enlightenment/src/modules/comp/e_mod_comp.c

2180 lines
66 KiB
C

#include "e.h"
#include "e_mod_main.h"
#include "e_mod_comp.h"
#include "e_mod_comp_update.h"
#include "config.h"
//////////////////////////////////////////////////////////////////////////
//
// TODO (no specific order):
// 1. abstract evas object and compwin so we can duplicate the object N times
// in N canvases - for winlist, everything, pager etc. too
// 2. implement "unmapped composite cache" -> N pixels worth of unmapped
// windows to be fully composited. only the most active/recent.
// 3. for unmapped windows - when window goes out of unmapped comp cache
// make a miniature copy (1/4 width+height?) and set property on window
// with pixmap id
// 8. obey transparent property
// 9. shortcut lots of stuff to draw inside the compositor - shelf,
// wallpaper, efm - hell even menus and anything else in e (this is what
// e18 was mostly about)
// 10. fullscreen windows need to be able to bypass compositing *seems buggy*
//
//////////////////////////////////////////////////////////////////////////
struct _E_Comp
{
Ecore_X_Window win;
Ecore_Evas *ee;
Ecore_X_Window ee_win;
Evas *evas;
E_Manager *man;
Eina_Inlist *wins;
Eina_List *updates;
Ecore_Animator *render_animator;
Ecore_Job *update_job;
int animating;
int render_overflow;
Eina_Bool gl : 1;
Eina_Bool grabbed : 1;
Eina_Bool nocomp : 1;
};
struct _E_Comp_Win
{
EINA_INLIST;
E_Comp *c; // parent compositor
Ecore_X_Window win; // raw window - for menus etc.
E_Border *bd; // if its a border - later
E_Popup *pop; // if its a popup - later
E_Menu *menu; // if it is a menu - later
int x, y, w, h; // geometry
struct {
int x, y, w, h; // hidden geometry (used when its unmapped and re-instated on map)
} hidden;
int pw, ph; // pixmap w/h
int border; // border width
Ecore_X_Pixmap pixmap; // the compositing pixmap
Ecore_X_Damage damage; // damage region
Ecore_X_Visual vis; // window visual
int depth; // window depth
Evas_Object *obj; // composite object
Evas_Object *shobj; // shadow object
Ecore_X_Image *xim; // x image - software fallback
E_Update *up; // update handler
E_Object_Delfn *dfn; // delete function handle for objects being tracked
Ecore_X_Sync_Counter counter; // sync counter for syncronised drawing
Ecore_Timer *update_timeout; // max time between damage and "done" event
int dmg_updates; // num of damage event updates since a redirect
Ecore_X_Rectangle *rects; // shape rects... if shaped :(
int rects_num; // num rects above
Ecore_X_Pixmap cache_pixmap; // the cached pixmap (1/nth the dimensions)
int cache_w, cache_h; // cached pixmap size
int update_count; // how many updates have happend to this win
double last_visible_time; // last time window was visible
double last_draw_time; // last time window was damaged
Eina_Bool animating : 1; // it's busy animating - defer hides/dels
Eina_Bool force : 1; // force del/hide even if animating
Eina_Bool defer_hide : 1; // flag to get hide to work on deferred hide
Eina_Bool delete_me : 1; // delete me!
Eina_Bool visible : 1; // is visible
Eina_Bool input_only : 1; // is input_only
Eina_Bool override : 1; // is override-redirect
Eina_Bool argb : 1; // is argb
Eina_Bool shaped : 1; // is shaped
Eina_Bool update : 1; // has updates to fetch
Eina_Bool redirected : 1; // has updates to fetch
Eina_Bool shape_changed : 1; // shape changed
Eina_Bool native : 1; // native
Eina_Bool drawme : 1; // drawme flag fo syncing rendering
Eina_Bool invalid : 1; // invalid depth used - just use as marker
Eina_Bool nocomp : 1; // nocomp applied
};
static Eina_List *handlers = NULL;
static Eina_List *compositors = NULL;
static Eina_Hash *windows = NULL;
static Eina_Hash *borders = NULL;
static Eina_Hash *damages = NULL;
//////////////////////////////////////////////////////////////////////////
#if 0
#define DBG(f, x...) printf(f, ##x)
#else
#define DBG(f, x...)
#endif
static void _e_mod_comp_render_queue(E_Comp *c);
static void _e_mod_comp_win_damage(E_Comp_Win *cw, int x, int y, int w, int h, Eina_Bool dmg);
static void _e_mod_comp_win_render_queue(E_Comp_Win *cw);
static void _e_mod_comp_win_del(E_Comp_Win *cw);
static void _e_mod_comp_win_hide(E_Comp_Win *cw);
static void _e_mod_comp_win_configure(E_Comp_Win *cw, int x, int y, int w, int h, int border);
static E_Comp_Win *
_e_mod_comp_fullscreen_check(E_Comp *c)
{
E_Comp_Win *cw;
if (!c->wins) return NULL;
EINA_INLIST_REVERSE_FOREACH(c->wins, cw)
{
if ((!cw->visible) || (cw->input_only) || (cw->invalid))
continue;
if ((cw->x == 0) && (cw->y == 0) &&
((cw->x + cw->w) >= c->man->w) &&
((cw->y + cw->h) >= c->man->h) &&
(!cw->argb) && (!cw->shaped)
)
{
return cw;
}
return NULL;
}
return NULL;
}
static inline Eina_Bool
_e_mod_comp_shaped_check(int w, int h, const Ecore_X_Rectangle *rects, int num)
{
if ((!rects) || (num < 1)) return EINA_FALSE;
if (num > 1) return EINA_TRUE;
if ((rects[0].x == 0) && (rects[0].y == 0) &&
(rects[0].width == w) && (rects[0].height == h))
return EINA_FALSE;
return EINA_TRUE;
}
static inline Eina_Bool
_e_mod_comp_win_shaped_check(const E_Comp_Win *cw, const Ecore_X_Rectangle *rects, int num)
{
return _e_mod_comp_shaped_check(cw->w, cw->h, rects, num);
}
static void
_e_mod_comp_win_shape_rectangles_apply(E_Comp_Win *cw, const Ecore_X_Rectangle *rects, int num)
{
int i;
DBG("SHAPE [0x%x] change, rects=%p (%d)\n", cw->win, rects, num);
if (!_e_mod_comp_win_shaped_check(cw, rects, num))
{
rects = NULL;
}
if (rects)
{
unsigned int *pix, *p;
unsigned char *spix, *sp;
int w, h, px, py;
evas_object_image_size_get(cw->obj, &w, &h);
if ((w > 0) && (h > 0))
{
if (cw->native)
{
printf("BUGGER: shape with native surface? cw=%p\n", cw);
return;
}
evas_object_image_native_surface_set(cw->obj, NULL);
evas_object_image_alpha_set(cw->obj, 1);
pix = evas_object_image_data_get(cw->obj, 1);
if (pix)
{
spix = calloc(w * h, sizeof(unsigned char));
if (spix)
{
DBG("SHAPE [0x%x] rects %i\n", cw->win, num);
for (i = 0; i < num; i++)
{
int rx, ry, rw, rh;
rx = rects[i].x; ry = rects[i].y;
rw = rects[i].width; rh = rects[i].height;
E_RECTS_CLIP_TO_RECT(rx, ry, rw, rh, 0, 0, w, h);
sp = spix + (w * ry) + rx;
for (py = 0; py < rh; py++)
{
for (px = 0; px < rw; px++)
{
*sp = 0xff; sp++;
}
sp += w - rw;
}
}
sp = spix;
p = pix;
for (py = 0; py < h; py++)
{
for (px = 0; px < w; px++)
{
unsigned int mask, imask;
mask = ((unsigned int)(*sp)) << 24;
imask = mask >> 8;
imask |= imask >> 8;
imask |= imask >> 8;
*p = mask | (*p & imask);
// if (*sp) *p = 0xff000000 | *p;
// else *p = 0x00000000;
sp++;
p++;
}
}
free(spix);
}
evas_object_image_data_set(cw->obj, pix);
evas_object_image_data_update_add(cw->obj, 0, 0, w, h);
}
}
}
else
{
if (cw->shaped)
{
unsigned int *pix, *p;
int w, h, px, py;
evas_object_image_size_get(cw->obj, &w, &h);
if ((w > 0) && (h > 0))
{
if (cw->native)
{
fprintf(stderr, "BUGGER: shape with native surface? cw=%p\n", cw);
return;
}
evas_object_image_alpha_set(cw->obj, 0);
pix = evas_object_image_data_get(cw->obj, 1);
if (pix)
{
p = pix;
for (py = 0; py < h; py++)
{
for (px = 0; px < w; px++)
*p |= 0xff000000;
}
}
evas_object_image_data_set(cw->obj, pix);
evas_object_image_data_update_add(cw->obj, 0, 0, w, h);
}
}
// dont need to fix alpha chanel as blending
// should be totally off here regardless of
// alpha channel content
}
}
static void
_e_mod_comp_win_update(E_Comp_Win *cw)
{
E_Update_Rect *r;
int i;
int pshaped = cw->shaped;
if (_comp_mod->conf->grab) ecore_x_grab();
cw->update = 0;
if (cw->argb)
{
if (cw->rects)
{
free(cw->rects);
cw->rects = NULL;
cw->rects_num = 0;
}
}
else
{
if (cw->shape_changed)
{
if (cw->rects)
{
free(cw->rects);
cw->rects = NULL;
cw->rects_num = 0;
}
ecore_x_pixmap_geometry_get(cw->win, NULL, NULL, &(cw->w), &(cw->h));
cw->rects = ecore_x_window_shape_rectangles_get(cw->win, &(cw->rects_num));
if (cw->rects)
{
for (i = 0; i < cw->rects_num; i++)
{
E_RECTS_CLIP_TO_RECT(cw->rects[i].x,
cw->rects[i].y,
cw->rects[i].width,
cw->rects[i].height,
0, 0, cw->w, cw->h);
}
}
if (!_e_mod_comp_win_shaped_check(cw, cw->rects, cw->rects_num))
{
free(cw->rects);
cw->rects = NULL;
cw->rects_num = 0;
}
if ((cw->rects) && (!cw->shaped))
{
cw->shaped = 1;
}
else if ((!cw->rects) && (cw->shaped))
{
cw->shaped = 0;
}
}
}
if (!cw->pixmap)
{
cw->pixmap = ecore_x_composite_name_window_pixmap_get(cw->win);
if (cw->pixmap)
ecore_x_pixmap_geometry_get(cw->pixmap, NULL, NULL, &(cw->pw), &(cw->ph));
else
{
cw->pw = 0;
cw->ph = 0;
}
DBG("REND [0x%x] pixmap = [0x%x], %ix%i\n", cw->win, cw->pixmap, cw->pw, cw->ph);
if ((cw->pw <= 0) || (cw->ph <= 0))
{
if (cw->native)
{
DBG(" [0x%x] free native\n", cw->win);
evas_object_image_native_surface_set(cw->obj, NULL);
cw->native = 0;
}
if (cw->pixmap)
{
DBG(" [0x%x] free pixmap\n", cw->win);
ecore_x_pixmap_free(cw->pixmap);
cw->pixmap = 0;
}
cw->pw = 0;
cw->ph = 0;
}
cw->native = 0;
e_mod_comp_update_resize(cw->up, cw->pw, cw->ph);
e_mod_comp_update_add(cw->up, 0, 0, cw->pw, cw->ph);
}
if (!((cw->pw > 0) && (cw->ph > 0)))
{
if (_comp_mod->conf->grab) ecore_x_ungrab();
return;
}
evas_object_move(cw->shobj, cw->x, cw->y);
evas_object_resize(cw->shobj,
cw->pw + (cw->border * 2),
cw->ph + (cw->border * 2));
if ((cw->c->gl) && (_comp_mod->conf->texture_from_pixmap) &&
(!cw->shaped) && (!cw->rects)/* && (!cw->shape_changed)*/)
{
// DBG("DEBUG - pm now %x\n", ecore_x_composite_name_window_pixmap_get(cw->win));
evas_object_image_size_set(cw->obj, cw->pw, cw->ph);
if (!cw->native)
{
Evas_Native_Surface ns;
ns.data.x11.visual = cw->vis;
ns.data.x11.pixmap = cw->pixmap;
evas_object_image_native_surface_set(cw->obj, &ns);
DBG("NATIVE [0x%x] %x %ix%i\n", cw->win, cw->pixmap, cw->pw, cw->ph);
cw->native = 1;
}
r = e_mod_comp_update_rects_get(cw->up);
if (r)
{
e_mod_comp_update_clear(cw->up);
for (i = 0; r[i].w > 0; i++)
{
int x, y, w, h;
x = r[i].x; y = r[i].y;
w = r[i].w; h = r[i].h;
DBG("UPDATE [0x%x] pm [0x%x] %i %i %ix%i\n", cw->win, cw->pixmap, x, y, w, h);
evas_object_image_data_update_add(cw->obj, x, y, w, h);
}
free(r);
}
else
cw->update = 1;
}
else
{
evas_object_image_native_surface_set(cw->obj, NULL);
cw->native = 0;
if (!cw->xim)
{
if (cw->xim = ecore_x_image_new(cw->pw, cw->ph, cw->vis, cw->depth))
e_mod_comp_update_add(cw->up, 0, 0, cw->pw, cw->ph);
}
r = e_mod_comp_update_rects_get(cw->up);
if (r)
{
if (cw->xim)
{
unsigned int *pix;
pix = ecore_x_image_data_get(cw->xim, NULL, NULL, NULL);
evas_object_image_data_set(cw->obj, pix);
evas_object_image_size_set(cw->obj, cw->pw, cw->ph);
e_mod_comp_update_clear(cw->up);
for (i = 0; r[i].w > 0; i++)
{
int x, y, w, h;
x = r[i].x; y = r[i].y;
w = r[i].w; h = r[i].h;
if (!ecore_x_image_get(cw->xim, cw->pixmap, x, y, x, y, w, h))
{
e_mod_comp_update_add(cw->up, x, y, w, h);
cw->update = 1;
}
else
{
// why do we neeed these 2? this smells wrong
pix = ecore_x_image_data_get(cw->xim, NULL, NULL, NULL);
DBG("UPDATE [0x%x] %i %i %ix%i -- pix = %p\n", cw->win, x, y, w, h, pix);
evas_object_image_data_set(cw->obj, pix);
evas_object_image_data_update_add(cw->obj, x, y, w, h);
}
}
}
free(r);
if (cw->shaped)
{
_e_mod_comp_win_shape_rectangles_apply(cw, cw->rects, cw->rects_num);
}
else
{
if (cw->shape_changed)
_e_mod_comp_win_shape_rectangles_apply(cw, cw->rects, cw->rects_num);
}
cw->shape_changed = 0;
}
else
cw->update = 1;
}
if ((!cw->update) && (cw->visible) && (cw->dmg_updates > 0))
{
if (!evas_object_visible_get(cw->shobj))
{
evas_object_show(cw->shobj);
edje_object_signal_emit(cw->shobj, "e,state,visible,on", "e");
if (!cw->animating) cw->c->animating++;
_e_mod_comp_win_render_queue(cw);
cw->animating = 1;
}
}
if ((cw->shobj) && (cw->obj))
{
if (pshaped != cw->shaped)
{
if (cw->shaped)
edje_object_signal_emit(cw->shobj, "e,state,shadow,off", "e");
else
edje_object_signal_emit(cw->shobj, "e,state,shadow,on", "e");
}
}
if (_comp_mod->conf->grab) ecore_x_ungrab();
}
static void
_e_mod_comp_pre_swap(void *data, Evas *e)
{
E_Comp *c = data;
if (_comp_mod->conf->grab)
{
if (c->grabbed)
{
ecore_x_ungrab();
c->grabbed = 0;
}
}
}
static int
_e_mod_comp_cb_update(E_Comp *c)
{
E_Comp_Win *cw;
Eina_List *new_updates = NULL; // for failed pixmap fetches - get them next frame
Eina_List *update_done = NULL;
static int doframeinfo = -1;
c->update_job = NULL;
if (c->nocomp) goto nocomp;
if (_comp_mod->conf->grab)
{
ecore_x_grab();
ecore_x_sync();
c->grabbed = 1;
}
EINA_LIST_FREE(c->updates, cw)
{
if (_comp_mod->conf->efl_sync)
{
if (((cw->counter) && (cw->drawme)) || (!cw->counter))
{
_e_mod_comp_win_update(cw);
if (cw->drawme)
update_done = eina_list_append(update_done, cw);
cw->drawme = 0;
}
else
cw->update = 0;
}
else
_e_mod_comp_win_update(cw);
if (cw->update)
new_updates = eina_list_append(new_updates, cw);
}
if (_comp_mod->conf->lock_fps)
ecore_evas_manual_render(c->ee);
if (_comp_mod->conf->efl_sync)
{
EINA_LIST_FREE(update_done, cw)
{
ecore_x_sync_counter_inc(cw->counter, 1);
}
}
if (_comp_mod->conf->grab)
{
if (c->grabbed)
{
c->grabbed = 0;
ecore_x_ungrab();
}
}
if (new_updates) _e_mod_comp_render_queue(c);
c->updates = new_updates;
if (!c->animating) c->render_overflow--;
if (doframeinfo == -1)
{
doframeinfo = 0;
if (getenv("DFI")) doframeinfo = 1;
}
if (doframeinfo)
{
static double t0 = 0.0;
double td, t;
t = ecore_time_get();
td = t - t0;
if (td > 0.0)
{
int fps, i;
fps = 1.0 / td;
for (i = 0; i < fps; i+= 2) putchar('=');
printf(" : %3.3f\n", 1.0 / td);
}
t0 = t;
}
nocomp:
cw = _e_mod_comp_fullscreen_check(c);
if (cw)
{
if (_comp_mod->conf->nocomp_fs)
{
if (!c->nocomp)
{
printf("NOCOMP!\n");
printf("kill comp %x\n", cw->win);
c->nocomp = 1;
c->render_overflow = 1;
ecore_x_window_hide(c->win);
cw->nocomp = 1;
if (cw->redirected)
{
printf("^^^^ undirect1 %x\n", cw->win);
ecore_x_composite_unredirect_window(cw->win, ECORE_X_COMPOSITE_UPDATE_MANUAL);
cw->redirected = 0;
cw->pw = 0;
cw->ph = 0;
}
if (cw->pixmap)
{
ecore_x_pixmap_free(cw->pixmap);
cw->pixmap = 0;
cw->pw = 0;
cw->ph = 0;
}
if (cw->xim)
{
evas_object_image_size_set(cw->obj, 1, 1);
evas_object_image_data_set(cw->obj, NULL);
ecore_x_image_free(cw->xim);
cw->xim = NULL;
}
if (cw->damage)
{
Ecore_X_Region parts;
eina_hash_del(damages, e_util_winid_str_get(cw->damage), cw);
parts = ecore_x_region_new(NULL, 0);
ecore_x_damage_subtract(cw->damage, 0, parts);
ecore_x_region_free(parts);
ecore_x_damage_free(cw->damage);
cw->damage = 0;
}
if (cw->update_timeout)
{
ecore_timer_del(cw->update_timeout);
cw->update_timeout = NULL;
}
if (cw->update)
{
cw->update = 0;
cw->c->updates = eina_list_remove(cw->c->updates, cw);
}
if (cw->counter)
{
printf("nosync\n");
if (cw->bd)
ecore_x_e_comp_sync_cancel_send(cw->bd->client.win);
else
ecore_x_e_comp_sync_cancel_send(cw->win);
ecore_x_sync_counter_inc(cw->counter, 1);
}
// ecore_x_window_hide(cw->win);
// ecore_x_window_show(cw->win);
_e_mod_comp_render_queue(c);
}
}
}
else
{
if (c->nocomp)
{
printf("COMP!\n");
c->nocomp = 0;
c->render_overflow = 1;
ecore_x_window_show(c->win);
EINA_INLIST_FOREACH(c->wins, cw)
{
if (!cw->nocomp) continue;
cw->nocomp = 0;
printf("restore comp %x --- %x\n", cw->win, cw->pixmap);
if (cw->pixmap) ecore_x_pixmap_free(cw->pixmap);
cw->pixmap = 0;
cw->pw = 0;
cw->ph = 0;
cw->native = 0;
if (!cw->damage)
{
cw->damage = ecore_x_damage_new
(cw->win, ECORE_X_DAMAGE_REPORT_DELTA_RECTANGLES);
eina_hash_add(damages, e_util_winid_str_get(cw->damage), cw);
}
if (!cw->redirected)
{
printf("^^^^ redirect2 %x\n", cw->win);
printf(" redr\n");
ecore_x_composite_redirect_window(cw->win, ECORE_X_COMPOSITE_UPDATE_MANUAL);
cw->pixmap = ecore_x_composite_name_window_pixmap_get(cw->win);
if (cw->pixmap)
ecore_x_pixmap_geometry_get(cw->pixmap, NULL, NULL, &(cw->pw), &(cw->ph));
else
{
cw->pw = 0;
cw->ph = 0;
}
printf(" %x %ix%i\n", cw->pixmap, cw->pw, cw->ph);
if ((cw->pw <= 0) || (cw->ph <= 0))
{
ecore_x_pixmap_free(cw->pixmap);
cw->pixmap = 0;
}
cw->redirected = 1;
cw->dmg_updates = 0;
}
// _e_mod_comp_win_damage(cw, 0, 0, cw->w, cw->h, 0);
if (cw->visible)
{
evas_object_show(cw->shobj);
// no need for effect
}
_e_mod_comp_win_render_queue(cw);
if (cw->counter)
{
if (cw->bd)
ecore_x_e_comp_sync_begin_send(cw->bd->client.win);
else
ecore_x_e_comp_sync_begin_send(cw->win);
}
}
}
}
if (c->render_overflow == 0)
{
if (c->render_animator) c->render_animator = NULL;
return 0;
}
return 1;
}
static void
_e_mod_comp_cb_job(void *data)
{
_e_mod_comp_cb_update(data);
}
static int
_e_mod_comp_cb_animator(void *data)
{
return _e_mod_comp_cb_update(data);
}
static void
_e_mod_comp_render_queue(E_Comp *c)
{
if (_comp_mod->conf->lock_fps)
{
if (c->render_animator)
{
c->render_overflow = 10;
return;
}
c->render_animator = ecore_animator_add(_e_mod_comp_cb_animator, c);
}
else
{
if (c->update_job)
{
ecore_job_del(c->update_job);
c->update_job = NULL;
c->render_overflow = 0;
}
c->update_job = ecore_job_add(_e_mod_comp_cb_job, c);
}
}
static void
_e_mod_comp_win_render_queue(E_Comp_Win *cw)
{
_e_mod_comp_render_queue(cw->c);
}
static E_Comp *
_e_mod_comp_find(Ecore_X_Window root)
{
Eina_List *l;
E_Comp *c;
// fixme: use hash if compositors list > 4
EINA_LIST_FOREACH(compositors, l, c)
{
if (c->man->root == root) return c;
}
return NULL;
}
static E_Comp_Win *
_e_mod_comp_win_find(Ecore_X_Window win)
{
return eina_hash_find(windows, e_util_winid_str_get(win));
}
static E_Comp_Win *
_e_mod_comp_border_client_find(Ecore_X_Window win)
{
return eina_hash_find(borders, e_util_winid_str_get(win));
}
static E_Comp_Win *
_e_mod_comp_win_damage_find(Ecore_X_Damage damage)
{
return eina_hash_find(damages, e_util_winid_str_get(damage));
}
static Eina_Bool
_e_mod_comp_win_is_borderless(E_Comp_Win *cw)
{
if (!cw->bd) return 1;
if ((cw->bd->client.border.name) &&
(!strcmp(cw->bd->client.border.name, "borderless")))
return 1;
return 0;
}
static Eina_Bool
_e_mod_comp_win_do_shadow(E_Comp_Win *cw)
{
if (cw->shaped) return 0;
if (cw->argb)
{
if (_e_mod_comp_win_is_borderless(cw)) return 0;
}
return 1;
}
static int
_e_mod_comp_win_damage_timeout(void *data)
{
E_Comp_Win *cw = data;
if (!cw->update)
{
if (cw->update_timeout)
{
ecore_timer_del(cw->update_timeout);
cw->update_timeout = NULL;
}
cw->update = 1;
cw->c->updates = eina_list_append(cw->c->updates, cw);
}
cw->drawme = 1;
_e_mod_comp_win_render_queue(cw);
cw->update_timeout = NULL;
return 0;
}
static void
_e_mod_comp_object_del(void *data, void *obj)
{
E_Comp_Win *cw = data;
_e_mod_comp_win_render_queue(cw);
if (obj == cw->bd)
{
if (cw->counter)
{
if (cw->bd)
ecore_x_e_comp_sync_cancel_send(cw->bd->client.win);
else
ecore_x_e_comp_sync_cancel_send(cw->win);
ecore_x_sync_counter_inc(cw->counter, 1);
}
eina_hash_del(borders, e_util_winid_str_get(cw->bd->client.win), cw);
cw->bd = NULL;
// hmm - lockup?
// cw->counter = 0;
}
else if (obj == cw->pop) cw->pop = NULL;
else if (obj == cw->menu) cw->menu = NULL;
if (cw->dfn)
{
e_object_delfn_del(obj, cw->dfn);
cw->dfn = NULL;
}
}
static void
_e_mod_comp_done_defer(E_Comp_Win *cw)
{
if (cw->animating) cw->c->animating--;
cw->animating = 0;
_e_mod_comp_win_render_queue(cw);
cw->force = 1;
if (cw->defer_hide) _e_mod_comp_win_hide(cw);
cw->force = 1;
if (cw->delete_me) _e_mod_comp_win_del(cw);
else cw->force = 0;
}
static void
_e_mod_comp_show_done(void *data, Evas_Object *obj, const char *emission, const char *source)
{
E_Comp_Win *cw = data;
_e_mod_comp_done_defer(cw);
}
static void
_e_mod_comp_hide_done(void *data, Evas_Object *obj, const char *emission, const char *source)
{
E_Comp_Win *cw = data;
_e_mod_comp_done_defer(cw);
}
static void
_e_mod_comp_win_sync_setup(E_Comp_Win *cw, Ecore_X_Window win)
{
if (!_comp_mod->conf->efl_sync) return;
if (cw->bd)
{
if (_e_mod_comp_win_is_borderless(cw) ||
(_comp_mod->conf->loose_sync))
cw->counter = ecore_x_e_comp_sync_counter_get(win);
else
ecore_x_e_comp_sync_cancel_send(win);
}
else
cw->counter = ecore_x_e_comp_sync_counter_get(win);
if (cw->counter)
{
ecore_x_sync_counter_inc(cw->counter, 1);
ecore_x_e_comp_sync_begin_send(win);
}
}
static void
_e_mod_comp_win_shadow_setup(E_Comp_Win *cw)
{
int ok = 0;
char buf[PATH_MAX];
evas_object_image_smooth_scale_set(cw->obj, _comp_mod->conf->smooth_windows);
// use different shadow objects/group per window type?
if (_comp_mod->conf->shadow_file)
ok = edje_object_file_set(cw->shobj, _comp_mod->conf->shadow_file,
"shadow");
if (!ok)
{
if (_comp_mod->conf->shadow_style)
{
snprintf(buf, sizeof(buf), "e/comp/%s",
_comp_mod->conf->shadow_style);
ok = e_theme_edje_object_set(cw->shobj, "base/theme/borders",
buf);
}
if (!ok)
ok = e_theme_edje_object_set(cw->shobj, "base/theme/borders",
"e/comp/default");
}
if (!ok) // fallback to local shadow.edj - will go when default theme supports this
{
snprintf(buf, sizeof(buf), "%s/shadow.edj",
e_module_dir_get(_comp_mod->module));
ok = edje_object_file_set(cw->shobj, buf, "shadow");
}
edje_object_part_swallow(cw->shobj, "e.swallow.content", cw->obj);
if (_comp_mod->conf->use_shadow)
{
if (_e_mod_comp_win_do_shadow(cw))
edje_object_signal_emit(cw->shobj, "e,state,shadow,on", "e");
}
if (cw->bd)
{
if (cw->bd->focused)
edje_object_signal_emit(cw->shobj, "e,state,focus,on", "e");
if (cw->bd->client.icccm.urgent)
edje_object_signal_emit(cw->shobj, "e,state,urgent,on", "e");
}
}
static E_Comp_Win *
_e_mod_comp_win_add(E_Comp *c, Ecore_X_Window win)
{
Ecore_X_Window_Attributes att;
E_Comp_Win *cw;
cw = calloc(1, sizeof(E_Comp_Win));
if (!cw) return NULL;
cw->win = win;
cw->c = c;
cw->bd = e_border_find_by_window(cw->win);
if (_comp_mod->conf->grab) ecore_x_grab();
if (cw->bd)
{
eina_hash_add(borders, e_util_winid_str_get(cw->bd->client.win), cw);
cw->dfn = e_object_delfn_add(E_OBJECT(cw->bd),
_e_mod_comp_object_del, cw);
_e_mod_comp_win_sync_setup(cw, cw->bd->client.win);
}
else
{
cw->pop = e_popup_find_by_window(cw->win);
if (cw->pop)
cw->dfn = e_object_delfn_add(E_OBJECT(cw->pop),
_e_mod_comp_object_del, cw);
else
{
cw->menu = e_menu_find_by_window(cw->win);
if (cw->menu)
cw->dfn = e_object_delfn_add(E_OBJECT(cw->menu),
_e_mod_comp_object_del, cw);
}
_e_mod_comp_win_sync_setup(cw, cw->win);
}
// fixme: could use bd/pop/menu for this too
memset((&att), 0, sizeof(Ecore_X_Window_Attributes));
if (!ecore_x_window_attributes_get(cw->win, &att))
{
free(cw);
if (_comp_mod->conf->grab) ecore_x_ungrab();
return NULL;
}
if ((!att.input_only) &&
((att.depth != 24) && (att.depth != 32)))
{
printf("WARNING: window 0x%x not 24/32bpp -> %ibpp\n", cw->win, att.depth);
cw->invalid = 1;
}
cw->input_only = att.input_only;
cw->override = att.override;
cw->vis = att.visual;
cw->depth = att.depth;
cw->argb = ecore_x_window_argb_get(cw->win);
eina_hash_add(windows, e_util_winid_str_get(cw->win), cw);
if ((!cw->input_only) && (!cw->invalid))
{
Ecore_X_Rectangle *rects;
int num;
cw->damage = ecore_x_damage_new
(cw->win, ECORE_X_DAMAGE_REPORT_DELTA_RECTANGLES);
eina_hash_add(damages, e_util_winid_str_get(cw->damage), cw);
cw->shobj = edje_object_add(c->evas);
cw->obj = evas_object_image_filled_add(c->evas);
evas_object_image_colorspace_set(cw->obj, EVAS_COLORSPACE_ARGB8888);
if (cw->argb) evas_object_image_alpha_set(cw->obj, 1);
else evas_object_image_alpha_set(cw->obj, 0);
_e_mod_comp_win_shadow_setup(cw);
edje_object_signal_callback_add(cw->shobj, "e,action,show,done", "e",
_e_mod_comp_show_done, cw);
edje_object_signal_callback_add(cw->shobj, "e,action,hide,done", "e",
_e_mod_comp_hide_done, cw);
evas_object_show(cw->obj);
ecore_x_window_shape_events_select(cw->win, 1);
rects = ecore_x_window_shape_rectangles_get(cw->win, &num);
if (rects)
{
int i;
if (rects)
{
for (i = 0; i < num; i++)
{
E_RECTS_CLIP_TO_RECT(rects[i].x, rects[i].y,
rects[i].width, rects[i].height,
0, 0, att.w, att.h);
}
}
if (!_e_mod_comp_shaped_check(att.w, att.h, rects, num))
{
free(rects);
rects = NULL;
}
if (rects)
{
cw->shape_changed = 1;
free(rects);
}
}
}
else
{
cw->shobj = evas_object_rectangle_add(c->evas);
evas_object_color_set(cw->shobj, 0, 0, 0, 64);
}
c->wins = eina_inlist_append(c->wins, EINA_INLIST_GET(cw));
cw->up = e_mod_comp_update_new();
e_mod_comp_update_tile_size_set(cw->up, 32, 32);
// for software:
e_mod_comp_update_policy_set
(cw->up, E_UPDATE_POLICY_HALF_WIDTH_OR_MORE_ROUND_UP_TO_FULL_WIDTH);
if (((!cw->input_only) && (!cw->invalid)) && (cw->override))
{
// printf("^^^^ redirect3 %x\n", cw->win);
cw->redirected = 1;
// we redirect all subwindows anyway
// ecore_x_composite_redirect_window(cw->win, ECORE_X_COMPOSITE_UPDATE_MANUAL);
cw->dmg_updates = 0;
}
DBG(" [0x%x] add\n", cw->win);
if (_comp_mod->conf->grab) ecore_x_ungrab();
return cw;
}
static void
_e_mod_comp_win_del(E_Comp_Win *cw)
{
e_mod_comp_update_free(cw->up);
DBG(" [0x%x] del\n", cw->win);
if (cw->rects)
{
free(cw->rects);
cw->rects = NULL;
}
if (cw->update_timeout)
{
ecore_timer_del(cw->update_timeout);
cw->update_timeout = NULL;
}
if (cw->dfn)
{
if (cw->bd)
{
eina_hash_del(borders, e_util_winid_str_get(cw->bd->client.win), cw);
e_object_delfn_del(E_OBJECT(cw->bd), cw->dfn);
}
else if (cw->pop) e_object_delfn_del(E_OBJECT(cw->pop), cw->dfn);
else if (cw->menu) e_object_delfn_del(E_OBJECT(cw->menu), cw->dfn);
cw->dfn = NULL;
}
if (cw->pixmap)
{
ecore_x_pixmap_free(cw->pixmap);
cw->pixmap = 0;
cw->pw = 0;
cw->ph = 0;
}
if (cw->redirected)
{
// printf("^^^^ undirect4 %x\n", cw->win);
// we redirect all subwindows anyway
// ecore_x_composite_unredirect_window(cw->win, ECORE_X_COMPOSITE_UPDATE_MANUAL);
cw->redirected = 0;
cw->pw = 0;
cw->ph = 0;
}
// segv?
// evas_object_image_native_surface_set(cw->obj, NULL);
// cw->native = 0;
if (cw->update)
{
cw->update = 0;
cw->c->updates = eina_list_remove(cw->c->updates, cw);
}
if (cw->xim)
{
evas_object_image_data_set(cw->obj, NULL);
ecore_x_image_free(cw->xim);
cw->xim = NULL;
}
if (cw->obj)
{
evas_object_del(cw->obj);
cw->obj = NULL;
}
if (cw->shobj)
{
evas_object_del(cw->shobj);
cw->shobj = NULL;
}
eina_hash_del(windows, e_util_winid_str_get(cw->win), cw);
if (cw->damage)
{
Ecore_X_Region parts;
eina_hash_del(damages, e_util_winid_str_get(cw->damage), cw);
parts = ecore_x_region_new(NULL, 0);
ecore_x_damage_subtract(cw->damage, 0, parts);
ecore_x_region_free(parts);
ecore_x_damage_free(cw->damage);
cw->damage = 0;
}
cw->c->wins = eina_inlist_remove(cw->c->wins, EINA_INLIST_GET(cw));
free(cw);
}
static void
_e_mod_comp_win_show(E_Comp_Win *cw)
{
if (cw->visible) return;
cw->visible = 1;
DBG(" [0x%x] sho ++++++++++\n", cw->win);
_e_mod_comp_win_configure(cw, cw->hidden.x, cw->hidden.y, cw->w, cw->h, cw->border);
if ((cw->input_only) || (cw->invalid)) return;
if (cw->pixmap) ecore_x_pixmap_free(cw->pixmap);
evas_object_image_size_set(cw->obj, cw->pw, cw->ph);
/*
cw->pixmap = ecore_x_composite_name_window_pixmap_get(cw->win);
if (cw->pixmap)
ecore_x_pixmap_geometry_get(cw->pixmap, NULL, NULL, &(cw->pw), &(cw->ph));
else
{
cw->pw = 0;
cw->ph = 0;
}
if ((cw->pw <= 0) || (cw->ph <= 0))
{
ecore_x_pixmap_free(cw->pixmap);
cw->pixmap = 0;
}
if ((cw->c->gl) && (_comp_mod->conf->texture_from_pixmap) &&
(!cw->shaped) && (!cw->rects)
// && (!cw->shape_changed)
)
// if ((cw->c->gl) && (_comp_mod->conf->texture_from_pixmap) &&
// (!cw->shaped) && (!cw->shape_changed) && (cw->pixmap))
{
Evas_Native_Surface ns;
ns.data.x11.visual = cw->vis;
ns.data.x11.pixmap = cw->pixmap;
evas_object_image_native_surface_set(cw->obj, &ns);
DBG("NATIVE SHOW1 [0x%x] %x %ix%i\n", cw->win, cw->pixmap, cw->pw, cw->ph);
}
*/
if (cw->pixmap) ecore_x_pixmap_free(cw->pixmap);
cw->pixmap = 0;
cw->pw = 0;
cw->ph = 0;
cw->native = 0;
if (!cw->redirected)
{
// printf("^^^^ redirect5 %x\n", cw->win);
// we redirect all subwindows anyway
// ecore_x_composite_redirect_window(cw->win, ECORE_X_COMPOSITE_UPDATE_MANUAL);
cw->pixmap = ecore_x_composite_name_window_pixmap_get(cw->win);
if (cw->pixmap)
ecore_x_pixmap_geometry_get(cw->pixmap, NULL, NULL, &(cw->pw), &(cw->ph));
else
{
cw->pw = 0;
cw->ph = 0;
}
if ((cw->pw <= 0) || (cw->ph <= 0))
{
ecore_x_pixmap_free(cw->pixmap);
cw->pixmap = 0;
}
cw->redirected = 1;
cw->dmg_updates = 0;
}
/* don't need
if ((cw->shobj) && (cw->obj))
{
if (_comp_mod->conf->use_shadow)
{
if (_e_mod_comp_win_do_shadow(cw))
edje_object_signal_emit(cw->shobj, "e,state,shadow,on", "e");
else
edje_object_signal_emit(cw->shobj, "e,state,shadow,off", "e");
}
}
*/
if (cw->dmg_updates > 0)
{
cw->defer_hide = 0;
evas_object_show(cw->shobj);
edje_object_signal_emit(cw->shobj, "e,state,visible,on", "e");
if (!cw->animating) cw->c->animating++;
cw->animating = 1;
_e_mod_comp_win_render_queue(cw);
}
_e_mod_comp_win_render_queue(cw);
}
static void
_e_mod_comp_win_hide(E_Comp_Win *cw)
{
if ((!cw->visible) && (!cw->defer_hide)) return;
cw->visible = 0;
if ((cw->input_only) || (cw->invalid)) return;
DBG(" [0x%x] hid --\n", cw->win);
// if (cw->effects)
// {
// cw->defer_hide = 1;
// return; // defer rest of hide
// }
if (!cw->force)
{
cw->defer_hide = 1;
edje_object_signal_emit(cw->shobj, "e,state,visible,off", "e");
if (!cw->animating) cw->c->animating++;
cw->animating = 1;
_e_mod_comp_win_render_queue(cw);
return;
}
cw->defer_hide = 0;
cw->force = 0;
evas_object_hide(cw->shobj);
if (cw->update_timeout)
{
ecore_timer_del(cw->update_timeout);
cw->update_timeout = NULL;
}
if (_comp_mod->conf->keep_unmapped)
{
// fixme: ask the x homies. why does this need to be done?
// why free pixmap (+texture bound), undriect, then redirect again
// getting pixmap againand well - getting texture too again. why?
if (cw->redirected)
{
if (cw->pixmap) ecore_x_pixmap_free(cw->pixmap);
evas_object_image_size_set(cw->obj, 1, 1);
cw->pixmap = 0;
cw->pw = 0;
cw->ph = 0;
cw->native = 0;
cw->pixmap = ecore_x_composite_name_window_pixmap_get(cw->win);
if (cw->pixmap)
ecore_x_pixmap_geometry_get(cw->pixmap, NULL, NULL, &(cw->pw), &(cw->ph));
else
{
cw->pw = 0;
cw->ph = 0;
}
if ((cw->pw <= 0) || (cw->ph <= 0))
{
ecore_x_pixmap_free(cw->pixmap);
cw->pixmap = 0;
}
if ((cw->c->gl) && (_comp_mod->conf->texture_from_pixmap) &&
(!cw->shaped) && (!cw->rects)/* && (!cw->shape_changed)*/)
// if ((cw->c->gl) && (_comp_mod->conf->texture_from_pixmap) &&
// (!cw->shaped) && (!cw->shape_changed) && (cw->pixmap))
{
Evas_Native_Surface ns;
ns.data.x11.visual = cw->vis;
ns.data.x11.pixmap = cw->pixmap;
evas_object_image_native_surface_set(cw->obj, &ns);
DBG("NATIVE SHOW1 [0x%x] %x %ix%i\n", cw->win, cw->pixmap, cw->pw, cw->ph);
cw->native = 1;
}
cw->dmg_updates = 0;
}
if (_comp_mod->conf->send_flush)
{
if (cw->bd) ecore_x_e_comp_flush_send(cw->bd->client.win);
else ecore_x_e_comp_flush_send(cw->win);
}
if (_comp_mod->conf->send_dump)
{
if (cw->bd) ecore_x_e_comp_dump_send(cw->bd->client.win);
else ecore_x_e_comp_dump_send(cw->win);
}
return;
}
if (cw->native)
{
evas_object_image_native_surface_set(cw->obj, NULL);
cw->native = 0;
}
if (cw->pixmap)
{
ecore_x_pixmap_free(cw->pixmap);
cw->pixmap = 0;
cw->pw = 0;
cw->ph = 0;
}
if (cw->xim)
{
evas_object_image_size_set(cw->obj, 1, 1);
evas_object_image_data_set(cw->obj, NULL);
ecore_x_image_free(cw->xim);
cw->xim = NULL;
}
if (cw->redirected)
{
// printf("^^^^ undirect6 %x\n", cw->win);
// we redirect all subwindows anyway
// ecore_x_composite_unredirect_window(cw->win, ECORE_X_COMPOSITE_UPDATE_MANUAL);
cw->redirected = 0;
cw->pw = 0;
cw->ph = 0;
}
_e_mod_comp_win_render_queue(cw);
if (_comp_mod->conf->send_flush)
{
if (cw->bd) ecore_x_e_comp_flush_send(cw->bd->client.win);
else ecore_x_e_comp_flush_send(cw->win);
}
if (_comp_mod->conf->send_dump)
{
if (cw->bd) ecore_x_e_comp_dump_send(cw->bd->client.win);
else ecore_x_e_comp_dump_send(cw->win);
}
}
static void
_e_mod_comp_win_raise_above(E_Comp_Win *cw, E_Comp_Win *cw2)
{
DBG(" [0x%x] abv [0x%x]\n", cw->win, cw2->win);
cw->c->wins = eina_inlist_remove(cw->c->wins, EINA_INLIST_GET(cw));
cw->c->wins = eina_inlist_append_relative(cw->c->wins,
EINA_INLIST_GET(cw),
EINA_INLIST_GET(cw2));
evas_object_stack_above(cw->shobj, cw2->shobj);
_e_mod_comp_win_render_queue(cw);
}
static void
_e_mod_comp_win_raise(E_Comp_Win *cw)
{
DBG(" [0x%x] rai\n", cw->win);
cw->c->wins = eina_inlist_remove(cw->c->wins, EINA_INLIST_GET(cw));
cw->c->wins = eina_inlist_append(cw->c->wins, EINA_INLIST_GET(cw));
evas_object_raise(cw->shobj);
_e_mod_comp_win_render_queue(cw);
}
static void
_e_mod_comp_win_lower(E_Comp_Win *cw)
{
DBG(" [0x%x] low\n", cw->win);
cw->c->wins = eina_inlist_remove(cw->c->wins, EINA_INLIST_GET(cw));
cw->c->wins = eina_inlist_prepend(cw->c->wins, EINA_INLIST_GET(cw));
evas_object_lower(cw->shobj);
_e_mod_comp_win_render_queue(cw);
}
static void
_e_mod_comp_win_configure(E_Comp_Win *cw, int x, int y, int w, int h, int border)
{
Eina_Bool moved = 0;
if (!cw->visible)
{
cw->hidden.x = x;
cw->hidden.y = y;
cw->border = border;
}
else
{
if (!((x == cw->x) && (y == cw->y)))
{
DBG(" [0x%x] mov %4i %4i\n", cw->win, x, y);
cw->x = x;
cw->y = y;
evas_object_move(cw->shobj, cw->x, cw->y);
moved = 1;
}
cw->hidden.x = x;
cw->hidden.y = y;
}
if (!((w == cw->w) && (h == cw->h)))
{
DBG(" [0x%x] rsz %4ix%4i\n", cw->win, w, h);
if (cw->pixmap)
{
DBG(" [0x%x] free pm %x\n", cw->win, cw->pixmap);
ecore_x_pixmap_free(cw->pixmap);
cw->pixmap = 0;
cw->native = 0;
cw->pw = 0;
cw->ph = 0;
}
cw->w = w;
cw->h = h;
evas_object_resize(cw->shobj,
cw->w + (cw->border * 2),
cw->h + (cw->border * 2));
if (cw->xim)
{
evas_object_image_data_set(cw->obj, NULL);
ecore_x_image_free(cw->xim);
cw->xim = NULL;
}
_e_mod_comp_win_damage(cw, 0, 0, cw->w, cw->h, 0);
}
if (cw->border != border)
{
cw->border = border;
evas_object_resize(cw->shobj,
cw->w + (cw->border * 2),
cw->h + (cw->border * 2));
}
cw->hidden.w = cw->w;
cw->hidden.h = cw->h;
if ((cw->input_only) || (cw->invalid)) return;
_e_mod_comp_win_render_queue(cw);
}
static void
_e_mod_comp_win_damage(E_Comp_Win *cw, int x, int y, int w, int h, Eina_Bool dmg)
{
if ((cw->input_only) || (cw->invalid)) return;
DBG(" [0x%x] dmg [%x] %4i %4i %4ix%4i\n", cw->win, cw->damage, x, y, w, h);
if ((dmg) && (cw->damage))
{
Ecore_X_Region parts;
parts = ecore_x_region_new(NULL, 0);
ecore_x_damage_subtract(cw->damage, 0, parts);
ecore_x_region_free(parts);
cw->dmg_updates++;
}
e_mod_comp_update_add(cw->up, x, y, w, h);
if (dmg)
{
if (cw->counter)
{
if (!cw->update_timeout)
cw->update_timeout = ecore_timer_add
(ecore_animator_frametime_get() * 2,
_e_mod_comp_win_damage_timeout, cw);
return;
}
}
if (!cw->update)
{
cw->update = 1;
cw->c->updates = eina_list_append(cw->c->updates, cw);
}
_e_mod_comp_win_render_queue(cw);
}
static void
_e_mod_comp_win_reshape(E_Comp_Win *cw)
{
if (cw->shape_changed) return;
cw->shape_changed = 1;
if (!cw->update)
{
cw->update = 1;
cw->c->updates = eina_list_append(cw->c->updates, cw);
}
e_mod_comp_update_add(cw->up, 0, 0, cw->w, cw->h);
_e_mod_comp_win_render_queue(cw);
}
//////////////////////////////////////////////////////////////////////////
static int
_e_mod_comp_create(void *data, int type, void *event)
{
Ecore_X_Event_Window_Create *ev = event;
E_Comp_Win *cw;
E_Comp *c = _e_mod_comp_find(ev->parent);
if (!c) return 1;
if (_e_mod_comp_win_find(ev->win)) return 1;
if (c->win == ev->win) return 1;
if (c->ee_win == ev->win) return 1;
cw = _e_mod_comp_win_add(c, ev->win);
if (cw) _e_mod_comp_win_configure(cw, ev->x, ev->y, ev->w, ev->h, ev->border);
return 1;
}
static int
_e_mod_comp_destroy(void *data, int type, void *event)
{
Ecore_X_Event_Window_Destroy *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->win);
if (!cw) return 1;
if (cw->animating) cw->delete_me = 1;
else _e_mod_comp_win_del(cw);
return 1;
}
static int
_e_mod_comp_show(void *data, int type, void *event)
{
Ecore_X_Event_Window_Show *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->win);
if (!cw) return 1;
if (cw->visible) return 1;
_e_mod_comp_win_show(cw);
return 1;
}
static int
_e_mod_comp_hide(void *data, int type, void *event)
{
Ecore_X_Event_Window_Hide *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->win);
if (!cw) return 1;
if (!cw->visible) return 1;
_e_mod_comp_win_hide(cw);
return 1;
}
static int
_e_mod_comp_reparent(void *data, int type, void *event)
{
Ecore_X_Event_Window_Reparent *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->win);
if (!cw) return 1;
DBG("== repar [0x%x] to [0x%x]\n", ev->win, ev->parent);
if (ev->parent != cw->c->man->root)
_e_mod_comp_win_del(cw);
return 1;
}
static int
_e_mod_comp_configure(void *data, int type, void *event)
{
Ecore_X_Event_Window_Configure *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->win);
if (!cw) return 1;
if (ev->abovewin == 0)
{
if (EINA_INLIST_GET(cw)->prev) _e_mod_comp_win_lower(cw);
}
else
{
E_Comp_Win *cw2 = _e_mod_comp_win_find(ev->abovewin);
if (cw2)
{
E_Comp_Win *cw3 = (E_Comp_Win *)(EINA_INLIST_GET(cw)->prev);
if (cw3 != cw2)
_e_mod_comp_win_raise_above(cw, cw2);
}
}
if (!((cw->x == ev->x) && (cw->y == ev->y) &&
(cw->w == ev->h) && (cw->h == ev->h) &&
(cw->border == ev->border)))
{
_e_mod_comp_win_configure(cw, ev->x, ev->y, ev->w, ev->h, ev->border);
}
return 1;
}
static int
_e_mod_comp_stack(void *data, int type, void *event)
{
Ecore_X_Event_Window_Stack *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->win);
if (!cw) return 1;
if (ev->detail == ECORE_X_WINDOW_STACK_ABOVE) _e_mod_comp_win_raise(cw);
else _e_mod_comp_win_lower(cw);
return 1;
}
static int
_e_mod_comp_property(void *data, int type, void *event)
{
Ecore_X_Event_Window_Property *ev = event;
return 1;
}
static int
_e_mod_comp_message(void *data, int type, void *event)
{
Ecore_X_Event_Client_Message *ev = event;
E_Comp_Win *cw = NULL;
if ((ev->message_type != ECORE_X_ATOM_E_COMP_SYNC_DRAW_DONE) ||
(ev->format != 32)) return 1;
cw = _e_mod_comp_border_client_find(ev->data.l[0]);
if (!cw) return 1;
if (!cw->bd) return 1;
if (ev->data.l[0] != cw->bd->client.win) return 1;
if (cw->bd)
{
if (cw->counter)
{
if (!cw->update)
{
if (cw->update_timeout)
{
ecore_timer_del(cw->update_timeout);
cw->update_timeout = NULL;
}
cw->update = 1;
cw->c->updates = eina_list_append(cw->c->updates, cw);
}
cw->drawme = 1;
_e_mod_comp_win_render_queue(cw);
}
}
return 1;
}
static int
_e_mod_comp_shape(void *data, int type, void *event)
{
Ecore_X_Event_Window_Shape *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->win);
if (!cw) return 1;
_e_mod_comp_win_reshape(cw);
return 1;
}
static int
_e_mod_comp_damage(void *data, int type, void *event)
{
Ecore_X_Event_Damage *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_damage_find(ev->damage);
if (!cw) return 1;
_e_mod_comp_win_damage(cw,
ev->area.x, ev->area.y,
ev->area.width, ev->area.height, 1);
return 1;
}
static int
_e_mod_comp_damage_win(void *data, int type, void *event)
{
Ecore_X_Event_Window_Damage *ev = event;
Eina_List *l;
E_Comp *c;
// fixme: use hash if compositors list > 4
EINA_LIST_FOREACH(compositors, l, c)
{
if (ev->win == c->ee_win)
{
// expose on comp win - init win or some other bypass win did it
_e_mod_comp_render_queue(c);
break;
}
}
return 1;
}
static int
_e_mod_comp_randr(void *data, int type, void *event)
{
Eina_List *l;
E_Comp *c;
EINA_LIST_FOREACH(compositors, l, c)
{
ecore_evas_resize(c->ee, c->man->w, c->man->h);
}
return 1;
}
static int
_e_mod_comp_bd_add(void *data, int type, void *event)
{
E_Event_Border_Add *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
// fimxe: add/enable compositing here not in show event for borders
return 1;
}
static int
_e_mod_comp_bd_del(void *data, int type, void *event)
{
E_Event_Border_Remove *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
if (cw->bd == ev->border) _e_mod_comp_object_del(cw, ev->border);
return 1;
}
static int
_e_mod_comp_bd_show(void *data, int type, void *event)
{
E_Event_Border_Show *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
// fimxe: show compwin here
return 1;
}
static int
_e_mod_comp_bd_hide(void *data, int type, void *event)
{
E_Event_Border_Hide *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
// fimxe: hide compwin here
return 1;
}
static int
_e_mod_comp_bd_move(void *data, int type, void *event)
{
E_Event_Border_Move *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
// fimxe: do move here for composited bd
return 1;
}
static int
_e_mod_comp_bd_resize(void *data, int type, void *event)
{
E_Event_Border_Resize *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
// fimxe: do resize here instead of conf notify
return 1;
}
static int
_e_mod_comp_bd_iconify(void *data, int type, void *event)
{
E_Event_Border_Iconify *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
// fimxe: special iconfiy anim
return 1;
}
static int
_e_mod_comp_bd_uniconify(void *data, int type, void *event)
{
E_Event_Border_Uniconify *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
// fimxe: special uniconfiy anim
return 1;
}
static int
_e_mod_comp_bd_urgent_change(void *data, int type, void *event)
{
E_Event_Border_Urgent_Change *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
if (cw->bd->client.icccm.urgent)
edje_object_signal_emit(cw->shobj, "e,state,urgent,on", "e");
else
edje_object_signal_emit(cw->shobj, "e,state,urgent,off", "e");
return 1;
}
static int
_e_mod_comp_bd_focus_in(void *data, int type, void *event)
{
E_Event_Border_Focus_In *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
edje_object_signal_emit(cw->shobj, "e,state,focus,on", "e");
return 1;
}
static int
_e_mod_comp_bd_focus_out(void *data, int type, void *event)
{
E_Event_Border_Focus_Out *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
edje_object_signal_emit(cw->shobj, "e,state,focus,off", "e");
return 1;
}
static int
_e_mod_comp_bd_property(void *data, int type, void *event)
{
E_Event_Border_Property *ev = event;
E_Comp_Win *cw = _e_mod_comp_win_find(ev->border->win);
if (!cw) return 1;
// fimxe: other properties?
return 1;
}
//////////////////////////////////////////////////////////////////////////
static E_Comp *
_e_mod_comp_add(E_Manager *man)
{
E_Comp *c;
Ecore_X_Window *wins;
Ecore_X_Window_Attributes att;
int i, num;
c = calloc(1, sizeof(E_Comp));
if (!c) return NULL;
if (_comp_mod->conf->vsync)
{
e_util_env_set("__GL_SYNC_TO_VBLANK", "1");
}
else
{
e_util_env_set("__GL_SYNC_TO_VBLANK", NULL);
}
ecore_x_e_comp_sync_supported_set(man->root, _comp_mod->conf->efl_sync);
c->man = man;
c->win = ecore_x_composite_render_window_enable(man->root);
if (!c->win)
{
e_util_dialog_internal
(_("Compositor Error"),
_("Your screen does not support the compositor<br>"
"overlay window. This is needed for it to<br>"
"function."));
free(c);
return NULL;
}
memset((&att), 0, sizeof(Ecore_X_Window_Attributes));
ecore_x_window_attributes_get(c->win, &att);
if ((att.depth != 24) && (att.depth != 32))
{
e_util_dialog_internal
(_("Compositor Error"),
_("Your screen is not in 24/32bit display mode.<br>"
"This is required to be your default depth<br>"
"setting for the compositor to work properly."));
ecore_x_composite_render_window_disable(c->win);
free(c);
return NULL;
}
if (c->man->num == 0) e_alert_composite_win = c->win;
if (_comp_mod->conf->engine == E_EVAS_ENGINE_GL_X11)
{
if (_comp_mod->conf->indirect)
{
const int opt[] =
{ ECORE_EVAS_GL_X11_OPT_INDIRECT, 1,
ECORE_EVAS_GL_X11_OPT_NONE
};
c->ee = ecore_evas_gl_x11_options_new
(NULL, c->win, 0, 0, man->w, man->h, opt);
}
if (!c->ee)
c->ee = ecore_evas_gl_x11_new(NULL, c->win, 0, 0, man->w, man->h);
if (c->ee)
{
c->gl = 1;
ecore_evas_gl_x11_pre_post_swap_callback_set
(c->ee, c, _e_mod_comp_pre_swap, NULL);
}
}
if (!c->ee)
c->ee = ecore_evas_software_x11_new(NULL, c->win, 0, 0, man->w, man->h);
ecore_evas_comp_sync_set(c->ee, 0);
ecore_evas_manual_render_set(c->ee, _comp_mod->conf->lock_fps);
c->evas = ecore_evas_get(c->ee);
ecore_evas_show(c->ee);
c->ee_win = ecore_evas_window_get(c->ee);
ecore_x_screen_is_composited_set(c->man->num, c->ee_win);
ecore_x_composite_redirect_subwindows
(c->man->root, ECORE_X_COMPOSITE_UPDATE_MANUAL);
wins = ecore_x_window_children_get(c->man->root, &num);
if (wins)
{
for (i = 0; i < num; i++)
{
E_Comp_Win *cw;
int x, y, w, h, border;
char *wname = NULL, *wclass = NULL;
ecore_x_icccm_name_class_get(wins[i], &wname, &wclass);
if ((man->initwin == wins[i]) ||
((wname) && (wclass) && (!strcmp(wname, "E")) &&
(!strcmp(wclass, "Init_Window"))))
{
free(wname);
free(wclass);
ecore_x_window_reparent(wins[i], c->win, 0, 0);
ecore_x_sync();
continue;
}
if (wname) free(wname);
if (wclass) free(wclass);
wname = wclass = NULL;
cw = _e_mod_comp_win_add(c, wins[i]);
if (!cw) continue;
ecore_x_window_geometry_get(cw->win, &x, &y, &w, &h);
border = ecore_x_window_border_width_get(cw->win);
if (wins[i] == c->win) continue;
_e_mod_comp_win_configure(cw, x, y, w, h, border);
if (ecore_x_window_visible_get(wins[i]))
_e_mod_comp_win_show(cw);
}
free(wins);
}
return c;
}
static void
_e_mod_comp_del(E_Comp *c)
{
E_Comp_Win *cw;
if (c->grabbed)
{
c->grabbed = 0;
ecore_x_ungrab();
}
ecore_x_screen_is_composited_set(c->man->num, 0);
while (c->wins)
{
cw = (E_Comp_Win *)(c->wins);
if (cw->counter)
{
ecore_x_sync_counter_free(cw->counter);
cw->counter = 0;
}
cw->force = 1;
_e_mod_comp_win_hide(cw);
cw->force = 1;
_e_mod_comp_win_del(cw);
}
ecore_evas_free(c->ee);
ecore_x_composite_unredirect_subwindows
(c->man->root, ECORE_X_COMPOSITE_UPDATE_MANUAL);
ecore_x_composite_render_window_disable(c->win);
if (c->man->num == 0) e_alert_composite_win = 0;
if (c->render_animator) ecore_animator_del(c->render_animator);
if (c->update_job) ecore_job_del(c->update_job);
ecore_x_e_comp_sync_supported_set(c->man->root, 0);
free(c);
}
//////////////////////////////////////////////////////////////////////////
Eina_Bool
e_mod_comp_init(void)
{
Eina_List *l;
E_Manager *man;
windows = eina_hash_string_superfast_new(NULL);
borders = eina_hash_string_superfast_new(NULL);
damages = eina_hash_string_superfast_new(NULL);
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_WINDOW_CREATE, _e_mod_comp_create, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_WINDOW_DESTROY, _e_mod_comp_destroy, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_WINDOW_SHOW, _e_mod_comp_show, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_WINDOW_HIDE, _e_mod_comp_hide, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_WINDOW_REPARENT, _e_mod_comp_reparent, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_WINDOW_CONFIGURE, _e_mod_comp_configure, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_WINDOW_STACK, _e_mod_comp_stack, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_WINDOW_PROPERTY, _e_mod_comp_property, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_CLIENT_MESSAGE, _e_mod_comp_message, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_WINDOW_SHAPE, _e_mod_comp_shape, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_DAMAGE_NOTIFY, _e_mod_comp_damage, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_WINDOW_DAMAGE, _e_mod_comp_damage_win, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_CONTAINER_RESIZE, _e_mod_comp_randr, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_ADD, _e_mod_comp_bd_add, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_REMOVE, _e_mod_comp_bd_del, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_SHOW, _e_mod_comp_bd_show, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_HIDE, _e_mod_comp_bd_hide, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_MOVE, _e_mod_comp_bd_move, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_RESIZE, _e_mod_comp_bd_resize, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_ICONIFY, _e_mod_comp_bd_iconify, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_UNICONIFY, _e_mod_comp_bd_uniconify, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_URGENT_CHANGE, _e_mod_comp_bd_urgent_change, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_FOCUS_IN, _e_mod_comp_bd_focus_in, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_FOCUS_OUT, _e_mod_comp_bd_focus_out, NULL));
handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_BORDER_PROPERTY, _e_mod_comp_bd_property, NULL));
EINA_LIST_FOREACH(e_manager_list(), l, man)
{
E_Comp *c;
c = _e_mod_comp_add(man);
if (c) compositors = eina_list_append(compositors, c);
}
ecore_x_sync();
return 1;
}
void
e_mod_comp_shutdown(void)
{
E_Comp *c;
EINA_LIST_FREE(compositors, c) _e_mod_comp_del(c);
E_FREE_LIST(handlers, ecore_event_handler_del);
eina_hash_free(damages);
eina_hash_free(windows);
eina_hash_free(borders);
}
void
e_mod_comp_shadow_set(void)
{
Eina_List *l;
E_Comp *c;
EINA_LIST_FOREACH(compositors, l, c)
{
E_Comp_Win *cw;
ecore_evas_manual_render_set(c->ee, _comp_mod->conf->lock_fps);
EINA_INLIST_FOREACH(c->wins, cw)
{
if ((cw->shobj) && (cw->obj))
{
_e_mod_comp_win_shadow_setup(cw);
if (cw->visible)
{
edje_object_signal_emit(cw->shobj, "e,state,visible,on", "e");
if (!cw->animating) cw->c->animating++;
_e_mod_comp_win_render_queue(cw);
cw->animating = 1;
}
}
}
}
}
E_Comp *
e_mod_comp_manager_get(E_Manager *man)
{
return _e_mod_comp_find(man->root);
}
E_Comp_Win *
e_mod_comp_win_find_by_window(E_Comp *c, Ecore_X_Window win)
{
E_Comp_Win *cw;
EINA_INLIST_FOREACH(c->wins, cw)
{
if (cw->win == win) return cw;
}
return NULL;
}
E_Comp_Win *
e_mod_comp_win_find_by_border(E_Comp *c, E_Border *bd)
{
E_Comp_Win *cw;
EINA_INLIST_FOREACH(c->wins, cw)
{
if (cw->bd == bd) return cw;
}
return NULL;
}
E_Comp_Win *
e_mod_comp_win_find_by_popup(E_Comp *c, E_Popup *pop)
{
E_Comp_Win *cw;
EINA_INLIST_FOREACH(c->wins, cw)
{
if (cw->pop == pop) return cw;
}
return NULL;
}
E_Comp_Win *
e_mod_comp_win_find_by_menu(E_Comp *c, E_Menu *menu)
{
E_Comp_Win *cw;
EINA_INLIST_FOREACH(c->wins, cw)
{
if (cw->menu == menu) return cw;
}
return NULL;
}
Evas_Object *
e_mod_comp_win_evas_object_get(E_Comp_Win *cw)
{
return cw->obj;
}
Evas_Object *
e_mod_comp_win_mirror_object_add(Evas *e, E_Comp_Win *cw)
{
}