ui_cpu: flicker, position.

On resize, restart for now.
This commit is contained in:
Alastair Poole 2020-06-24 17:09:06 +01:00
parent 6cba237f05
commit 63ea9ffb1d
1 changed files with 51 additions and 22 deletions

View File

@ -22,12 +22,22 @@ typedef struct {
} Progress;
static void
graph_clear(Evas_Object *obj, Evas_Coord w, Evas_Coord h)
anim_reset(Animation *anim)
{
uint32_t *pixels;
Evas_Coord x, y;
Evas_Object *o;
Evas_Coord x, y, w, h;
pixels = evas_object_image_data_get(obj, EINA_TRUE);
if (!anim) return;
evas_object_geometry_get(anim->bg, NULL, NULL, &w, &h);
if (w <= 0 || h <= 0) return;
anim->pos = anim->step = 0;
o = anim->obj;
pixels = evas_object_image_data_get(o, EINA_TRUE);
if (!pixels) return;
for (y = 0; y < h; y++)
{
for (x = 0; x < w; x++)
@ -35,7 +45,7 @@ graph_clear(Evas_Object *obj, Evas_Coord w, Evas_Coord h)
*(pixels++) = COLOR_BG;
}
}
evas_object_image_data_update_add(obj, 0, 0, w, h);
evas_object_image_data_update_add(o, 0, 0, w, h);
}
static Eina_Bool
@ -44,6 +54,7 @@ animator(void *data EINA_UNUSED)
uint32_t *pixels;
Evas_Object *line, *obj, *bg;
Evas_Coord x, y, w, h;
Evas_Coord fill_y;
Animation *anim = data;
if (!anim->ui->cpu_visible) return EINA_TRUE;
@ -53,7 +64,6 @@ animator(void *data EINA_UNUSED)
evas_object_geometry_get(bg, &x, &y, &w, &h);
evas_object_move(line, x + w - anim->pos, y);
evas_object_resize(line, 1, h);
if (anim->enabled)
evas_object_show(line);
else
@ -63,40 +73,56 @@ animator(void *data EINA_UNUSED)
pixels = evas_object_image_data_get(obj, EINA_TRUE);
int fill_y = h - (int) ((double)(h / 100.0) * anim->value);
fill_y = h - (int) ((double)(h / 100.0) * anim->value);
for (y = 0; y < h; y++)
for (y = 0; anim->enabled && y < h; y++)
{
if (!anim->enabled)
break;
for (x = 0; x < w; x++)
{
if ((x >= (w - anim->pos)) && y > fill_y)
{
if (y % 2)
*(pixels) = COLOR_FG;
else
*(pixels) = COLOR_BG;
}
else
*(pixels) = COLOR_BG;
for (x = 0; x < w; x++)
{
if ((x == (w - anim->pos)) && (y >= fill_y))
{
if (y % 2)
*(pixels) = COLOR_FG;
else
*(pixels) = COLOR_BG;
}
else if (x <= (w - anim->pos))
*(pixels) = COLOR_BG;
pixels++;
}
}
// XXX FPS
anim->step += (double) w / (60 * 60);
anim->pos = anim->step;
if (anim->pos >= w)
{
graph_clear(obj, w, h);
anim->pos = anim->step = 0;
anim_reset(anim);
}
return EINA_TRUE;
}
static void
_anim_resize_cb(void *data, Evas_Object *obj EINA_UNUSED,
void *event_info EINA_UNUSED)
{
Animation *anim = data;
anim_reset(anim);
}
static void
_anim_move_cb(void *data, Evas_Object *obj EINA_UNUSED,
void *event_info EINA_UNUSED)
{
Animation *anim = data;
evas_object_hide(anim->line);
}
static void
_btn_clicked_cb(void *data, Evas_Object *obj EINA_UNUSED,
void *event_info EINA_UNUSED)
@ -242,6 +268,7 @@ ui_tab_cpu_add(Ui *ui)
evas_object_size_hint_align_set(line, FILL, FILL);
evas_object_size_hint_weight_set(line, EXPAND, EXPAND);
evas_object_color_set(line, 255, 47, 153, 255);
evas_object_size_hint_max_set(line, 1, -1);
evas_object_show(line);
obj = evas_object_image_add(evas_object_evas_get(bg));
@ -261,6 +288,8 @@ ui_tab_cpu_add(Ui *ui)
progress->value = &anim->value;
evas_object_smart_callback_add(btn, "clicked", _btn_clicked_cb, anim);
evas_object_smart_callback_add(tbl, "resize", _anim_resize_cb, anim);
evas_object_smart_callback_add(tbl, "move", _anim_move_cb, anim);
ecore_animator_add(animator, anim);
elm_table_pack(tbl, bg, 0, 1, 1, 1);