This reverts commit 546ff7bbba788ec834c5608361c0834853f2d5d7.
It seems that eo_del() is useful and removing it was creating bugs.
The issue is that the way we defined parents in eo, both the parent and
the programmer share a reference to the object. When we eo_unref() that
reference as the programmer, eo has no way to know it's this specific
reference we are freeing, and not a general one, so in some
circumstances, for example:
eo_ref(child);
eo_unref(child); // trying to delete here
eo_unref(container); // container is deleted here
eo_unref(child); // child already has 0 refs before this point.
We would have an issue with references and objects being freed too soon
and in general, issue with the references.
Having eo_del() solves that, because this one explicitly unparents if
there is a parent, meaning the reference ownership is explicitly taken
by the programmer.
eo_del() is essentially a convenience function around "check if has
parent, and if so unparent, otherwise, unref". Which should be used when
you want to delete an object although it has a parent, and is equivalent
to eo_unref() when it doesn't have one.
We used to have eo_del() as the mirrored action to eo_add(). No longer,
now you just always eo_unref() to delete an object. This change makes it
so the reference of the parent is shared with the reference the
programmer has. So eo_parent_set(obj, NULL) can free an object, and so
does eo_unref() (even if there is a parent).
This means Eo no longer complains if you have a parent during deletion.
I just ran my script (email to follow) to migrate all of the EFL
automatically. This commit is *only* the automatic conversion, so it can
be easily reverted and re-run.
This was not really useful and against the Eolian guidelines.
While I promised I won't break things until the 27th, I was ill
(still am), so I'm giving myself a 1 day pass. :P
input_attach, input_detach, format_set, and source_set now return an
Eina_Bool
Tests, examples and edje_multisense adapted
Signed-off-by: Daniel Willmann <d.willmann@samsung.com>
Implement ecore_audio_input_speed_set() in playback example
Fix volume limit off-by-one check while I'm at it
Signed-off-by: Daniel Willmann <d.willmann@samsung.com>
Give it sound files (ogg, wav, not mp3) as parameter or
"tone:freq=<f>,duration=<dur_in_s>" to play a lovely sine wave
* '<' and '>' seek forward and backward
* '+' and '-' change the volume
* Space toggles pause
* Shows information for the song (remaining, %)
* (Un)loop a song with 'l'
* 'n' - Next song
* 'm' - Next song simultaneous to current
* Volume can be set from 0 - 150%
Signed-off-by: Daniel Willmann <d.willmann@samsung.com>
SVN revision: 81001