enlightenment/src/view_layout.h

56 lines
1.2 KiB
C

#ifndef E_VIEW_LAYOUT_H
#define E_VIEW_LAYOUT_H
#include "e.h"
#include "e_view_look.h"
#include "object.h"
#ifndef E_VIEW_LAYOUT_TYPEDEF
#define E_VIEW_LAYOUT_TYPEDEF
typedef struct _E_View_Layout E_View_Layout;
typedef struct _E_View_Layout_Element E_View_Layout_Element;
#endif
#ifndef E_VIEW_TYPEDEF
#define E_VIEW_TYPEDEF
typedef struct _E_View E_View;
#endif
struct _E_View_Layout
{
E_Object o;
E_Desktop *desktop;
Ebits_Object bits;
Evas_List * elements;
time_t mod_time;
};
struct _E_View_Layout_Element
{
char *name;
double x, y, w, h;
};
E_View_Layout *e_view_layout_new(E_Desktop *d);
void e_view_layout_realize(E_View_Layout *layout);
void e_view_layout_update(E_View_Layout *layout);
void e_view_layout_add_new_element(E_View_Layout *layout, char *name);
/**
* e_view_layout_get_element_geometry - Get element geometry
*
* This function returns 1 if the element exists, and 0 if it doesn't.
* It also sets the passed pointers (x, y, w, h) to the values of an
* elements geometry.
*/
int e_view_layout_get_element_geometry(E_View_Layout *layout, char *element,
double *x, double *y, double *w,
double *h);
#endif