enlightenment/src/config.c

114 lines
4.3 KiB
C

#include "e.h"
static char cfg_root[] = "";
#define E_CONF(_key, _var, _args...) \
{ \
if (!strcmp(type, _key)) \
{ \
if ((_var)[0]) return (_var); \
sprintf((_var), ## _args); \
return (_var); \
} \
}
static char cfg_grabs_db[4096] = "";
static char cfg_settings_db[4096] = "";
static char cfg_actions_db[4096] = "";
static char cfg_borders_db[4096] = "";
static char cfg_menus_db[4096] = "";
static char cfg_user_dir[4096] = "";
static char cfg_images_dir[4096] = "";
static char cfg_fonts_dir[4096] = "";
char *
e_config_get(char *type)
{
/* for now use the system defaults and not the user copied settings */
/* so if i chnage stuff i dont have to rm my personaly settings and */
/* have e re-install them. yes this is different from e16 - the */
/* complexity of merging system and user settings is just a bit */
/* much for my liking and have decided, for usability, and */
/* user-freindliness to keep all settings in the user's home dir, */
/* as well as all data - so the only place to look is there. If you */
/* have no data it is all copied over for you the first time E is */
/* run. It's a design decision. */
/* Later when things are a bit mroe stabilised these will look */
/* something like: */
/* E_CONF("grabs", cfg_grabs_db, */
/* "%sbehavior/default/grabs.db", e_config_user_dir()); */
/* notice it would use the user config location instead */
/* but for now i'm keeping it as is for development "ease" */
E_CONF("grabs", cfg_grabs_db,
PACKAGE_DATA_DIR"/data/config/behavior/default/grabs.db");
E_CONF("settings", cfg_settings_db,
PACKAGE_DATA_DIR"/data/config/behavior/default/settings.db");
E_CONF("actions", cfg_actions_db,
PACKAGE_DATA_DIR"/data/config/behavior/default/actions.db");
E_CONF("borders", cfg_borders_db,
PACKAGE_DATA_DIR"/data/config/appearance/default/borders/");
E_CONF("menus", cfg_menus_db,
PACKAGE_DATA_DIR"/data/config/appearance/default/menus/");
E_CONF("images", cfg_images_dir,
PACKAGE_DATA_DIR"/data/images/");
E_CONF("fonts", cfg_fonts_dir,
PACKAGE_DATA_DIR"/data/fonts/");
return "";
}
void
e_config_init(void)
{
if (!e_file_is_dir(e_config_user_dir()))
{
char buf[4096];
sprintf(buf, "%s", e_config_user_dir());
e_file_mkdir(buf);
sprintf(buf, "%sappearance", e_config_user_dir());
e_file_mkdir(buf);
sprintf(buf, "%sappearance/borders", e_config_user_dir());
e_file_mkdir(buf);
sprintf(buf, "%sbehavior", e_config_user_dir());
e_file_mkdir(buf);
sprintf(buf, "%sbehavior/grabs.db", e_config_user_dir());
e_file_cp(PACKAGE_DATA_DIR"/data/config/behavior/default/grabs.db", buf);
sprintf(buf, "%sbehavior/settings.db", e_config_user_dir());
e_file_cp(PACKAGE_DATA_DIR"/data/config/behavior/default/settings.db", buf);
sprintf(buf, "%sbehavior/actions.db", e_config_user_dir());
e_file_cp(PACKAGE_DATA_DIR"/data/config/behavior/default/actions.db", buf);
sprintf(buf, "%sappearance/borders/border.bits.db", e_config_user_dir());
e_file_cp(PACKAGE_DATA_DIR"/data/config/appearance/default/borders/border.bits.db", buf);
sprintf(buf, "%sappearance/borders/border2.bits.db", e_config_user_dir());
e_file_cp(PACKAGE_DATA_DIR"/data/config/appearance/default/borders/border2.bits.db", buf);
sprintf(buf, "%sappearance/borders/borderless.bits.db", e_config_user_dir());
e_file_cp(PACKAGE_DATA_DIR"/data/config/appearance/default/borders/borderless.bits.db", buf);
}
}
void
e_config_set_user_dir(char *dir)
{
strcpy(cfg_root, dir);
/* reset the cached dir paths */
cfg_grabs_db[0] = 0;
cfg_settings_db[0] = 0;
cfg_actions_db[0] = 0;
cfg_borders_db[0] = 0;
cfg_user_dir[0] = 0;
cfg_images_dir[0] = 0;
cfg_fonts_dir[0] = 0;
/* init again - if the user hasnt got all the data */
e_config_init();
}
char *
e_config_user_dir(void)
{
if (cfg_user_dir[0]) return cfg_user_dir;
if (cfg_root[0]) return cfg_root;
sprintf(cfg_user_dir, "%s/.e/", e_file_home());
return cfg_user_dir;
}