enlightenment/src/bin/e_remember.c

494 lines
14 KiB
C

/*
* vim:ts=8:sw=3:sts=8:noexpandtab:cino=>5n-3f0^-2{2
*/
#include "e.h"
#define REMEMBER_HIERARCHY 1
#define REMEMBER_SIMPLE 0
/* local subsystem functions */
static void _e_remember_free(E_Remember *rem);
static int _e_remember_sort_list(const void * d1, const void * d2);
static E_Remember *_e_remember_find(E_Border *bd, int check_usable);
/* FIXME: match netwm window type */
/* local subsystem globals */
/* externally accessible functions */
EAPI int
e_remember_init(E_Startup_Mode mode)
{
Eina_List *l = NULL;
int not_updated = 0;
if (mode == E_STARTUP_START)
{
for (l = e_config->remembers; l; l = l->next)
{
E_Remember *rem;
rem = l->data;
if ((rem->apply & E_REMEMBER_APPLY_RUN) && (rem->prop.command))
e_util_head_exec(rem->prop.head, rem->prop.command);
}
}
#if 1
for (l = e_config->remembers; l; l = l->next)
{
E_Remember *rem;
rem = l->data;
/* Code to bring up old configs to scratch. Can be removed
* after X amount of time, where X is a figure that will be
* decided by whoever remembers to take this out. */
if (!rem->max_score)
{
int max_count = 0;
if (rem->match & E_REMEMBER_MATCH_NAME) max_count += 2;
if (rem->match & E_REMEMBER_MATCH_CLASS) max_count += 2;
if (rem->match & E_REMEMBER_MATCH_TITLE) max_count += 2;
if (rem->match & E_REMEMBER_MATCH_ROLE) max_count += 2;
if (rem->match & E_REMEMBER_MATCH_TYPE) max_count += 2;
if (rem->match & E_REMEMBER_MATCH_TRANSIENT) max_count +=2;
if (rem->apply_first_only) max_count++;
rem->max_score = max_count;
not_updated = 1;
}
}
if (not_updated)
e_config->remembers = eina_list_sort(e_config->remembers, -1,
_e_remember_sort_list);
#endif
return 1;
}
EAPI int
e_remember_shutdown(void)
{
return 1;
}
EAPI E_Remember *
e_remember_new(void)
{
E_Remember *rem;
rem = E_NEW(E_Remember, 1);
if (!rem) return NULL;
e_config->remembers = eina_list_prepend(e_config->remembers, rem);
return rem;
}
EAPI int
e_remember_usable_get(E_Remember *rem)
{
if ((rem->apply_first_only) && (rem->used_count > 0)) return 0;
return 1;
}
EAPI void
e_remember_use(E_Remember *rem)
{
rem->used_count++;
}
EAPI void
e_remember_unuse(E_Remember *rem)
{
rem->used_count--;
if ((rem->used_count == 0) && (rem->delete_me))
_e_remember_free(rem);
}
EAPI void
e_remember_del(E_Remember *rem)
{
if (rem->delete_me) return;
if (rem->used_count != 0)
{
Eina_List *l = NULL;
rem->delete_me = 1;
for (l = e_border_client_list(); l; l = l->next)
{
E_Border *bd;
bd = l->data;
if (bd->remember == rem)
{
bd->remember = NULL;
e_remember_unuse(rem);
}
}
return;
}
_e_remember_free(rem);
}
EAPI E_Remember *
e_remember_find_usable(E_Border *bd)
{
E_Remember *rem;
rem = _e_remember_find(bd, 1);
return rem;
}
EAPI E_Remember *
e_remember_find(E_Border *bd)
{
E_Remember *rem;
rem = _e_remember_find(bd, 0);
return rem;
}
EAPI void
e_remember_match_update(E_Remember *rem)
{
int max_count = 0;
if (rem->match & E_REMEMBER_MATCH_NAME) max_count += 2;
if (rem->match & E_REMEMBER_MATCH_CLASS) max_count += 2;
if (rem->match & E_REMEMBER_MATCH_TITLE) max_count += 2;
if (rem->match & E_REMEMBER_MATCH_ROLE) max_count += 2;
if (rem->match & E_REMEMBER_MATCH_TYPE) max_count += 2;
if (rem->match & E_REMEMBER_MATCH_TRANSIENT) max_count +=2;
if (rem->apply_first_only) max_count++;
if (max_count != rem->max_score)
{
/* The number of matches for this remember has changed so we
* need to remove from list and insert back into the appropriate
* loction. */
Eina_List *l = NULL;
E_Remember *r;
rem->max_score = max_count;
e_config->remembers = eina_list_remove(e_config->remembers, rem);
for (l = e_config->remembers; l; l = l->next)
{
r = l->data;
if (r->max_score <= rem->max_score) break;
}
if (l)
e_config->remembers = eina_list_prepend_relative_list(e_config->remembers, rem, l);
else
e_config->remembers = eina_list_append(e_config->remembers, rem);
}
}
EAPI int
e_remember_default_match(E_Border *bd)
{
int match = E_REMEMBER_MATCH_TRANSIENT;
if ((bd->client.icccm.name) &&
(bd->client.icccm.class) &&
(bd->client.icccm.name[0] != 0) &&
(bd->client.icccm.class[0] != 0))
match |= E_REMEMBER_MATCH_NAME | E_REMEMBER_MATCH_CLASS;
else
if ((e_border_name_get(bd))[0] != 0)
match |= E_REMEMBER_MATCH_TITLE;
if ((bd->client.icccm.window_role) &&
(bd->client.icccm.window_role[0] != 0))
match |= E_REMEMBER_MATCH_ROLE;
if (bd->client.netwm.type != ECORE_X_WINDOW_TYPE_UNKNOWN)
match |= E_REMEMBER_MATCH_TYPE;
return match;
}
EAPI void
e_remember_update(E_Remember *rem, E_Border *bd)
{
if (!rem) return;
if (bd->new_client) return;
if (rem->name) eina_stringshare_del(rem->name);
if (rem->class) eina_stringshare_del(rem->class);
if (rem->title) eina_stringshare_del(rem->title);
if (rem->role) eina_stringshare_del(rem->role);
if (rem->prop.border) eina_stringshare_del(rem->prop.border);
if (rem->prop.command) eina_stringshare_del(rem->prop.command);
rem->name = NULL;
rem->class = NULL;
rem->title = NULL;
rem->role = NULL;
rem->prop.border = NULL;
rem->prop.command = NULL;
if (bd->client.icccm.name)
rem->name = eina_stringshare_add(bd->client.icccm.name);
if (bd->client.icccm.class)
rem->class = eina_stringshare_add(bd->client.icccm.class);
if (bd->client.netwm.name)
rem->title = eina_stringshare_add(bd->client.netwm.name);
else if (bd->client.icccm.title)
rem->title = eina_stringshare_add(bd->client.icccm.title);
if (bd->client.icccm.window_role)
rem->role = eina_stringshare_add(bd->client.icccm.window_role);
e_remember_match_update(rem);
rem->type = bd->client.netwm.type;
if (bd->client.icccm.transient_for != 0)
rem->transient = 1;
else
rem->transient = 0;
if (bd->fullscreen)
{
rem->prop.fullscreen = bd->fullscreen;
rem->prop.pos_x = bd->saved.x;
rem->prop.pos_y = bd->saved.y;
rem->prop.pos_w = bd->saved.w;
rem->prop.pos_h = bd->saved.h;
rem->prop.layer = bd->saved.layer;
}
else
{
rem->prop.pos_x = bd->x - bd->zone->x;
rem->prop.pos_y = bd->y - bd->zone->y;
rem->prop.res_x = bd->zone->w;
rem->prop.res_y = bd->zone->h;
rem->prop.pos_w = bd->client.w;
rem->prop.pos_h = bd->client.h;
rem->prop.w = bd->client.w;
rem->prop.h = bd->client.h;
rem->prop.layer = bd->layer;
if (bd->bordername)
rem->prop.border = eina_stringshare_add(bd->bordername);
rem->prop.fullscreen = bd->fullscreen;
}
rem->prop.lock_user_location = bd->lock_user_location;
rem->prop.lock_client_location = bd->lock_client_location;
rem->prop.lock_user_size = bd->lock_user_size;
rem->prop.lock_client_size = bd->lock_client_size;
rem->prop.lock_user_stacking = bd->lock_user_stacking;
rem->prop.lock_client_stacking = bd->lock_client_stacking;
rem->prop.lock_user_iconify = bd->lock_user_iconify;
rem->prop.lock_client_iconify = bd->lock_client_iconify;
rem->prop.lock_user_desk = bd->lock_user_desk;
rem->prop.lock_client_desk = bd->lock_client_desk;
rem->prop.lock_user_sticky = bd->lock_user_sticky;
rem->prop.lock_client_sticky = bd->lock_client_sticky;
rem->prop.lock_user_shade = bd->lock_user_shade;
rem->prop.lock_client_shade = bd->lock_client_shade;
rem->prop.lock_user_maximize = bd->lock_user_maximize;
rem->prop.lock_client_maximize = bd->lock_client_maximize;
rem->prop.lock_user_fullscreen = bd->lock_user_fullscreen;
rem->prop.lock_client_fullscreen = bd->lock_client_fullscreen;
rem->prop.lock_border = bd->lock_border;
rem->prop.lock_close = bd->lock_close;
rem->prop.lock_focus_in = bd->lock_focus_in;
rem->prop.lock_focus_out = bd->lock_focus_out;
rem->prop.lock_life = bd->lock_life;
rem->prop.sticky = bd->sticky;
if (bd->shaded)
rem->prop.shaded = (100 + bd->shade.dir);
else
rem->prop.shaded = (50 + bd->shade.dir);
rem->prop.skip_winlist = bd->user_skip_winlist;
rem->prop.skip_pager = bd->client.netwm.state.skip_pager;
rem->prop.skip_taskbar = bd->client.netwm.state.skip_taskbar;
rem->prop.icon_preference = bd->icon_preference;
e_desk_xy_get(bd->desk, &rem->prop.desk_x, &rem->prop.desk_y);
rem->prop.zone = bd->zone->num;
rem->prop.head = bd->zone->container->manager->num;
if ((bd->client.icccm.command.argc > 0) &&
(bd->client.icccm.command.argv))
{
char buf[4096];
int i, j, k;
buf[0] = 0;
k = 0;
for (i = 0; i < bd->client.icccm.command.argc; i++)
{
if (i > 0)
{
buf[k] = ' ';
k++;
}
for (j = 0; bd->client.icccm.command.argv[i][j]; j++)
{
if (k >= (sizeof(buf) - 10))
{
buf[k] = 0;
goto done;
}
if ((bd->client.icccm.command.argv[i][j] == ' ') ||
(bd->client.icccm.command.argv[i][j] == '\t') ||
(bd->client.icccm.command.argv[i][j] == '\\') ||
(bd->client.icccm.command.argv[i][j] == '\"') ||
(bd->client.icccm.command.argv[i][j] == '\'') ||
(bd->client.icccm.command.argv[i][j] == '$') ||
(bd->client.icccm.command.argv[i][j] == '%'))
{
buf[k] = '\\';
k++;
}
buf[k] = bd->client.icccm.command.argv[i][j];
k++;
}
}
buf[k] = 0;
done:
rem->prop.command = eina_stringshare_add(buf);
}
e_config_save_queue();
}
/* local subsystem functions */
static E_Remember *
_e_remember_find(E_Border *bd, int check_usable)
{
Eina_List *l = NULL;
#if REMEMBER_SIMPLE
for (l = e_config->remembers; l; l = l->next)
{
E_Remember *rem;
int required_matches;
int matches;
const char *title = "";
rem = l->data;
matches = 0;
required_matches = 0;
if (rem->match & E_REMEMBER_MATCH_NAME) required_matches++;
if (rem->match & E_REMEMBER_MATCH_CLASS) required_matches++;
if (rem->match & E_REMEMBER_MATCH_TITLE) required_matches++;
if (rem->match & E_REMEMBER_MATCH_ROLE) required_matches++;
if (rem->match & E_REMEMBER_MATCH_TYPE) required_matches++;
if (rem->match & E_REMEMBER_MATCH_TRANSIENT) required_matches++;
if (bd->client.netwm.name) title = bd->client.netwm.name;
else title = bd->client.icccm.title;
if ((rem->match & E_REMEMBER_MATCH_NAME) &&
((!e_util_strcmp(rem->name, bd->client.icccm.name)) ||
(e_util_both_str_empty(rem->name, bd->client.icccm.name))))
matches++;
if ((rem->match & E_REMEMBER_MATCH_CLASS) &&
((!e_util_strcmp(rem->class, bd->client.icccm.class)) ||
(e_util_both_str_empty(rem->class, bd->client.icccm.class))))
matches++;
if ((rem->match & E_REMEMBER_MATCH_TITLE) &&
((!e_util_strcmp(rem->title, title)) ||
(e_util_both_str_empty(rem->title, title))))
matches++;
if ((rem->match & E_REMEMBER_MATCH_ROLE) &&
((!e_util_strcmp(rem->role, bd->client.icccm.window_role)) ||
(e_util_both_str_empty(rem->role, bd->client.icccm.window_role))))
matches++;
if ((rem->match & E_REMEMBER_MATCH_TYPE) &&
(rem->type == bd->client.netwm.type))
matches++;
if ((rem->match & E_REMEMBER_MATCH_TRANSIENT) &&
(((rem->transient) && (bd->client.icccm.transient_for != 0)) ||
((!rem->transient) && (bd->client.icccm.transient_for == 0))))
matches++;
if ((matches >= required_matches) && (!rem->delete_me))
return rem;
}
return NULL;
#endif
#if REMEMBER_HIERARCHY
/* This search method finds the best possible match available and is
* based on the fact that the list is sorted, with those remembers
* with the most possible matches at the start of the list. This
* means, as soon as a valid match is found, it is a match
* within the set of best possible matches. */
for (l = e_config->remembers; l; l = l->next)
{
E_Remember *rem;
const char *title = "";
rem = l->data;
if ((check_usable) && (!e_remember_usable_get(rem)))
continue;
if (bd->client.netwm.name) title = bd->client.netwm.name;
else title = bd->client.icccm.title;
/* For each type of match, check whether the match is
* required, and if it is, check whether there's a match. If
* it fails, then go to the next remember */
if (rem->match & E_REMEMBER_MATCH_NAME &&
e_util_strcmp(rem->name, bd->client.icccm.name) &&
!e_util_both_str_empty(rem->name, bd->client.icccm.name))
continue;
if (rem->match & E_REMEMBER_MATCH_CLASS &&
e_util_strcmp(rem->class, bd->client.icccm.class) &&
!e_util_both_str_empty(rem->class, bd->client.icccm.class))
continue;
if (rem->match & E_REMEMBER_MATCH_TITLE &&
e_util_strcmp(rem->title, title) &&
!e_util_both_str_empty(rem->title, title))
continue;
if (rem->match & E_REMEMBER_MATCH_ROLE &&
e_util_strcmp(rem->role, bd->client.icccm.window_role) &&
!e_util_both_str_empty(rem->role, bd->client.icccm.window_role))
continue;
if (rem->match & E_REMEMBER_MATCH_TYPE &&
rem->type != bd->client.netwm.type)
continue;
if (rem->match & E_REMEMBER_MATCH_TRANSIENT &&
!(rem->transient && bd->client.icccm.transient_for != 0) &&
!(!rem->transient) && (bd->client.icccm.transient_for == 0))
continue;
return rem;
}
return NULL;
#endif
}
static void
_e_remember_free(E_Remember *rem)
{
e_config->remembers = eina_list_remove(e_config->remembers, rem);
if (rem->name) eina_stringshare_del(rem->name);
if (rem->class) eina_stringshare_del(rem->class);
if (rem->title) eina_stringshare_del(rem->title);
if (rem->role) eina_stringshare_del(rem->role);
if (rem->prop.border) eina_stringshare_del(rem->prop.border);
if (rem->prop.command) eina_stringshare_del(rem->prop.command);
free(rem);
}
static int
_e_remember_sort_list(const void * d1, const void * d2)
{
const E_Remember *r1, *r2;
r1 = d1;
r2 = d2;
if (r1->max_score >= r2->max_score)
return -1;
else
return 1;
}