
c->update_job = NULL;
if (c->render_overflow == 0)
{
if (c->render_animator) c->render_animator = NULL;
return 0;
}
return 1;
}
static void
_e_mod_comp_cb_job(void *data)
{
_e_mod_comp_cb_update(data);
}
static int
_e_mod_comp_cb_animator(void *data)
{
return _e_mod_comp_cb_update(data);
}
static void
_e_mod_comp_render_queue(E_Comp *c)
{
if (_comp_mod->conf->lock_fps)
{
if (c->render_animator)
{
c->render_overflow = 10;
return;
}
c->render_animator = ecore_animator_add(_e_mod_comp_cb_animator, c);
}
else
{
if (c->update_job)
{
ecore_job_del(c->update_job);
c->render_overflow = 0;
}
c->update_job = ecore_job_add(_e_mod_comp_cb_job, c);
}
}
static void
_e_mod_comp_win_render_queue(E_Comp_Win *cw)
{
_e_mod_comp_render_queue(cw->c);
}
static E_Comp *
_e_mod_comp_find(Ecore_X_Window root)
{
Eina_List *l;
E_Comp *c;
// fixme: use hash if compositors list > 4
EINA_LIST_FOREACH(compositors, l, c)
{
if (c->man->root == root) return c;
}
return NULL;
}
static E_Comp_Win *
_e_mod_comp_win_find(Ecore_X_Window win)
{
return eina_hash_find(windows, e_util_winid_str_get(win));
}
static E_Comp_Win *
_e_mod_comp_border_client_find(Ecore_X_Window win)
{
return eina_hash_find(borders, e_util_winid_str_get(win));
}
static E_Comp_Win *
_e_mod_comp_win_damage_find(Ecore_X_Damage damage)
{
return eina_hash_find(damages, e_util_winid_str_get(damage));
}
static Eina_Bool
_e_mod_comp_win_is_borderless(E_Comp_Win *cw)
{
if (!cw->bd) return 1;
if ((cw->bd->client.border.name) &&
(!strcmp(cw->bd->client.border.name, "borderless")))
return 1;
return 0;
}
static Eina_Bool
_e_mod_comp_win_do_shadow(E_Comp_Win *cw)
{
if (cw->shaped) return 0;
if (cw->argb)
{
if (_e_mod_comp_win_is_borderless(cw)) return 0;
}
return 1;
}
static int
_e_mod_comp_win_damage_timeout(void *data)
{
E_Comp_Win *cw = data;
if (!cw->update)
{
if (cw->update_timeout)
{
ecore_timer_del(cw->update_timeout);
cw->update_timeout = NULL;
}
cw->update = 1;
cw->c->updates = eina_list_append(cw->c->updates, cw);
}
cw->drawme = 1;
_e_mod_comp_win_render_queue(cw);
cw->update_timeout = NULL;
return 0;
}
static void
_e_mod_comp_object_del(void *data, void *obj)
{
E_Comp_Win *cw = data;
_e_mod_comp_win_render_queue(cw);
if (obj == cw->bd)
{
eina_hash_del(borders, e_util_winid_str_get(cw->bd->client.win), cw);
cw->bd = NULL;
cw->counter = 0;
}
else if (obj == cw->pop) cw->pop = NULL;
else if (obj == cw->menu) cw->menu = NULL;
if (cw->dfn)
{
e_object_delfn_del(obj, cw->dfn);
cw->dfn = NULL;
}
}
static E_Comp_Win *
_e_mod_comp_win_add(E_Comp *c, Ecore_X_Window win)
{
Ecore_X_Window_Attributes att;
E_Comp_Win *cw;
cw = calloc(1, sizeof(E_Comp_Win));
if (!cw) return NULL;
cw->win = win;
cw->c = c;
cw->bd = e_border_find_by_window(cw->win);
if (cw->bd)
{
eina_hash_add(borders, e_util_winid_str_get(cw->bd->client.win), cw);
cw->dfn = e_object_delfn_add(E_OBJECT(cw->bd),
_e_mod_comp_object_del, cw);
if (_comp_mod->conf->efl_sync)
{
if (_e_mod_comp_win_is_borderless(cw) ||
(_comp_mod->conf->loose_sync))
{
cw->counter =
ecore_x_e_comp_sync_counter_get(cw->bd->client.win);
if (cw->counter)
{
ecore_x_sync_counter_inc(cw->counter, 1);
ecore_x_e_comp_sync_begin_send(cw->bd->client.win);
}
}
else
ecore_x_e_comp_sync_cancel_send(cw->bd->client.win);
}
}
else
{
cw->pop = e_popup_find_by_window(cw->win);
if (cw->pop)
cw->dfn = e_object_delfn_add(E_OBJECT(cw->pop),
_e_mod_comp_object_del, cw);
else
{
cw->menu = e_menu_find_by_window(cw->win);
if (cw->menu)
cw->dfn = e_object_delfn_add(E_OBJECT(cw->menu),
_e_mod_comp_object_del, cw);
}
}
// fixme: could use bd/pop/menu for this too
memset((&att), 0, sizeof(Ecore_X_Window_Attributes));
if (!ecore_x_window_attributes_get(cw->win, &att))
{
free(cw);
return NULL;
}
if ((!att.input_only) &&
((att.depth != 24) && (att.depth != 32)))
{
printf("WARNING: window 0x%x not 24/32bpp -> %ibpp\n", cw->win, att.depth);
cw->invalid = 1;
}
cw->input_only = att.input_only;
cw->override = att.override;
cw->vis = att.visual;
cw->depth = att.depth;
cw->argb = ecore_x_window_argb_get(cw->win);
eina_hash_add(windows, e_util_winid_str_get(cw->win), cw);
if ((!cw->input_only) && (!cw->invalid))
{
Ecore_X_Rectangle *rects;
int num;
cw->damage = ecore_x_damage_new
(cw->win, ECORE_X_DAMAGE_REPORT_DELTA_RECTANGLES);
eina_hash_add(damages, e_util_winid_str_get(cw->damage), cw);
cw->shobj = edje_object_add(c->evas);
cw->obj = evas_object_image_filled_add(c->evas);
evas_object_image_colorspace_set(cw->obj, EVAS_COLORSPACE_ARGB8888);
if (cw->argb) evas_object_image_alpha_set(cw->obj, 1);
else evas_object_image_alpha_set(cw->obj, 0);
ecore_x_window_shape_events_select(cw->win, 1);
rects = ecore_x_window_shape_rectangles_get(cw->win, &num);
if (rects)
{
if ((rects) && (num == 1) &&
(rects[0].x == 0) && (rects[0].y == 0) &&
(rects[0].width == att.w) && (rects[0].height == att.h))
{
free(rects);
rects = NULL;
}
if (rects)
{
cw->shaped = 1;
cw->shape_changed = 1;
free(rects);
}
}
}
else
{
cw->obj = evas_object_rectangle_add(c->evas);
evas_object_color_set(cw->obj, 0, 0, 0, 64);
}
c->wins = eina_inlist_append(c->wins, EINA_INLIST_GET(cw));
cw->up = e_mod_comp_update_new();
e_mod_comp_update_tile_size_set(cw->up, 32, 32);
// for software:
e_mod_comp_update_policy_set
(cw->up, E_UPDATE_POLICY_HALF_WIDTH_OR_MORE_ROUND_UP_TO_FULL_WIDTH);
if (((!cw->input_only) && (!cw->invalid)) && (cw->override))
{
cw->redirected = 1;
ecore_x_composite_redirect_window(cw->win, ECORE_X_COMPOSITE_UPDATE_MANUAL);
cw->dmg_updates = 0;
}
DBG(" [0x%x] add\n", cw->win);
return cw;
}
static void
_e_mod_comp_win_del(E_Comp_Win *cw)
{
e_mod_comp_update_free(cw->up);
DBG(" [0x%x] del\n", cw->win);
while (cw->effects) _e_mod_comp_effect_del(cw->effects->data);
if (cw->update_timeout)
{
ecore_timer_del(cw->update_timeout);
cw->update_timeout = NULL;
}
if (cw->dfn)
{
if (cw->bd)
{
eina_hash_del(borders, e_util_winid_str_get(cw->bd->client.win), cw);
e_object_delfn_del(E_OBJECT(cw->bd), cw->dfn);
}
else if (cw->pop) e_object_delfn_del(E_OBJECT(cw->pop), cw->dfn);
else if (cw->menu) e_object_delfn_del(E_OBJECT(cw->menu), cw->dfn);
cw->dfn = NULL;
}
if (cw->pixmap)
{
ecore_x_pixmap_free(cw->pixmap);
cw->pixmap = 0;
cw->pw = 0;
cw->ph = 0;
}
// segv?
// evas_object_image_native_surface_set(cw->obj, NULL);
// cw->native = 0;
if (cw->update)
{
cw->update = 0;
cw->c->updates = eina_list_remove(cw->c->updates, cw);
}
if (cw->xim)
{
evas_object_image_data_set(cw->obj, NULL);
ecore_x_image_free(cw->xim);
cw->xim = NULL;
}
if (cw->obj)
{
evas_object_del(cw->obj);
cw->obj = NULL;
}
if (cw->shobj)
{
evas_object_del(cw->shobj);
cw->shobj = NULL;
}
eina_hash_del(windows, e_util_winid_str_get(cw->win), cw);
if (cw->damage)
{
Ecore_X_Region parts;
eina_hash_del(damages, e_util_winid_str_get(cw->damage), cw);
parts = ecore_x_region_new(NULL, 0);
ecore_x_damage_subtract(cw->damage, 0, parts);
ecore_x_region_free(parts);
ecore_x_damage_free(cw->damage);
cw->damage = 0;
}
cw->c->wins = eina_inlist_remove(cw->c->wins, EINA_INLIST_GET(cw));
free(cw);
}
static void
_e_mod_comp_win_show(E_Comp_Win *cw)
{
if (cw->visible) return;
cw->visible = 1;
DBG(" [0x%x] sho ++++++++++\n", cw->win);
if ((cw->input_only) || (cw->invalid)) return;
if (cw->pixmap) ecore_x_pixmap_free(cw->pixmap);
evas_object_image_size_set(cw->obj, cw->pw, cw->ph);
cw->pixmap = ecore_x_composite_name_window_pixmap_get(cw->win);
if (cw->pixmap)
ecore_x_pixmap_geometry_get(cw->pixmap, NULL, NULL, &(cw->pw), &(cw->ph));
else
{
cw->pw = 0;
cw->ph = 0;
}
if ((cw->pw <= 0) || (cw->ph <= 0))
{
ecore_x_pixmap_free(cw->pixmap);
cw->pixmap = 0;
}
if ((cw->c->gl) && (_comp_mod->conf->texture_from_pixmap) &&
(!cw->shaped) && (!cw->shape_changed) && (cw->pixmap))
{
Evas_Native_Surface ns;
ns.data.x11.visual = cw->vis;
ns.data.x11.pixmap = cw->pixmap;
evas_object_image_native_surface_set(cw->obj, &ns);
DBG("NATIVE SHOW1 [0x%x] %x %ix%i\n", cw->win, cw->pixmap, cw->pw, cw->ph);
}
if (cw->pixmap) ecore_x_pixmap_free(cw->pixmap);
cw->pixmap = 0;
cw->pw = 0;
cw->ph = 0;
cw->native = 0;
if (!cw->redirected)
{
ecore_x_composite_redirect_window(cw->win, ECORE_X_COMPOSITE_UPDATE_MANUAL);
cw->pixmap = ecore_x_composite_name_window_pixmap_get(cw->win);
if (cw->pixmap)
ecore_x_pixmap_geometry_get(cw->pixmap, NULL, NULL, &(cw->pw), &(cw->ph));
else
{
cw->pw = 0;
cw->ph = 0;
}
if ((cw->pw <= 0) || (cw->ph <= 0))
{
ecore_x_pixmap_free(cw->pixmap);
cw->pixmap = 0;
}
cw->redirected = 1;
cw->dmg_updates = 0;
}
if (cw->shobj)
{
if (_comp_mod->conf->use_shadow)
{
if (_e_mod_comp_win_do_shadow(cw))
{
int ok = 0;
char buf[PATH_MAX];
// fimxe: make shadow object configurable - use theme first
if (_comp_mod->conf->shadow_file)
{
ok = 1;
if (!edje_object_file_set(cw->shobj,
_comp_mod->conf->shadow_file,
"shadow"))
ok = 0;
}
if (!ok)
{
ok = 1;
if (!e_theme_edje_object_set(cw->shobj,
"base/theme/borders",
"e/shadow/box"))
ok = 0;
}
if (!ok)
{
snprintf(buf, sizeof(buf), "%s/shadow.edj",
e_module_dir_get(_comp_mod->module)
);
edje_object_file_set(cw->shobj, buf, "shadow");
}
}
}
}
if (cw->dmg_updates > 0)
{
evas_object_show(cw->obj);
if (cw->shobj) evas_object_show(cw->shobj);
}
_e_mod_comp_win_render_queue(cw);
_e_mod_comp_win_show_effects_add(cw);
}
static void
_e_mod_comp_win_hide(E_Comp_Win *cw)
{
if (!cw->defer_hide)
{
if (!cw->visible) return;
}
cw->defer_hide = 0;
cw->visible = 0;
if ((cw->input_only) || (cw->invalid)) return;
DBG(" [0x%x] hid --\n", cw->win);
_e_mod_comp_win_hide_effects_add(cw);
if (cw->effects)
{
cw->defer_hide = 1;
return; // defer rest of hide
}
if (cw->update_timeout)
{
ecore_timer_del(cw->update_timeout);
cw->update_timeout = NULL;
}
if (_comp_mod->conf->efl_sync)
{
if ((cw->bd) && (cw->counter))
ecore_x_e_comp_sync_end_send(cw->bd->client.win);
}
evas_object_hide(cw->obj);
if (cw->shobj) evas_object_hide(cw->shobj);
if (_comp_mod->conf->keep_unmapped)
{
// fixme: ask the x homies. why does this need to be done?
// why free pixmap (+texture bound), undriect, then redirect again
// getting pixmap againand well - getting texture too again. why?
if (cw->redirected)
{
if (cw->pixmap) ecore_x_pixmap_free(cw->pixmap);
evas_object_image_size_set(cw->obj, 1, 1);
cw->pixmap = 0;
cw->pw = 0;
cw->ph = 0;
cw->native = 0;
cw->pixmap = ecore_x_composite_name_window_pixmap_get(cw->win);
if (cw->pixmap)
ecore_x_pixmap_geometry_get(cw->pixmap, NULL, NULL, &(cw->pw), &(cw->ph));
else
{
cw->pw = 0;
cw->ph = 0;
}
if ((cw->pw <= 0) || (cw->ph <= 0))
{
ecore_x_pixmap_free(cw->pixmap);
cw->pixmap = 0;
}
if ((cw->c->gl) && (_comp_mod->conf->texture_from_pixmap) &&
(!cw->shaped) && (!cw->shape_changed) && (cw->pixmap))
{
Evas_Native_Surface ns;
ns.data.x11.visual = cw->vis;
ns.data.x11.pixmap = cw->pixmap;
evas_object_image_native_surface_set(cw->obj, &ns);
DBG("NATIVE SHOW1 [0x%x] %x %ix%i\n", cw->win, cw->pixmap, cw->pw, cw->ph);
cw->native = 1;
}
cw->dmg_updates = 0;
}
return;
}
if (cw->native)
{
evas_object_image_native_surface_set(cw->obj, NULL);
cw->native = 0;
}
if (cw->pixmap)
{
ecore_x_pixmap_free(cw->pixmap);
cw->pixmap = 0;
cw->pw = 0;
cw->ph = 0;
}
if (cw->xim)
{
evas_object_image_size_set(cw->obj, 1, 1);
evas_object_image_data_set(cw->obj, NULL);
ecore_x_image_free(cw->xim);
cw->xim = NULL;
}
if (cw->redirected)
{
ecore_x_composite_unredirect_window(cw->win, ECORE_X_COMPOSITE_UPDATE_MANUAL);
cw->redirected = 0;
cw->pw = 0;
cw->ph = 0;
}
_e_mod_comp_win_render_queue(cw);
}
static void
_e_mod_comp_win_raise_above(E_Comp_Win *cw, E_Comp_Win *cw2)
{
DBG(" [0x%x] abv [0x%x]\n", cw->win, cw2->win);
cw->c->wins = eina_inlist_remove(cw->c->wins, EINA_INLIST_GET(cw));
cw->c->wins = eina_inlist_append_relative(cw->c->wins,
EINA_INLIST_GET(cw),
EINA_INLIST_GET(cw2));
evas_object_stack_above(cw->obj, cw2->obj);
if (cw->shobj)
{
evas_object_stack_below(cw->shobj, cw->obj);
}
_e_mod_comp_win_render_queue(cw);
}
static void
_e_mod_comp_win_raise(E_Comp_Win *cw)
{
DBG(" [0x%x] rai\n", cw->win);
cw->c->wins = eina_inlist_remove(cw->c->wins, EINA_INLIST_GET(cw));
cw->c->wins = eina_inlist_append(cw->c->wins, EINA_INLIST_GET(cw));
evas_object_raise(cw->obj);
if (cw->shobj)
{
evas_object_stack_below(cw->shobj, cw->obj);
}
_e_mod_comp_win_render_queue(cw);
}
static void
_e_mod_comp_win_lower(E_Comp_Win *cw)
{
DBG(" [0x%x] low\n", cw->win);
cw->c->wins = eina_inlist_remove(cw->c->wins, EINA_INLIST_GET(cw));
cw->c->wins = eina_inlist_prepend(cw->c->wins, EINA_INLIST_GET(cw));
evas_object_lower(cw->obj);
if (cw->shobj)
{
evas_object_stack_below(cw->shobj, cw->obj);
}
_e_mod_comp_win_render_queue(cw);
}
static void
_e_mod_comp_win_configure(E_Comp_Win *cw, int x, int y, int w, int h, int border)
{
Eina_Bool moved = 0;
if (!((x == cw->x) && (y == cw->y)))
{
DBG(" [0x%x] mov %4i %4i\n", cw->win, x, y);
cw->x = x;
cw->y = y;
evas_object_move(cw->obj, cw->x, cw->y);
if (cw->shobj)
{
evas_object_move(cw->shobj, cw->x, cw->y);
}
moved = 1;
}
if (!((w == cw->w) && (h == cw->h)))
{
DBG(" [0x%x] rsz %4ix%4i\n", cw->win, w, h);
if (cw->pixmap)
{
DBG(" [0x%x] free pm %x\n", cw->win, cw->pixmap);
ecore_x_pixmap_free(cw->pixmap);
cw->pixmap = 0;
cw->native = 0;
cw->pw = 0;
cw->ph = 0;
}
cw->w = w;
cw->h = h;
evas_object_resize(cw->obj,
cw->w + (cw->border * 2),
cw->h + (cw->border * 2));
if (cw->shobj)
{
evas_object_resize(cw->shobj,
cw->w + (cw->border * 2),
cw->h + (cw->border * 2));
}
if (cw->xim)
{
evas_object_image_data_set(cw->obj, NULL);
ecore_x_image_free(cw->xim);
cw->xim = NULL;
}
_e_mod_comp_win_damage(cw, 0, 0, cw->w, cw->h, 0);
}
if (cw->border != border)
{
cw->border = border;
evas_object_resize(cw->obj,
cw->w + (cw->border * 2),
cw->h + (cw->border * 2));
if (cw->shobj)
{
evas_object_resize(cw->shobj,
cw->w + (cw->border * 2),
cw->h + (cw->border * 2));
}
}
if ((cw->input_only) || (cw->invalid)) return;
_e_mod_comp_win_render_queue(cw);
if (moved) _e_mod_comp_win_move_effects_add(cw);
}
static void
_e_mod_comp_win_damage(E_Comp_Win *cw, int x, int y, int w, int h, Eina_Bool dmg)
{
if ((cw->input_only) || (cw->invalid)) return;
DBG(" [0x%x] dmg [%x] %4i %4i %4ix%4i\n", cw->win, cw->damage, x, y, w, h);
if ((dmg) && (cw->damage))
{
Ecore_X_Region parts;
parts = ecore_x_region_new(NULL, 0);
ecore_x_damage_subtract(cw->damage, 0, parts);
ecore_x_region_free(parts);
cw->dmg_updates++;
}
e_mod_comp_update_add(cw->up, x, y, w, h);
if (dmg)
{
if (cw->counter)
{
if (!cw->update_timeout)
cw->update_timeout = ecore_timer_add
(ecore_animator_frametime_get() * 2,
_e_mod_comp_win_damage_timeout, cw);
return;
}
}
if (!cw->update)
{
cw->update = 1;
cw->c->updates = eina_list_append(cw->c->updates, cw);
}
_e_mod_comp_win_render_queue(cw);
}
static void
_e_mod_comp_win_reshape(E_Comp_Win *cw)
{
if (cw->shape_changed) return;
cw->shape_changed = 1;
if (!cw->update)
{
cw->update = 1;
cw->c->updates = eina_list_append(cw->c->updates, cw);
}
e_mod_comp_update_add(cw->up, 0, 0, cw->w, cw->h);
_e_mod_comp_win_render_queue(cw);
}
//////////////////////////////////////////////////////////////////////////
static int
_e_mod_comp_create(void *data, int type, void *event)
{
Ecore_X_Event_Window_Create *ev = event;
E_Comp_Win *cw;
E_Comp *c = _e_mod_comp_find(ev->parent);
if (!c) return 1;
if (_e_mod_comp_win_find(ev->win)) return 1;
if (c->win == ev->win) return 1;
if (c->ee_win == ev->win) return 1;
cw = _e_mod_comp_win_add(c, ev->win);
if (cw) _e_mod_comp_win_configure(cw, ev->x, ev->y, ev->w, ev->h, ev->border);
return 1;
}
static int
_e_mod_comp_destroy(void *data, int type, void *event)
{
Ecore_X_Event_Window_Destroy *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->win);
if (!cw) return 1;
if (cw->effects) cw->delete_me = 1;
else _e_mod_comp_win_del(cw);
return 1;
}
static int
_e_mod_comp_show(void *data, int type, void *event)
{
Ecore_X_Event_Window_Show *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->win);
if (!cw) return 1;
if (cw->visible) return 1;
_e_mod_comp_win_show(cw);
return 1;
}
static int
_e_mod_comp_hide(void *data, int type, void *event)
{
Ecore_X_Event_Window_Hide *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->win);
if (!cw) return 1;
if (!cw->visible) return 1;
_e_mod_comp_win_hide(cw);
return 1;
}
static int
_e_mod_comp_reparent(void *data, int type, void *event)
{
Ecore_X_Event_Window_Reparent *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->win);
if (!cw) return 1;
DBG("== repar [0x%x] to [0x%x]\n", ev->win, ev->parent);
if (ev->parent != cw->c->man->root)
_e_mod_comp_win_del(cw);
return 1;
}
static int
_e_mod_comp_configure(void *data, int type, void *event)
{
Ecore_X_Event_Window_Configure *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->win);
if (!cw) return 1;
if (ev->abovewin == 0)
{
if (EINA_INLIST_GET(cw)->prev) _e_mod_comp_win_lower(cw);
}
else
{
E_Comp_Win *cw2 = _e_mod_comp_win_find(ev->abovewin);
if (cw2)
{
E_Comp_Win *cw3 = (E_Comp_Win *)(EINA_INLIST_GET(cw)->prev);
if (cw3 != cw2)
_e_mod_comp_win_raise_above(cw, cw2);
}
}
if (!((cw->x == ev->x) && (cw->y == ev->y) &&
(cw->w == ev->h) && (cw->h == ev->h) &&
(cw->border == ev->border)))
{
_e_mod_comp_win_configure(cw, ev->x, ev->y, ev->w, ev->h, ev->border);
}
return 1;
}
static int
_e_mod_comp_stack(void *data, int type, void *event)
{
Ecore_X_Event_Window_Stack *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->win);
if (!cw) return 1;
if (ev->detail == ECORE_X_WINDOW_STACK_ABOVE) _e_mod_comp_win_raise(cw);
else _e_mod_comp_win_lower(cw);
return 1;
}
static int
_e_mod_comp_property(void *data, int type, void *event)
{
Ecore_X_Event_Window_Property *ev = event;
return 1;
}
static int
_e_mod_comp_message(void *data, int type, void *event)
{
Ecore_X_Event_Client_Message *ev = event;
E_Comp_Win *cw = NULL;
if ((ev->message_type != ECORE_X_ATOM_E_COMP_SYNC_DRAW_DONE) ||
(ev->format != 32)) return 1;
cw = _e_mod_comp_border_client_find(ev->data.l[0]);
if (!cw) return 1;
if (!cw->bd) return 1;
if (ev->data.l[0] != cw->bd->client.win) return 1;
if (cw->bd)
{
if (cw->counter)
{
if (!cw->update)
{
if (cw->update_timeout)
{
ecore_timer_del(cw->update_timeout);
cw->update_timeout = NULL;
}
cw->update = 1;
cw->c->updates = eina_list_append(cw->c->updates, cw);
}
cw->drawme = 1;
_e_mod_comp_win_render_queue(cw);
}
}
return 1;
}
static int
_e_mod_comp_shape(void *data, int type, void *event)
{
Ecore_X_Event_Window_Shape *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->win);
if (!cw) return 1;
_e_mod_comp_win_reshape(cw);
return 1;
}
static int
_e_mod_comp_damage(void *data, int type, void *event)
{
Ecore_X_Event_Damage *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_damage_find(ev->damage);
if (!cw) return 1;
_e_mod_comp_win_damage(cw,
ev->area.x, ev->area.y,
ev->area.width, ev->area.height, 1);
return 1;
}
static int
_e_mod_comp_randr(void *data, int type, void *event)
{
Eina_List *l;
E_Comp *c;
EINA_LIST_FOREACH(compositors, l, c)
{
ecore_evas_resize(c->ee, c->man->w, c->man->h);
}
return 1;
}
static int
_e_mod_comp_bd_add(void *data, int type, void *event)
{
E_Event_Border_Add *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
// fimxe: add/enable compositing here not in show event for borders
return 1;
}
static int
_e_mod_comp_bd_del(void *data, int type, void *event)
{
E_Event_Border_Remove *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
if (cw->bd == ev->border) _e_mod_comp_object_del(cw, ev->border);
return 1;
}
static int
_e_mod_comp_bd_show(void *data, int type, void *event)
{
E_Event_Border_Show *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
// fimxe: show compwin here
return 1;
}
static int
_e_mod_comp_bd_hide(void *data, int type, void *event)
{
E_Event_Border_Hide *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
// fimxe: hide compwin here
return 1;
}
static int
_e_mod_comp_bd_move(void *data, int type, void *event)
{
E_Event_Border_Move *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
// fimxe: do move here for composited bd
return 1;
}
static int
_e_mod_comp_bd_resize(void *data, int type, void *event)
{
E_Event_Border_Resize *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
// fimxe: do resize here instead of conf notify
return 1;
}
static int
_e_mod_comp_bd_iconify(void *data, int type, void *event)
{
E_Event_Border_Iconify *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
// fimxe: special iconfiy anim
return 1;
}
static int
_e_mod_comp_bd_uniconify(void *data, int type, void *event)
{
E_Event_Border_Uniconify *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
// fimxe: special uniconfiy anim
return 1;
}
static int
_e_mod_comp_bd_urgent_change(void *data, int type, void *event)
{
E_Event_Border_Urgent_Change *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
// fimxe: do special anim to show urgency
return 1;
}
static int
_e_mod_comp_bd_focus_in(void *data, int type, void *event)
{
E_Event_Border_Focus_In *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
// fimxe: can do anim on focus in
return 1;
}
static int
_e_mod_comp_bd_focus_out(void *data, int type, void *event)
{
E_Event_Border_Focus_Out *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
// fimxe: can do anim on focus out
return 1;
}
static int
_e_mod_comp_bd_property(void *data, int type, void *event)
{
E_Event_Border_Property *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
// fimxe: check properties and adjust things if needed...
return 1;
}
//////////////////////////////////////////////////////////////////////////
static E_Comp *
_e_mod_comp_add(E_Manager *man)
{
E_Comp *c;
Ecore_X_Window *wins;
Ecore_X_Window_Attributes att;
int i, num;
c = calloc(1, sizeof(E_Comp));
if (!c) return NULL;
ecore_x_e_comp_sync_supported_set(man->root, _comp_mod->conf->efl_sync);
c->man = man;
c->win = ecore_x_composite_render_window_enable(man->root);
if (!c->win)
{
e_util_dialog_internal
(_("Compositor Error"),
_("Your screen does not support the compositor<br>"
"overlay window. This is needed for it to<br>"
"function."));
free(c);
return NULL;
}
memset((&att), 0, sizeof(Ecore_X_Window_Attributes));
ecore_x_window_attributes_get(c->win, &att);
if ((att.depth != 24) && (att.depth != 32))
{
e_util_dialog_internal
(_("Compositor Error"),
_("Your screen is not in 24/32bit display mode.<br>"
"This is required to be your default depth<br>"
"setting for the compositor to work properly."));
ecore_x_composite_render_window_disable(c->win);
free(c);
return NULL;
}
if (c->man->num == 0) e_alert_composite_win = c->win;
if (_comp_mod->conf->engine == E_EVAS_ENGINE_GL_X11)
{
c->ee = ecore_evas_gl_x11_new(NULL, c->win, 0, 0, man->w, man->h);
if (c->ee)
{
c->gl = 1;
ecore_evas_gl_x11_pre_post_swap_callback_set
(c->ee, c, _e_mod_comp_pre_swap, NULL);
}
}
if (!c->ee)
c->ee = ecore_evas_software_x11_new(NULL, c->win, 0, 0, man->w, man->h);
ecore_evas_comp_sync_set(c->ee, 0);
ecore_evas_manual_render_set(c->ee, _comp_mod->conf->lock_fps);
c->evas = ecore_evas_get(c->ee);
ecore_evas_show(c->ee);
c->ee_win = ecore_evas_software_x11_window_get(c->ee);
ecore_x_screen_is_composited_set(c->man->num, c->ee_win);
ecore_x_composite_unredirect_subwindows
(c->man->root, ECORE_X_COMPOSITE_UPDATE_MANUAL);
wins = ecore_x_window_children_get(c->man->root, &num);
if (wins)
{
for (i = 0; i < num; i++)
{
E_Comp_Win *cw;
int x, y, w, h, border;
cw = _e_mod_comp_win_add(c, wins[i]);
if (!cw) continue;
ecore_x_window_geometry_get(cw->win, &x, &y, &w, &h);
border = ecore_x_window_border_width_get(cw->win);
if (wins[i] == c->win) continue;
_e_mod_comp_win_configure(cw, x, y, w, h, border);
if (ecore_x_window_visible_get(wins[i]))
{
_e_mod_comp_win_show(cw);
}
}
free(wins);
}
return c;
}
static void
_e_mod_comp_del(E_Comp *c)
{
E_Comp_Win *cw;
if (c->grabbed)
{
c->grabbed = 0;
ecore_x_ungrab();
}
ecore_x_screen_is_composited_set(c->man->num, 0);
while (c->wins)
{
cw = (E_Comp_Win *)(c->wins);
if (cw->counter)
{
ecore_x_sync_counter_free(cw->counter);
cw->counter = 0;
}
_e_mod_comp_win_hide(cw);
_e_mod_comp_win_del(cw);
}
ecore_evas_free(c->ee);
ecore_x_composite_unredirect_subwindows
(c->man->root, ECORE_X_COMPOSITE_UPDATE_MANUAL);
ecore_x_composite_render_window_disable(c->win);
if (c->man->num == 0) e_alert_composite_win = 0;
if (c->render_animator) ecore_animator_del(c->render_animator);
if (c->update_job) ecore_job_del(c->update_job);
ecore_x_e_comp_sync_supported_set(c->man->root, 0);
free(c);
}
//////////////////////////////////////////////////////////////////////////
Eina_Bool
e_mod_comp_init(void)
{
Eina_List *l;
E_Manager *man;
windows = eina_hash_string_superfast_new(NULL);
borders = eina_hash_string_superfast_new(NULL);
damages = eina_hash_string_superfast_new(NULL);
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_WINDOW_CREATE, _e_mod_comp_create, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_WINDOW_DESTROY, _e_mod_comp_destroy, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_WINDOW_SHOW, _e_mod_comp_show, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_WINDOW_HIDE, _e_mod_comp_hide, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_WINDOW_REPARENT, _e_mod_comp_reparent, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_WINDOW_CONFIGURE, _e_mod_comp_configure, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_WINDOW_STACK, _e_mod_comp_stack, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_WINDOW_PROPERTY, _e_mod_comp_property, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_CLIENT_MESSAGE, _e_mod_comp_message, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_WINDOW_SHAPE, _e_mod_comp_shape, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_DAMAGE_NOTIFY, _e_mod_comp_damage, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_CONTAINER_RESIZE, _e_mod_comp_randr, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_ADD, _e_mod_comp_bd_add, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_REMOVE, _e_mod_comp_bd_del, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_SHOW, _e_mod_comp_bd_show, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_HIDE, _e_mod_comp_bd_hide, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_MOVE, _e_mod_comp_bd_move, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_RESIZE, _e_mod_comp_bd_resize, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_ICONIFY, _e_mod_comp_bd_iconify, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_UNICONIFY, _e_mod_comp_bd_uniconify, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_URGENT_CHANGE, _e_mod_comp_bd_urgent_change, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_FOCUS_IN, _e_mod_comp_bd_focus_in, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_FOCUS_OUT, _e_mod_comp_bd_focus_out, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_PROPERTY, _e_mod_comp_bd_property, NULL));
EINA_LIST_FOREACH(e_manager_list(), l, man)
{
E_Comp *c;
c = _e_mod_comp_add(man);
if (c) compositors = eina_list_append(compositors, c);
}
return 1;
}
void
e_mod_comp_shutdown(void)
{
E_Comp *c;
EINA_LIST_FREE(compositors, c) _e_mod_comp_del(c);
E_FREE_LIST(handlers, ecore_event_handler_del);
eina_hash_free(damages);
eina_hash_free(windows);
eina_hash_free(borders);
}
void
e_mod_comp_shadow_set(void)
{
Eina_List *l;
E_Comp *c;
EINA_LIST_FOREACH(compositors, l, c)
{
E_Comp_Win *cw;
ecore_evas_manual_render_set(c->ee, _comp_mod->conf->lock_fps);
EINA_INLIST_FOREACH(c->wins, cw)
{
if (evas_object_visible_get(cw->obj) && (cw->shobj))
{
if (_comp_mod->conf->use_shadow)
{
if (_e_mod_comp_win_do_shadow(cw))
{
int ok = 0;
char buf[PATH_MAX];
if (_comp_mod->conf->shadow_file)
{
ok = 1;
if (!edje_object_file_set(cw->shobj,
_comp_mod->conf->shadow_file,
"shadow"))
ok = 0;
}
if (!ok)
{
ok = 1;
if (!e_theme_edje_object_set(cw->shobj,
"base/theme/borders",
"e/shadow/box"))
ok = 0;
}
if (!ok)
{
snprintf(buf, sizeof(buf), "%s/shadow.edj",
e_module_dir_get(_comp_mod->module)
);
edje_object_file_set(cw->shobj, buf, "shadow");
}
evas_object_show(cw->shobj);
}
}
else
evas_object_hide(cw->shobj);
}
}
}
}
E_Comp *
e_mod_comp_manager_get(E_Manager *man)
{
return _e_mod_comp_find(man->root);
}
/*
void
e_mod_comp_callback_win_add_add(E_Comp *c, void (*func) (void *data, Comp *c, Comp_Win *cw), void *data)
{
}
void
e_mod_comp_callback_win_add_del(E_Comp *c, void (*func) (void *data, Comp *c, Comp_Win *cw), void *data)
{
}
void
e_mod_comp_callback_del_add(E_Comp *c, void (*func) (void *data, Comp *c), void *data)
{
}
void
e_mod_comp_callback_del_delE_Comp *c, void (*func) (void *data, Comp *c), void *data)
{
}
*/
E_Comp_Win *
e_mod_comp_win_find_by_window(E_Comp *c, Ecore_X_Window win)
{
E_Comp_Win *cw;
EINA_INLIST_FOREACH(c->wins, cw)
{
if (cw->win == win) return cw;
}
return NULL;
}
E_Comp_Win *
e_mod_comp_win_find_by_border(E_Comp *c, E_Border *bd)
{
E_Comp_Win *cw;
EINA_INLIST_FOREACH(c->wins, cw)
{
if (cw->bd == bd) return cw;
}
return NULL;
}
E_Comp_Win *
e_mod_comp_win_find_by_popup(E_Comp *c, E_Popup *pop)
{
E_Comp_Win *cw;
EINA_INLIST_FOREACH(c->wins, cw)
{
if (cw->pop == pop) return cw;
}
return NULL;
}
E_Comp_Win *
e_mod_comp_win_find_by_menu(E_Comp *c, E_Menu *menu)
{
E_Comp_Win *cw;
EINA_INLIST_FOREACH(c->wins, cw)
{
if (cw->menu == menu) return cw;
}
return NULL;
}
Evas_Object *
e_mod_comp_win_evas_object_get(E_Comp_Win *cw)
{
return cw->obj;
}
Evas_Object *
e_mod_comp_win_mirror_object_add(Evas *e, E_Comp_Win *cw)
{
}