#ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include "enventor_private.h" int change_cur_dir(const char *dir) { #ifdef _WIN32 return _chdir(dir); #else return chdir(dir); #endif } void mem_fail_msg(void) { EINA_LOG_ERR("Failed to allocate Memory!"); } const char* part_type_str_convert(Edje_Part_Type type) { switch (type) { case EDJE_PART_TYPE_RECTANGLE: return "rect"; case EDJE_PART_TYPE_TEXT: return "text"; case EDJE_PART_TYPE_IMAGE: return "image"; case EDJE_PART_TYPE_SWALLOW: return "swallow"; case EDJE_PART_TYPE_TEXTBLOCK: return "textblock"; case EDJE_PART_TYPE_SPACER: return "spacer"; default: return "part"; } }