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#undef FNAME
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#undef NAME
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#undef ICON
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/* metadata */
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#define FNAME textblock_auto_align_start
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#define NAME "Textblock auto align"
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#define ICON "text.png"
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#ifndef PROTO
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# ifndef UI
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# include "main.h"
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/* standard var */
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static int done = 0;
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/* private data */
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static Evas_Object *o_text;
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/* setup */
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static void _setup(void)
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{
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Evas_Object *o;
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Evas_Textblock_Style *st;
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o = evas_object_textblock_add(evas);
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o_text = o;
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st = evas_textblock_style_new();
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evas_textblock_style_set
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(st,
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"DEFAULT='font=Sans font_size=10 color=#000000 wrap=word'"
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"br='\n'"
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"ps='ps'"
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);
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evas_object_textblock_style_set(o, st);
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evas_textblock_style_free(st);
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evas_object_textblock_clear(o);
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evas_object_textblock_text_markup_set
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(o,
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"This is a test of auto alignment in Evas<ps>"
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"<br>"
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"This text should be left aligned<ps>"
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"\xE2\x80\x8FThis text should be right aligned<ps>"
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"\xE2\x80\x8FThis text should be right aligned<br>"
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"Same as this text.<ps>"
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"This text should be left aligned<br>"
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"\xE2\x80\x8FSame as this text."
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"<br><br><ps>"
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"The word 'זה' should be the rightmost, 'טקסט' after, and 'בעברית' last<br>"
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"in the following text:<ps>"
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"זה טקסט בעברית<ps>"
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"<br>"
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"In the next text, the paragraph should be right aligned and the<br>"
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"words should appear in the following order: 'דוגמה' first, 'of' second,<br>"
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"'טקסט' third, 'english' fourth and 'in' fifth, counting from right to left<ps>"
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"דוגמה of טקסט in english."
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);
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evas_object_show(o);
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done = 0;
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}
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/* cleanup */
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static void _cleanup(void)
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{
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evas_object_del(o_text);
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}
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/* loop - do things */
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static void _loop(double t, int f)
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{
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Evas_Coord x, y, w, h, w0, h0;
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int i = 0;
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evas_object_textblock_size_native_get(o_text, &w0, &h0);
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w = w0;
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h = h0;
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w += fabs(sin((double)(f + (i * 13)) / (31.1 * SLOW))) * (w0);
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x = (win_w / 2) - (w / 2);
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y = (win_h / 2) - (h0 / 2);
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evas_object_move(o_text, x, y);
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evas_object_resize(o_text, w, h);
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FPS_STD(NAME);
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}
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/* prepend special key handlers if interactive (before STD) */
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static void _key(char *key)
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{
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KEY_STD;
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}
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/* template stuff - ignore */
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# endif
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#endif
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#ifdef UI
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_ui_menu_item_add(ICON, NAME, FNAME);
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#endif
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#ifdef PROTO
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void FNAME(void);
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#endif
|
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#ifndef PROTO
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|
|
# ifndef UI
|
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void FNAME(void)
|
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|
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|
{
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ui_func_set(_key, _loop);
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_setup();
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}
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# endif
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#endif
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#undef FNAME
|
|
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|
|
#undef NAME
|
|
|
|
|
#undef ICON
|