examples/unsorted/evas/shooter
Stefan Schmidt 1c919e93a5 examples: remove now longer needed EFL_EO_API_SUPPORT define in canvas3d and vg
These examples already had the BETA flag defined so we just need to remove the
EO_API one.
2016-06-14 16:39:03 +02:00
..
assets evas: shooter resources is recycled and added in right way. 2015-03-18 12:18:30 +01:00
evas-3d-shooter-header.c Change the EFL according to the renaming of the eo_add() current object. 2016-03-15 15:25:54 +00:00
evas-3d-shooter-header.h examples: remove now longer needed EFL_EO_API_SUPPORT define in canvas3d and vg 2016-06-14 16:39:03 +02:00
evas-3d-shooter-macros.h efl: everyone should now rely on Eina MIN/MAX redefinition. 2016-05-09 16:58:53 -07:00
evas-3d-shooter.c evas.canvas3d: Change shade_mode to shader_mode 2016-04-14 20:28:20 +09:00