Fix commit 3e8db298f70932ce7b2f5296d44b262a615ea87c the namepsace changed but
only a few files have been fixed for this. Many files did still not compile
with make examples. I fixed some more but stopped at the cxx files with the hope
that the original author would actually do this.
Due to dependencies from elementary codegen on the edj files triggered by the
generation of .h and .c, we actually need to provide the edj as it would
otherwise to build edje_cc prior to any make dist.
As the edje file was added after in the git repository, you may have some
timestamp issue to fix before doing a make dist. Try touch on all codegen_example
files.
T3588
Efl - efl_model_base changed to use eina_promise
Eio - eio_model use efl_model_base with promise
Eldbus - elddbus models use promise now
Elementary - elm_view_list and elm_view_form use new models with promise
updated all related examples and tests
lots of long paths for monitoring file paths for icons etc. are in
memory for efreetd. this reduces that memory by sharing them much more.
@optimization
Warning: This disables CXX examples because they use
now-internal APIs that have no EO API binding.
Those examples should be updated to use Efl.Ui widgets... once
we have them.
Summary:
enum Evas.Canvas3D.Shade_Mode are using for choose relevant shader source code.
So renaming have a sence.
Rename evas_canvas3d_shade_mode_set/get property to evas_canvas3d_shader_mode_set/get
Rename internal fields and functions
Reviewers: cedric, Hermet, raster
Subscribers: jpeg
Differential Revision: https://phab.enlightenment.org/D3882
some font glyphs are still allocated after tyhe last gl window is
freed which means we can't make current anymore to free textures after
that. this fixes that by flushing gl texture info from the font cache
when the last gl windows are gone.
@fix
Summary:
Added flip and orientation interface and used them in evas_image.
Removed efl_image_orientation_set API and used efl_orientation_set and efl_flip_set API.
In implementation part, converted enums back and forth in order to keep current implementation as it is.
Test Plan: src/examples/evas/evas-images5.c
Reviewers: singh.amitesh, raster, tasn, herdsman, woohyun, cedric, felipealmeida, jpeg
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D3844
It was broken after all the changes in Evas.Image.
Since buffer map/unmap is not fully completed (GL support is
still to do), I added a quick #ifdef to switch between EO and
Legacy APIs.
Thanks @jackdanielz for the report.
Since commit a4f0f08399de85b382603bc57e7a480872e85915 these header files are
no longer installed. Make sure the example have the correct path to actually
find teh files. If we no longer consider them public we might want to think
about removing the examples for them.
This commit fixes the examples build only.
Summary:
Example using static LOD in evas.canvas3d
It should be applied after D3731
Reviewers: Hermet, raster, cedric
Subscribers: jpeg
Differential Revision: https://phab.enlightenment.org/D3732
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
This replaces standard Evas_Object_Image when it is used "normally",
ie. it's an image from a file or from a pixel buffer. All other APIs
(proxy, snapshot, 3d, gl, ...) are disabled on this object.
Also, reduce number of failing calls when the object is not a legacy
object, but a legacy function is called. This is because a lot of
image APIs are called internally using the legacy APIs, often in
order to reset the state of the image object (eg. set file to NULL,
etc...)