examples/evas/shooter/Game Assets
Bogdan Devichev 664305e135 evas: textures are standardized 256*256.
Summary:
Textures for evas-3d are standardized 256*256.
.tga for parallax occlusion aren't changed to save alpha channel.
-50Mb for efl without obvious lost of quality

Reviewers: cedric, Hermet, raster

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2032

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-02-23 19:24:32 +01:00
..
Characters evas: textures are standardized 256*256. 2015-02-23 19:24:32 +01:00
Models evas: Evas_3D - improve Shooter example. 2015-02-18 22:42:17 +01:00
Textures evas: textures are standardized 256*256. 2015-02-23 19:24:32 +01:00