exactness/src/lib
Daniel Zaoui dd4c1caade Store and compare objects information at every shot
This feature is aimed to provide a new way to debug applications during
scenarios playing.
When a difference happens between two shots of an application, the
investigation can be tough as the cause may be hidden into a tiny
change, such as an update of the theme.
This feature tries to respond to this problem by storing objects of
the application every time a shot is taken. Then during shots comparison,
objects information are compared and differences are displayed on the
screen.

The feature can be used with the -S option.

For the moment, only hierarchy, order and geometry are checked.
2016-10-26 07:57:24 +03:00
..
Makefile.am Separate code related to recording and to playing hooks. 2016-10-09 10:28:14 +03:00
exactness_private.h Prevent deletion of shots having same prefix as test name 2015-06-09 13:52:53 +01:00
tsuite_common.c Separate code related to recording and to playing hooks. 2016-10-09 10:28:14 +03:00
tsuite_file_data.c Store and compare objects information at every shot 2016-10-26 07:57:24 +03:00
tsuite_file_data.h Store and compare objects information at every shot 2016-10-26 07:57:24 +03:00
tsuite_hook_player.c Store and compare objects information at every shot 2016-10-26 07:57:24 +03:00
tsuite_hook_recorder.c Separate code related to recording and to playing hooks. 2016-10-09 10:28:14 +03:00