Commit Graph

11 Commits

Author SHA1 Message Date
Gustavo Sverzut Barbieri d4c6db251a efl_net_*_udp: make UDP usable, including multicast.
This was a huge work, but now UDP is usable as seen in the examples.

Instead of relying on 'connect()', just do 'sendto()' and 'recvfrom()'
as they are universal. Multicast address can only be connected in
IPv4, IPv6 wasn't working and I'm not sure the IPv4 is portable to
other platforms.

Dialer will auto-join multicast groups is the dialed address is
one. Multicast properties such as time to live (hops) and loopback can
be configured. When joining multicast groups, the local
address/interface can be configured by 'IP@IFACE' format, with
'@IFACE' being optional.

Dialers will now auto-bind, so it can receive data as dialers are
expected to be bi-directional. One can manually specify the binding
address if there is such need.

Since datagrams must be read in their full size, otherwise the
remaining bits are dropped, expose next_datagram_size_query() in both
Efl.Net.Socket.Udp and Efl.Net.Server.Udp.Client.

To finalize UDP for real we need to introduce an 'Efl_Net_Ip_Address'
structure to serve as both IPv4 and IPv6 and expose 'sendto()' and
'recvfrom()'. These will come later as this commit is already too big.
2016-10-25 10:11:48 -02:00
Gustavo Sverzut Barbieri b71a7a6a58 efl_* examples: improve usability of boolean options.
Instead of using 'bool', which requires a parameter to be useful, make
them toggle of the default value.

Adapt names to make more sense in that context.
2016-10-22 11:55:45 -02:00
Gustavo Sverzut Barbieri 38502d2df4 efl_net_*_udp: expose SO_DONTROUTE.
It's common to have protocols that are restricted to local network
only, thus allow exposing SO_DONTROUTE to avoid mistakes.
2016-10-22 11:46:19 -02:00
Gustavo Sverzut Barbieri c7fc1dce01 efl_io_copier: add inactivity_timeout.
This is handful to error the copier with ETIMEDOUT if there are no
reads or writes in the given amount of time.

Since copiers are usable to download data or handle network clients,
it's easy to set a timeout and disconnect, let's say UDP clients that
are gone.
2016-10-22 10:52:22 -02:00
Gustavo Sverzut Barbieri 787c745520 efl_net_server_udp: initial UDP server.
This is the initial UDP server that works similarly to the TCP one,
however under the hood it's widely different since the socket is
reused for all "clients", thus needs a new Efl.Net.Server.Udp.Client
(Efl.Net.Socket) as Efl.Net.Socket.Udp exposes the fd and options such
as 'cork', which would interfere in other clients.

The main socket will read the packets and find an existing client to
feed it. If no client exists, then it will create one if not overr
limit. Since there is no kernel-queuing as done by listen()/accept(),
the 'no reject' case will just accept the client anyway.

Next commits will improve UDP server handling with some advanced
features:

 - join multicast groups
 - bind to a specific interface (SO_BINDTODEVICE)
 - block packets going out of local network (SO_DONTROUTE)
 - specify priorities (SO_PRIORITY)
2016-10-21 13:33:27 -02:00
Gustavo Sverzut Barbieri 696392f5c6 efl_net_server_example: improve error messages (show text). 2016-10-21 00:16:37 -02:00
Gustavo Sverzut Barbieri 134f01671a efl_net_server_tcp: allow IPv4 over IPv6 sockets.
Sometimes we want to handle both IPv4 and IPv6 in the same socket,
instead of spawning 2 servers, one for each protocol. That is achieved
by means of disabling IPV6_V6ONLY socket option, present in most
recent platforms.
2016-10-20 18:49:41 -02:00
Gustavo Sverzut Barbieri 349b106125 efl_io_closer: add close_on_exec and close_on_destructor properties.
the purpose of these properties are to make it more uniform the
handling of these auto-close behavior.
2016-09-12 13:18:28 -03:00
Tom Hacohen b00564d698 Rename efl_self to efl_added
It has been discussed on the ML (thread: "[RFC] rename efl_self") and
IRC, and has been decided we should rename it to this in order to avoid
confusion with the already established meaning of self which is very
similar to what we were using it for, but didn't have complete overlap.

Kudos to Marcel Hollerbach for initiating the discussion and
fighting for it until he convinced a significant mass. :)

This commit breaks API, and depending on compiler potentially ABI.

@feature
2016-09-05 16:59:56 +01:00
Tom Hacohen d0bc249ead Efl object: Rename Eo_Event -> Efl_Event.
This is the last step of the Eo renaming efforts.
2016-08-30 13:34:10 +01:00
Gustavo Sverzut Barbieri b0b6757bc5 efl.net: socket, server and dialer for TCP.
Efl.Net.Server defines how to accept new connections, doing the
bind(), listen() and accept() for protocols such as TCP.

Efl.Net.Dialer defines to to reach a server.

Both are based on Efl.Net.Socket as communication interface that is
based on Efl.Io.Reader, Efl.Io.Writer and Efl.Io.Closer, thus being
usable with code such as Efl.Io.Copier.

The Server will emit an event "client,add" with the established
Socket, which is a child and can be closed by both the server or the
user.

The Dialer extends the Socket and allows for creating one given an
address, that will be resolved and connected.

TCP is the initial implementation so we an validate the
interfaces. UDP, Unix-Local and SSL will come later as derivate
classes.

The examples are documented and should cover the basic principles:

 - efl_io_copier_example can accept "tcp://IP:PORT" and will work as a
   "netcat", can send data from socket, file or stdin to a socket,
   file, stdout or stderr.

 - efl_net_server_example listens for connections and can either reply
   "Hello World!" and take some data or work as an echo-server,
   looping back all received data to the user.

More complex interactions that require a "chat" between client and
server will be covered with new classes later, such as a queue that
empties itself once data is read.
2016-08-22 18:25:14 -03:00