Modify the verbose rectangle color on clicked and shot
This is useful when looking at recorded scenarios to understand what is done. Sometimes, when scenarios are too old, click is not done on the right area, leading to weird behavior.
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@ -406,6 +406,7 @@ tsuite_feed_event(void *data)
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#ifdef DEBUG_TSUITE
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printf("%s evas_event_feed_mouse_down timestamp=<%u> t->n_evas=<%d>\n", __func__, t->timestamp, t->n_evas);
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#endif
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if (rect) evas_object_color_set(rect, 255, 255, 0, 255);
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evas_event_feed_mouse_down(eina_list_nth(evas_list, t->n_evas),
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t->b, t->flags, time(NULL),
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NULL);
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@ -423,6 +424,7 @@ tsuite_feed_event(void *data)
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evas_event_feed_mouse_up(eina_list_nth(evas_list, t->n_evas),
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t->b, t->flags, time(NULL),
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NULL);
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if (rect) evas_object_color_set(rect, 255, 0, 0, 255);
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break;
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}
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@ -439,6 +441,7 @@ tsuite_feed_event(void *data)
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if (rect)
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{
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evas_object_move(rect, t->x, t->y);
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evas_object_color_set(rect, 255, 0, 0, 255);
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}
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break;
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}
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@ -558,6 +561,7 @@ tsuite_feed_event(void *data)
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#ifdef DEBUG_TSUITE
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printf("%s take shot timestamp=<%u> t->n_evas=<%d>\n", __func__, t->timestamp, t->n_evas);
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#endif
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if (rect) evas_object_color_set(rect, 0, 0, 255, 255);
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tsuite_shot_do(NULL,
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eina_list_nth(evas_list, t->n_evas)); /* Serial name based on test-name */
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break;
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