Carsten Haitzler
e5ff736fc7
feature in e17's comp or "nocomp" for short. 1. when nocomp is active actually undirect ALL windows (saves memory on pixmaps) 2. remove damage tracking for ALL windows (not just fullscreen one). 3. reduce compositor canavs to 1x1 pixels to save buffer memory eg for gl (1 pixel only :)) 4. flush AND dump the engine data when nocomp hits to remove unneeded engine data from memory. 5. free up all softqre comp xim image buffers and shm segs when in nocomp 6. force canvas into manual render mode (and never render) when in nocomp mode 7. for suspend/blank etc. effects er-enable comp for these SVN revision: 76913 |
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