Scale the UI to be a little clearer

This commit is contained in:
Andy Williams 2016-01-09 23:50:42 +00:00
parent 5a72a6cf17
commit 07990e0a3b
1 changed files with 4 additions and 1 deletions

View File

@ -174,6 +174,8 @@ _create_button(Evas_Object *table, const char *text, int op, int x, int y,
evas_object_size_hint_weight_set(button, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(button, EVAS_HINT_FILL, EVAS_HINT_FILL);
elm_object_text_set(button, text);
elm_object_scale_set(button, 2.0);
evas_object_smart_callback_add(button, "clicked", _button_cb, (void *)(uintptr_t)op);
elm_table_pack(table, button, x, y, w, 1);
@ -279,11 +281,12 @@ _create_gui(void)
ecore_event_handler_add (ECORE_EVENT_KEY_DOWN, _key_down_cb, NULL);
evas_object_show(win);
evas_object_resize(win, 240, 320);
evas_object_resize(win, 260, 300);
readout = elm_label_add(table);
evas_object_size_hint_weight_set(readout, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(readout, 1.0, EVAS_HINT_FILL);
elm_object_scale_set(readout, 2.0);
elm_table_pack(table, readout, 0, 0, 4, 1);
evas_object_show(readout);