Summary: Materials are not used in any loader and will not be used in nearest future.
Reviewers: raster, Hermet, cedric
Reviewed By: cedric
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D2080
Conflicts:
src/examples/evas/Makefile.am
Summary:
- little symbols in pathes
- new standard pathes for assets for big examples
- deleted the largest resources
- size of shooter folder less than 4 Mb now
Reviewers: cedric, Hermet, raster
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D2131
When rebasing the commits, I have been lazy and did a git add src/ that
actually added the files that were not ignored. My bad, sorry about that.
The original patch was fine.
Thanks sung.
Summary:
Remove gles1 prefixes for functions that are also used by gles3.
Refactor evgl_make_current a little bit.
Destroy indirect context properly.
Some log message changes and typo fixes.
Test Plan: Local tests on desktop PC
Reviewers: jpeg
Subscribers: mythri, mer.kim, wonsik, cedric
Differential Revision: https://phab.enlightenment.org/D2104
Summary:
Unneccessary resources are deleted.
In example of frustum used sweet_home.
In example of colorpick used sphere primitive.
Possibility to set precision of spheres deletes need in high quality mesh.
For spheres used textures of wood and rock, so for good work of colorpick https://phab.enlightenment.org/D2044 should be merged firstly.
Reviewers: cedric, raster, Hermet
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D2081
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary: Materials are not used in any loader and will not be used in nearest future.
Reviewers: cedric, raster, Hermet
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D2080
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary: This example is deprecated. We have another (pick) to show functionality of it.
Test Plan: Need merged D2044 to run pick example.
Reviewers: cedric, raster, Hermet
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D2074
While we used different variation of mkdir -p all over we also had spots
where we did not use the option. This is one step in trying to make our
build system ready for parallel install. Using something like -j 10 even
for the install should help to speed up our jenkins jobs as well as distcheck.
Summary:
Textures for evas-3d are standardized 256*256.
.tga for parallax occlusion aren't changed to save alpha channel.
-50Mb for efl without obvious lost of quality
Reviewers: cedric, Hermet, raster
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D2032
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary: Process of loading is standard now. TODOs which are added here will be done in one of the next commits soon.
Reviewers: cedric, Hermet, raster
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D2013
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary: This commit makes folder of examples for evas more ordered.
Reviewers: raster, Hermet, cedric
Subscribers: artem.popov, cedric
Differential Revision: https://phab.enlightenment.org/D1985
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary: This example includes some previous developments to create 3d-world mechanics.
Reviewers: cedric, raster, Hermet
Subscribers: cedric, artem.popov
Differential Revision: https://phab.enlightenment.org/D1991
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary:
This commit fixed several bugs, and show what was be fixed.
Bugs:
- When designer save obj file in Blender, he/she can set flags (fig 1). Normals and UV coords flags was necessary for obj loader. Loader crushed when they are not set as true. It fixed by this commit.
- Another loaders set default values to data which aren't in loading file, so mesh need more memory for unused data. It fixed by this commit for obj and will be fixed for another formats in future.
- Saver saved incorrect data if normals or tex_coords was not set in mesh in evas. Now it fixed.
- Saver failed if it save mesh without material. It fixed and in this case material file is not created now.
- Also fixed some leaks and undefined behavior which valgrind shows.
Example:
- Example shows cases described above. Example use files saved with different flags for it.
Resources:
- man_mesh is replaced by several smaller file, to use them for showing new features and fixes. For example, similar to that models can be added when implement work with material for obj, work with different flags for obj loader/saver etc. (big count of man_meshes is to much memory).
- texture for home is flipped, because of bug with texture in efl to see if tex_coords is incorrect.
Test:
- test should be rewritten in future, because another formats still use default values for normals and tex_coords. And test can not pass for all types of obj file because of standardization for any format in him.
Test Plan: Test suit will be rewritten after correcting of other formats (they will set NULL to file when save an empty data (like mesh without normals))
Reviewers: Hermet, raster, cedric
Reviewed By: cedric
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D1957
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary:
.ply format is important for relation blender and EFl, because in blender exist only two mesh export API: bpy.ops.import_mesh.ply and bpy.ops.import_mesh.stl. One of them is necessary for .edc 3D generator. Which I writing now.
Sorry, it isn't like image loader. Refactoring of import/export will be soon.
Reviewers: Oleksander, artem.popov, Hermet, raster, cedric
Reviewed By: cedric
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D1544
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary: The first version of .eet format is added. All changes due to discussion in D1307 are done.
Reviewers: artem.popov, se.osadchy, reutskiy.v.v, Hermet, raster, cedric, Oleksander
@feature
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D1477
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>