expedite-1.1
			
			
		
Carsten Haitzler 16 years ago
parent 197f23a204
commit e3c28f97c7
  1. 4
      src/bin/Makefile.am
  2. 151
      src/bin/poly_blend.c
  3. 1
      src/bin/tests.h

@ -55,7 +55,7 @@ image_blend_occlude2_many.c \
image_blend_occlude3_many.c \
image_blend_occlude1_very_many.c \
image_blend_occlude2_very_many.c \
image_blend_occlude3_very_many.c
image_blend_occlude3_very_many.c \
poly_blend.c
expedite_LDFLAGS = @EVAS_LIBS@ @x_libs@ @ddraw_libs@ -lm

@ -0,0 +1,151 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME poly_blend_start
#define NAME "Polygon Blend"
#define ICON "flower.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[OBNUM];
static void
poly(Evas_Object *o, int type, Evas_Coord x, Evas_Coord y)
{
evas_object_polygon_points_clear(o);
switch (type % 4)
{
case 0: /* triangle */
evas_object_polygon_point_add(o, x + 50 , y + 0);
evas_object_polygon_point_add(o, x + 100, y + 100);
evas_object_polygon_point_add(o, x + 0 , y + 100);
break;
case 1: /* square */
evas_object_polygon_point_add(o, x + 0 , y + 0);
evas_object_polygon_point_add(o, x + 100, y + 0);
evas_object_polygon_point_add(o, x + 100, y + 100);
evas_object_polygon_point_add(o, x + 0 , y + 100);
break;
case 2: /* hex */
evas_object_polygon_point_add(o, x + 50 , y + 0);
evas_object_polygon_point_add(o, x + 100, y + 30);
evas_object_polygon_point_add(o, x + 100, y + 70);
evas_object_polygon_point_add(o, x + 50 , y + 100);
evas_object_polygon_point_add(o, x + 0 , y + 70);
evas_object_polygon_point_add(o, x + 0 , y + 30);
break;
case 3: /* star */
evas_object_polygon_point_add(o, x + 50 , y + 0);
evas_object_polygon_point_add(o, x + 60 , y + 40);
evas_object_polygon_point_add(o, x + 90 , y + 30);
evas_object_polygon_point_add(o, x + 70 , y + 60);
evas_object_polygon_point_add(o, x + 90 , y + 100);
evas_object_polygon_point_add(o, x + 50 , y + 70);
evas_object_polygon_point_add(o, x + 10 , y + 100);
evas_object_polygon_point_add(o, x + 30 , y + 60);
evas_object_polygon_point_add(o, x + 10 , y + 30);
evas_object_polygon_point_add(o, x + 40 , y + 40);
break;
default:
break;
}
}
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o;
srnd();
for (i = 0; i < OBNUM; i++)
{
int r, g, b, a;
o = evas_object_polygon_add(evas);
o_images[i] = o;
a = (rnd()&0xff) / 2;
r = ((rnd()&0xff) * a) / 255;
g = ((rnd()&0xff) * a) / 255;
b = ((rnd()&0xff) * a) / 255;
evas_object_color_set(o, r, g, b, a);
poly(o, i, 0, 0);
evas_object_show(o);
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h;
Evas_Object *o;
for (i = 0; i < OBNUM; i++)
{
o = o_images[i];
evas_object_geometry_get(o, NULL, NULL, &w, &h);
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (win_w / 4);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (win_h / 4);
poly(o, i, x, y);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

@ -35,3 +35,4 @@
#include "image_blend_occlude1_very_many.c"
#include "image_blend_occlude2_very_many.c"
#include "image_blend_occlude3_very_many.c"
#include "poly_blend.c"

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