enlightenment/src/bin/e_remember.h

110 lines
3.2 KiB
C

/*
* vim:ts=8:sw=3:sts=8:noexpandtab:cino=>5n-3f0^-2{2
*/
#ifdef E_TYPEDEFS
typedef struct _E_Remember E_Remember;
#define E_REMEMBER_MATCH_NAME (1 << 0)
#define E_REMEMBER_MATCH_CLASS (1 << 1)
#define E_REMEMBER_MATCH_TITLE (1 << 2)
#define E_REMEMBER_MATCH_ROLE (1 << 3)
#define E_REMEMBER_MATCH_TYPE (1 << 4)
#define E_REMEMBER_MATCH_TRANSIENT (1 << 5)
#define E_REMEMBER_APPLY_POS (1 << 0)
#define E_REMEMBER_APPLY_SIZE (1 << 1)
#define E_REMEMBER_APPLY_LAYER (1 << 2)
#define E_REMEMBER_APPLY_LOCKS (1 << 3)
#define E_REMEMBER_APPLY_BORDER (1 << 4)
#define E_REMEMBER_APPLY_STICKY (1 << 5)
#define E_REMEMBER_APPLY_DESKTOP (1 << 6)
#define E_REMEMBER_APPLY_SHADE (1 << 7)
#define E_REMEMBER_APPLY_ZONE (1 << 8)
#define E_REMEMBER_APPLY_RUN (1 << 9)
#define E_REMEMBER_APPLY_SKIP_WINLIST (1 << 10)
#else
#ifndef E_REMEMBER_H
#define E_REMEMBER_H
struct _E_Remember
{
unsigned char delete_me;
int match;
unsigned char apply_first_only;
int used_count;
const char *name;
const char *class;
const char *title;
const char *role;
int type;
unsigned char transient;
int apply;
int max_score;
struct {
int pos_x, pos_y;
int res_x, res_y;
int pos_w, pos_h;
int w, h;
int layer;
unsigned char lock_user_location;
unsigned char lock_client_location;
unsigned char lock_user_size;
unsigned char lock_client_size;
unsigned char lock_user_stacking;
unsigned char lock_client_stacking;
unsigned char lock_user_iconify;
unsigned char lock_client_iconify;
unsigned char lock_user_desk;
unsigned char lock_client_desk;
unsigned char lock_user_sticky;
unsigned char lock_client_sticky;
unsigned char lock_user_shade;
unsigned char lock_client_shade;
unsigned char lock_user_maximize;
unsigned char lock_client_maximize;
unsigned char lock_user_fullscreen;
unsigned char lock_client_fullscreen;
unsigned char lock_border;
unsigned char lock_close;
unsigned char lock_focus_in;
unsigned char lock_focus_out;
unsigned char lock_life;
const char *border;
unsigned char sticky;
unsigned char shaded;
unsigned char skip_winlist;
int desk_x, desk_y;
int zone;
int head;
const char *command;
} prop;
};
EAPI int e_remember_init(E_Startup_Mode mode);
EAPI int e_remember_shutdown(void);
EAPI E_Remember *e_remember_new(void);
EAPI int e_remember_usable_get(E_Remember *rem);
EAPI void e_remember_use(E_Remember *rem);
EAPI void e_remember_unuse(E_Remember *rem);
EAPI void e_remember_del(E_Remember *rem);
EAPI E_Remember *e_remember_find(E_Border *bd);
EAPI E_Remember *e_remember_find_usable(E_Border *bd);
EAPI void e_remember_match_update(E_Remember *rem);
EAPI void e_remember_update(E_Remember *rem, E_Border *bd);
EAPI int e_remember_default_match(E_Border *bd);
#endif
#endif