enlightenment/src/modules/xkbswitch
Carsten Haitzler 69290dd7f4 e module build - make build files far more generic and far smaller
now mdoule build files that fllow one pattern (the most common by far)
all JUSt list their souce files and nothing else. this really cuts
down on build size/complexity.

there are other patterns too (no icons at all) that i'll do next, then
we're down into "weird" land where i'll have to think of some more
interesting ways to deal with this.
2017-07-29 08:55:36 +09:00
..
gadget Gadgets: Make sure to avoid conflicts with functions and globals. 2017-07-12 16:03:06 -05:00
e-module-xkbswitch.edj finally - xkbswitch into core e. needs some polishing work. what i 2012-04-28 04:09:56 +00:00
e_mod_config.c Xkbswitch: Use E_Dialog (which uses elm) instead of elm_win directly to make use of built in extra features. 2017-04-17 14:08:03 -05:00
e_mod_main.c Bryce/Gadgets: Add backlight, xkbswitch, and mixer gadgets. This should round out the core gadget ports. 2017-05-11 17:13:15 -05:00
e_mod_main.h remove E_Win+e_canvas, convert all internal wins to use elm_win 2014-11-20 15:26:21 -05:00
e_mod_parse.c simplify xkbswitch rule parsing, ensure resource freeing 2017-02-10 17:24:13 -05:00
e_mod_parse.h xkbswitch: rewrite the config panel to improve the gui design 2016-12-11 21:25:17 +01:00
meson.build e module build - make build files far more generic and far smaller 2017-07-29 08:55:36 +09:00
module.desktop do not generate module.desktop files 2017-07-14 18:40:50 -04:00