enlightenment/src/background.c

255 lines
6.9 KiB
C

#include "background.h"
#include "util.h"
void
e_background_free(E_Background *bg)
{
Evas_List l;
if (bg->layers)
{
for (l = bg->layers; l; l = l->next)
{
E_Background_Layer *bl;
bl = l->data;
if (bl->color_class) FREE(bl->color_class);
if (bl->file) FREE(bl->file);
if (bl->obj) evas_del_object(bg->evas, bl->obj);
FREE(bl);
}
evas_list_free(bg->layers);
}
if (bg->file) FREE (bg->file);
if (bg->base_obj) evas_del_object(bg->evas, bg->base_obj);
FREE(bg);
}
E_Background *
e_background_new(void)
{
E_Background *bg;
bg = NEW(E_Background, 1);
ZERO(bg, E_Background, 1);
OBJ_INIT(bg, e_background_free);
return bg;
}
E_Background *
e_background_load(char *file)
{
E_Background *bg;
E_DB_File *db;
int i, num;
db = e_db_open_read(file);
if (!db) return NULL;
num = 0;
e_db_int_get(db, "/type/bg", &num);
if (num != 1)
{
e_db_close(db);
e_db_flush();
return NULL;
}
e_db_int_get(db, "/layers/count", &num);
bg = e_background_new();
e_strdup(bg->file, file);
for (i = 0; i < num; i++)
{
E_Background_Layer *bl;
char buf[PATH_MAX];
bl = NEW(E_Background_Layer, 1);
ZERO(bl, E_Background_Layer, 1);
bg->layers = evas_list_append(bg->layers, bl);
sprintf(buf, "/layers/%i/type", i); e_db_int_get(db, buf, &(bl->type));
sprintf(buf, "/layers/%i/inlined", i); e_db_int_get(db, buf, &(bl->inlined));
sprintf(buf, "/layers/%i/color_class", i); bl->color_class = e_db_str_get(db, buf);
if (bl->inlined)
{
sprintf(buf, "%s:/layers/%i/image", file, i); e_strdup(bl->file, buf);
}
else
{
sprintf(buf, "/layers/%i/file", i); bl->file = e_db_str_get(db, buf);
}
sprintf(buf, "/layers/%i/scroll.x", i); e_db_float_get(db, buf, &(bl->scroll.x));
sprintf(buf, "/layers/%i/scroll.y", i); e_db_float_get(db, buf, &(bl->scroll.y));
sprintf(buf, "/layers/%i/pos.x", i); e_db_float_get(db, buf, &(bl->pos.x));
sprintf(buf, "/layers/%i/pos.y", i); e_db_float_get(db, buf, &(bl->pos.y));
sprintf(buf, "/layers/%i/size.w", i); e_db_float_get(db, buf, &(bl->size.w));
sprintf(buf, "/layers/%i/size.h", i); e_db_float_get(db, buf, &(bl->size.h));
sprintf(buf, "/layers/%i/size.orig.w", i); e_db_int_get(db, buf, &(bl->size.orig.w));
sprintf(buf, "/layers/%i/size.orig.h", i); e_db_int_get(db, buf, &(bl->size.orig.h));
sprintf(buf, "/layers/%i/fill.w", i); e_db_float_get(db, buf, &(bl->fill.w));
sprintf(buf, "/layers/%i/fill.h", i); e_db_float_get(db, buf, &(bl->fill.h));
sprintf(buf, "/layers/%i/fill.orig.w", i); e_db_int_get(db, buf, &(bl->fill.orig.w));
sprintf(buf, "/layers/%i/fill.orig.h", i); e_db_int_get(db, buf, &(bl->fill.orig.h));
sprintf(buf, "/layers/%i/angle", i); e_db_float_get(db, buf, (float*)&(bl->angle));
sprintf(buf, "/layers/%i/fg.r", i); e_db_int_get(db, buf, &(bl->fg.r));
sprintf(buf, "/layers/%i/fg.g", i); e_db_int_get(db, buf, &(bl->fg.g));
sprintf(buf, "/layers/%i/fg.b", i); e_db_int_get(db, buf, &(bl->fg.b));
sprintf(buf, "/layers/%i/fg.a", i); e_db_int_get(db, buf, &(bl->fg.a));
sprintf(buf, "/layers/%i/bg.r", i); e_db_int_get(db, buf, &(bl->bg.r));
sprintf(buf, "/layers/%i/bg.g", i); e_db_int_get(db, buf, &(bl->bg.g));
sprintf(buf, "/layers/%i/bg.b", i); e_db_int_get(db, buf, &(bl->bg.b));
sprintf(buf, "/layers/%i/bg.a", i); e_db_int_get(db, buf, &(bl->bg.a));
}
return bg;
}
void
e_background_realize(E_Background *bg, Evas evas)
{
Evas_List l;
int ww, hh, count;
if (bg->evas) return;
bg->evas = evas;
if (!bg->evas) return;
for (count = 0, l = bg->layers; l; l = l->next, count++)
{
E_Background_Layer *bl;
bl = l->data;
if (bl->type == 0) /* 0 == image */
{
bl->obj = evas_add_image_from_file(bg->evas, bl->file);
evas_set_layer(bg->evas, bl->obj, 0);
evas_show(bg->evas, bl->obj);
#if 0 /* dont need this... do we? */
if (evas_get_image_alpha(bg->evas, bl->obj))
{
printf("Adding rectangle to bg!\n");
bg->base_obj = evas_add_rectangle(bg->evas);
evas_lower(bg->evas, bg->base_obj);
evas_move(bg->evas, bg->base_obj, 0, 0);
evas_resize(bg->evas, bg->base_obj, 999999999, 999999999);
evas_set_color(bg->evas, bg->base_obj, 255, 255, 255, 255);
evas_show(bg->evas, bg->base_obj);
}
#endif
}
else if (bl->type == 1) /* 1 == gradient */
{
}
else if (bl->type == 2) /* 2 == solid */
{
}
}
ww = bg->geom.w;
hh = bg->geom.h;
bg->geom.w = 0;
bg->geom.h = 0;
e_background_set_size(bg, ww, hh);
}
void
e_background_set_scroll(E_Background *bg, int sx, int sy)
{
Evas_List l;
if ((bg->geom.sx == sx) && (bg->geom.sy == sy)) return;
bg->geom.sx = sx;
bg->geom.sy = sy;
if (!bg->evas) return;
for (l = bg->layers; l; l = l->next)
{
E_Background_Layer *bl;
bl = l->data;
if (bl->type == 0) /* 0 == image */
{
evas_set_image_fill(bg->evas, bl->obj,
(double)bg->geom.sx * bl->scroll.x,
(double)bg->geom.sy * bl->scroll.y,
bl->fw, bl->fh);
}
}
}
void
e_background_set_size(E_Background *bg, int w, int h)
{
Evas_List l;
if ((bg->geom.w == w) && (bg->geom.h == h)) return;
bg->geom.w = w;
bg->geom.h = h;
for (l = bg->layers; l; l = l->next)
{
E_Background_Layer *bl;
double x, y, w, h, fw, fh;
int iw, ih;
bl = l->data;
iw = 0;
ih = 0;
if (bg->evas) evas_get_image_size(bg->evas, bl->obj, &iw, &ih);
w = bl->size.w * (double)bg->geom.w;
h = bl->size.h * (double)bg->geom.h;
if (bl->size.orig.w) w = (double)iw * bl->size.w;
if (bl->size.orig.h) h = (double)ih * bl->size.h;
fw = bl->fill.w * w;
fh = bl->fill.h * h;
if (bl->fill.orig.w) fw = (double)iw * bl->fill.w;
if (bl->fill.orig.h) fh = (double)ih * bl->fill.h;
x = ((double)bg->geom.w - w + 1) * bl->pos.x;
y = ((double)bg->geom.h - h + 1) * bl->pos.y;
bl->x = x;
bl->y = y;
bl->w = w;
bl->h = h;
bl->fw = fw;
bl->fh = fh;
if (bg->evas)
{
evas_move(bg->evas, bl->obj, bl->x, bl->y);
evas_resize(bg->evas, bl->obj, bl->w, bl->h);
if (bl->type == 0) /* 0 == image */
{
evas_set_image_fill(bg->evas, bl->obj,
(double)bg->geom.sx * bl->scroll.x,
(double)bg->geom.sy * bl->scroll.y,
bl->fw, bl->fh);
}
else if (bl->type == 1) /* 1 == gradient */
{
evas_set_angle(bg->evas, bl->obj, bl->angle);
}
else if (bl->type == 2) /* 2 == solid */
{
}
}
}
}
void
e_background_set_color_class(E_Background *bg, char *cc, int r, int g, int b, int a)
{
Evas_List l;
for (l = bg->layers; l; l = l->next)
{
E_Background_Layer *bl;
bl = l->data;
if ((bl->color_class) && (cc) && (!strcmp(bl->color_class, cc)))
{
if (bg->evas)
{
if ((l == bg->layers) && (bg->base_obj))
evas_set_color(bg->evas, bl->obj, r, g, b, 255);
else
evas_set_color(bg->evas, bl->obj, r, g, b, a);
}
}
}
}