103 lines
2.0 KiB
C
103 lines
2.0 KiB
C
#ifndef E_ICONS_H
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#define E_ICONS_H
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#include "view.h"
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#include "text.h"
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#ifndef E_ICON_TYPEDEF
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#define E_ICON_TYPEDEF
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typedef struct _E_Icon E_Icon;
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#endif
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#ifndef E_VIEW_TYPEDEF
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#define E_VIEW_TYPEDEF
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typedef struct _E_View E_View;
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#endif
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struct _E_Icon
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{
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E_Object o;
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char *file;
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struct stat stat;
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E_View *view;
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struct {
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char *icon;
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char *custom_icon;
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char *link;
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struct {
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char *base;
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char *type;
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} mime;
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} info;
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struct {
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Evas_Object icon;
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Evas_Object event1;
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Evas_Object event2;
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E_Text *text;
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struct {
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struct {
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Ebits_Object icon;
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Ebits_Object text;
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} over, under;
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} sel;
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} obj;
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struct {
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int hilited;
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int clicked;
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int selected;
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int running;
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int disabled;
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int visible;
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int just_selected;
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int just_executed;
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} state;
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struct {
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int x, y, w, h;
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struct {
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int w, h;
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} icon;
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struct {
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int w, h;
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} text;
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} geom, prev_geom;
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struct {
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int write_xy;
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} q;
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int changed;
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};
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E_Icon *e_icon_new(void);
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void e_icon_update_state(E_Icon *ic);
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void e_icon_invert_selection(E_Icon *ic);
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void e_icon_select(E_Icon *ic);
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void e_icon_deselect(E_Icon *ic);
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/**
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* e_icon_exec - handles execution paths when user activates an icon
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* @ic: The activated icon
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*
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* This function takes care of opening views when the user activates a
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* directory, launching commands when an executable is activated etc.
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*/
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void e_icon_exec(E_Icon *ic);
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void e_icon_initial_show(E_Icon *ic);
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void e_icon_set_mime(E_Icon *ic, char *base, char *mime);
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void e_icon_set_link(E_Icon *ic, char *link);
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E_Icon *e_icon_find_by_file(E_View *view, char *file);
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void e_icon_show(E_Icon *ic);
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void e_icon_hide(E_Icon *ic);
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void e_icon_apply_xy(E_Icon *ic);
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void e_icon_check_permissions(E_Icon *ic);
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#endif
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