textblock_intl: increase a factor to update animation properly.
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4828d1a5d5
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67771fd4a6
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@ -97,7 +97,7 @@ static void _cleanup(void)
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static void _loop(double t, int f)
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{
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Evas_Coord x, y, w, h, w0, h0;
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int i = 0;
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static int i = 0;
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evas_object_textblock_size_native_get(o_text, &w0, &h0);
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w = w0;
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@ -108,6 +108,7 @@ static void _loop(double t, int f)
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y += cos((double)(f + (i * 28)) / (19.6 * SLOW)) * (h0 / (2 * 2));
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efl_gfx_entity_position_set(o_text, EINA_POSITION2D(x, y));
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efl_gfx_entity_size_set(o_text, EINA_SIZE2D(w, h));
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++i;
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FPS_STD(NAME);
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}
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