cpu: simpler, work.
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13bde5c66e
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0416157c13
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@ -4,15 +4,18 @@
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#define COLOR_BG 0xff323232
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typedef struct {
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Ui *ui;
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int cpu_id;
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Evas_Object *bg;
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Evas_Object *line;
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Evas_Object *obj;
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Evas_Object *btn;
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Ui *ui;
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Eina_Bool enabled;
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Eina_Bool redraw;
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int pos;
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int cpu_id;
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int counter;
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double value;
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double step;
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} Animation;
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@ -23,9 +26,29 @@ typedef struct {
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} Progress;
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static void
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anim_reset(Animation *anim)
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loop_reset(Animation *anim)
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{
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anim->counter = anim->pos = anim->step = 0;
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anim->pos = anim->step = 0;
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}
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static Eina_Bool
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_bg_fill(Animation *anim)
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{
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uint32_t *pixels;
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Evas_Coord x, y, w, h;
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evas_object_geometry_get(anim->bg, NULL, NULL, &w, &h);
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pixels = evas_object_image_data_get(anim->obj, EINA_TRUE);
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if (!pixels) return EINA_FALSE;
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for (y = 0; y < h; y++)
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{
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for (x = 0; x < w; x++)
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{
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*(pixels++) = COLOR_BG;
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}
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}
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anim->redraw = EINA_FALSE;
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return EINA_TRUE;
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}
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static Eina_Bool
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@ -33,8 +56,7 @@ animator(void *data)
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{
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uint32_t *pixels;
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Evas_Object *line, *obj, *bg;
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Evas_Coord x, y, w, h;
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Evas_Coord fill_y;
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Evas_Coord x, y, w, h, fill_y;
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double value;
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Animation *anim = data;
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@ -43,7 +65,8 @@ animator(void *data)
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bg = anim->bg; line = anim->line; obj = anim->obj;
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evas_object_geometry_get(bg, &x, &y, &w, &h);
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evas_object_color_set(bg, 255, 255, 255, 255);
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evas_object_image_size_set(obj, w, h);
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evas_object_move(line, x + w - anim->pos, y);
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evas_object_resize(line, 1, h);
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if (anim->enabled)
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@ -51,9 +74,14 @@ animator(void *data)
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else
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evas_object_hide(line);
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evas_object_image_size_set(obj, w, h);
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if (anim->redraw)
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{
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_bg_fill(anim);
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return EINA_TRUE;
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}
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pixels = evas_object_image_data_get(obj, EINA_TRUE);
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if (!pixels) return EINA_TRUE;
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value = anim->value > 0 ? anim->value : 1.0;
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@ -63,34 +91,24 @@ animator(void *data)
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{
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for (x = 0; x < w; x++)
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{
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if (!anim->counter)
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if ((x == (w - anim->pos)))
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{
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*(pixels++) = COLOR_BG;
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continue;
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*(pixels) = COLOR_BG;
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}
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if ((x == (w - anim->pos)) && (y >= fill_y))
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{
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if (y % 2)
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*(pixels) = COLOR_FG;
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else
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*(pixels) = COLOR_BG;
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}
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else if (x == (w - anim->pos))
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*(pixels) = COLOR_BG;
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pixels++;
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}
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}
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anim->step += (double) (w * ecore_animator_frametime_get()) / 60.0;
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anim->pos = anim->step;
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anim->counter++;
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if (anim->pos >= w)
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{
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anim_reset(anim);
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}
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loop_reset(anim);
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return EINA_TRUE;
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}
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@ -101,10 +119,10 @@ _anim_resize_cb(void *data, Evas_Object *obj EINA_UNUSED,
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{
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Animation *anim = data;
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if (!anim->ui->cpu_visible) return;
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anim->redraw = EINA_TRUE;
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loop_reset(anim);
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evas_object_hide(anim->line);
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anim_reset(anim);
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}
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static void
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@ -213,7 +231,8 @@ ui_tab_cpu_add(Ui *ui)
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evas_object_show(btn);
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rect = evas_object_rectangle_add(evas_object_evas_get(box));
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evas_object_size_hint_min_set(rect, 16, 16);
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evas_object_size_hint_min_set(rect, 16 * elm_config_scale_get(),
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16 * elm_config_scale_get());
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evas_object_color_set(rect, 47, 153, 255, 255);
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evas_object_show(rect);
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elm_object_part_content_set(btn, "elm.swallow.content", rect);
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@ -242,6 +261,7 @@ ui_tab_cpu_add(Ui *ui)
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bg = evas_object_rectangle_add(evas_object_evas_get(box));
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evas_object_size_hint_align_set(bg, FILL, FILL);
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evas_object_size_hint_weight_set(bg, EXPAND, EXPAND);
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evas_object_show(bg);
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evas_object_size_hint_min_set(bg, 1, 80);
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line = evas_object_rectangle_add(evas_object_evas_get(bg));
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@ -255,6 +275,7 @@ ui_tab_cpu_add(Ui *ui)
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evas_object_size_hint_align_set(obj, FILL, FILL);
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evas_object_size_hint_weight_set(obj, EXPAND, EXPAND);
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evas_object_image_filled_set(obj, EINA_TRUE);
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evas_object_image_colorspace_set(obj, EVAS_COLORSPACE_ARGB8888);
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evas_object_show(obj);
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Animation *anim = calloc(1, sizeof(Animation));
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@ -265,6 +286,7 @@ ui_tab_cpu_add(Ui *ui)
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anim->btn = btn;
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anim->cpu_id = i;
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anim->ui = ui;
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anim->redraw = EINA_TRUE;
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evas_object_smart_callback_add(btn, "clicked", _btn_clicked_cb, anim);
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evas_object_smart_callback_add(tbl, "resize", _anim_resize_cb, anim);
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