enlightenment/src/bin/e_win.h

84 lines
3.1 KiB
C

#ifdef E_TYPEDEFS
typedef enum _E_Win_Layer
{
E_WIN_LAYER_BELOW = 3,
E_WIN_LAYER_NORMAL = 4,
E_WIN_LAYER_ABOVE = 5
} E_Win_Layer;
typedef struct _E_Win E_Win;
#else
#ifndef E_WIN_H
#define E_WIN_H
#define E_WIN_TYPE 0xE0b01011
struct _E_Win
{
E_Object e_obj_inherit;
int x, y, w, h;
E_Container *container;
E_Border *border;
Ecore_Evas *ecore_evas;
Evas *evas;
Ecore_X_Window evas_win;
unsigned char placed : 1;
int min_w, min_h, max_w, max_h, base_w, base_h;
int step_x, step_y;
double min_aspect, max_aspect;
void (*cb_move) (E_Win *win);
void (*cb_resize) (E_Win *win);
void (*cb_delete) (E_Win *win);
void *data;
struct {
unsigned char centered : 1;
unsigned char dialog : 1;
unsigned char no_remember : 1;
unsigned char no_reopen : 1;
} state;
E_Pointer *pointer;
};
EINTERN int e_win_init (void);
EINTERN int e_win_shutdown (void);
EAPI Eina_Bool e_win_elm_available(void);
EAPI E_Win *e_win_new (E_Container *con);
EAPI void e_win_show (E_Win *win);
EAPI void e_win_hide (E_Win *win);
EAPI void e_win_move (E_Win *win, int x, int y);
EAPI void e_win_resize (E_Win *win, int w, int h);
EAPI void e_win_move_resize (E_Win *win, int x, int y, int w, int h);
EAPI void e_win_raise (E_Win *win);
EAPI void e_win_lower (E_Win *win);
EAPI void e_win_placed_set (E_Win *win, int placed);
EAPI Evas *e_win_evas_get (E_Win *win);
EAPI void e_win_shaped_set (E_Win *win, int shaped);
EAPI void e_win_avoid_damage_set (E_Win *win, int avoid);
EAPI void e_win_borderless_set (E_Win *win, int borderless);
EAPI void e_win_layer_set (E_Win *win, E_Win_Layer layer);
EAPI void e_win_sticky_set (E_Win *win, int sticky);
EAPI void e_win_move_callback_set (E_Win *win, void (*func) (E_Win *win));
EAPI void e_win_resize_callback_set(E_Win *win, void (*func) (E_Win *win));
EAPI void e_win_delete_callback_set(E_Win *win, void (*func) (E_Win *win));
EAPI void e_win_size_min_set (E_Win *win, int w, int h);
EAPI void e_win_size_max_set (E_Win *win, int w, int h);
EAPI void e_win_size_base_set (E_Win *win, int w, int h);
EAPI void e_win_step_set (E_Win *win, int x, int y);
EAPI void e_win_name_class_set (E_Win *win, const char *name, const char *class);
EAPI void e_win_title_set (E_Win *win, const char *title);
EAPI void e_win_border_icon_set (E_Win *win, const char *icon);
EAPI void e_win_border_icon_key_set(E_Win *win, const char *key);
EAPI void e_win_centered_set (E_Win *win, int centered);
EAPI void e_win_dialog_set (E_Win *win, int dialog);
EAPI void e_win_no_remember_set (E_Win *win, int no_remember);
EAPI E_Win *e_win_evas_object_win_get(Evas_Object *obj);
#endif
#endif