enlightenment/src/modules/comp/e_mod_comp_wl_input.c

173 lines
4.8 KiB
C

#include "e.h"
#include "e_mod_main.h"
#ifdef HAVE_WAYLAND
# include "e_mod_comp_wl.h"
# include "e_mod_comp_wl_comp.h"
# include "e_mod_comp_wl_input.h"
# include "e_mod_comp_wl_surface.h"
#endif
/* local function prototypes */
static void _e_mod_comp_wl_input_bind(struct wl_client *client, void *data, uint32_t version __UNUSED__, uint32_t id);
static void _e_mod_comp_wl_input_unbind(struct wl_resource *resource);
static void _e_mod_comp_wl_input_attach(struct wl_client *client, struct wl_resource *resource, uint32_t timestamp, struct wl_resource *buffer_resource, int32_t x, int32_t y);
/* wayland interfaces */
static const struct wl_input_device_interface _wl_input_interface =
{
_e_mod_comp_wl_input_attach,
};
/* private variables */
static Wayland_Input *_wl_input;
Eina_Bool
e_mod_comp_wl_input_init(void)
{
LOGFN(__FILE__, __LINE__, __FUNCTION__);
if (!(_wl_input = malloc(sizeof(Wayland_Input))))
{
EINA_LOG_ERR("Could not allocate space for input\n");
return EINA_FALSE;
}
memset(_wl_input, 0, sizeof(*_wl_input));
wl_input_device_init(&_wl_input->input_device);
wl_display_add_global(_wl_disp, &wl_input_device_interface, _wl_input,
_e_mod_comp_wl_input_bind);
_wl_input->sprite = NULL;
_wl_input->hotspot_x = 16;
_wl_input->hotspot_y = 16;
return EINA_TRUE;
}
Eina_Bool
e_mod_comp_wl_input_shutdown(void)
{
LOGFN(__FILE__, __LINE__, __FUNCTION__);
if (!_wl_input) return EINA_TRUE;
if (_wl_input->sprite)
e_mod_comp_wl_surface_destroy_surface(&_wl_input->sprite->surface.resource);
wl_input_device_release(&_wl_input->input_device);
free(_wl_input);
return EINA_TRUE;
}
Wayland_Input *
e_mod_comp_wl_input_get(void)
{
LOGFN(__FILE__, __LINE__, __FUNCTION__);
return _wl_input;
}
void
e_mod_comp_wl_input_repick(struct wl_input_device *device, uint32_t timestamp)
{
const struct wl_grab_interface *interface;
Wayland_Surface *surface, *focus;
LOGFN(__FILE__, __LINE__, __FUNCTION__);
surface =
e_mod_comp_wl_comp_surface_pick(device->x, device->y,
&device->current_x, &device->current_y);
if (&surface->surface != device->current)
{
interface = device->grab->interface;
interface->focus(device->grab, timestamp, &surface->surface,
device->current_x, device->current_y);
device->current = &surface->surface;
}
if ((focus = (Wayland_Surface *)device->grab->focus))
{
e_mod_comp_wl_surface_transform(focus, device->x, device->y,
&device->grab->x, &device->grab->y);
}
}
/* local functions */
static void
_e_mod_comp_wl_input_bind(struct wl_client *client, void *data, uint32_t version __UNUSED__, uint32_t id)
{
struct wl_input_device *device;
struct wl_resource *resource;
LOGFN(__FILE__, __LINE__, __FUNCTION__);
device = data;
resource =
wl_client_add_object(client, &wl_input_device_interface,
&_wl_input_interface, id, data);
wl_list_insert(&device->resource_list, &resource->link);
resource->destroy = _e_mod_comp_wl_input_unbind;
}
static void
_e_mod_comp_wl_input_unbind(struct wl_resource *resource)
{
LOGFN(__FILE__, __LINE__, __FUNCTION__);
wl_list_remove(&resource->link);
free(resource);
}
static void
_e_mod_comp_wl_input_attach(struct wl_client *client, struct wl_resource *resource, uint32_t timestamp, struct wl_resource *buffer_resource, int32_t x, int32_t y)
{
Wayland_Input *device;
struct wl_buffer *buffer;
LOGFN(__FILE__, __LINE__, __FUNCTION__);
device = resource->data;
if (timestamp < device->input_device.pointer_focus_time) return;
if (!device->input_device.pointer_focus) return;
if (device->input_device.pointer_focus->resource.client != client)
return;
if (device->sprite)
e_mod_comp_wl_surface_damage_below(device->sprite);
if (!buffer_resource)
{
if (device->sprite)
{
e_mod_comp_wl_surface_destroy_surface(&device->sprite->surface.resource);
device->sprite = NULL;
}
return;
}
if (!device->sprite)
{
device->sprite =
e_mod_comp_wl_surface_create(device->input_device.x,
device->input_device.y, 32, 32);
wl_list_init(&device->sprite->link);
}
buffer = buffer_resource->data;
e_mod_comp_wl_buffer_attach(buffer, &device->sprite->surface);
device->hotspot_x = x;
device->hotspot_y = y;
device->sprite->width = buffer->width;
device->sprite->height = buffer->height;
device->sprite->x = device->input_device.x - device->hotspot_x;
device->sprite->y = device->input_device.y - device->hotspot_y;
e_mod_comp_wl_surface_damage_surface(device->sprite);
}