attempt to use the new buffer_copy_set API.
It does currently crash or fails. Seems to me like an evas issue.
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cd80106f54
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@ -23,8 +23,10 @@ static void _setup(void)
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{
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int i, y;
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FILE *f;
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unsigned char *data, **lp;
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unsigned char **lp;
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Evas_Object *o;
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Eina_Slice slice;
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for (i = 0; i < 1; i++)
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{
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o = efl_add(EFL_CANVAS_IMAGE_CLASS, evas);
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@ -34,7 +36,8 @@ static void _setup(void)
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efl_gfx_fill_set(o, 0, 0, 640, 480);
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efl_gfx_size_set(o, 640, 480);
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efl_gfx_visible_set(o, EINA_TRUE);
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data = malloc(sizeof (void*) * (480 + 240 + 240));
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slice.mem = malloc(sizeof (void*) * (480 + 240 + 240));
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slice.len = (480 + 240 + 240);
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yp = malloc(640 * 480);
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up = malloc(320 * 240);
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vp = malloc(320 * 240);
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@ -46,7 +49,7 @@ static void _setup(void)
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fread(vp, 320 * 240, 1, f);
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fclose(f);
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}
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lp = (unsigned char**) data;
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lp = (unsigned char**) slice.bytes;
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for (y = 0; y < 480; y++)
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{
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@ -63,8 +66,8 @@ static void _setup(void)
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*lp = vp + (y * 320);
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lp++;
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}
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efl_gfx_buffer_copy_set(o_images[i], data, 640, 480, 640 * sizeof (int), EVAS_COLORSPACE_YCBCR422P601_PL, 0);
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free(data);
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/* efl_gfx_buffer_copy_set(o_images[i], &slice, 640, 480, 640 * sizeof (int), EVAS_COLORSPACE_YCBCR422P601_PL, 0); */
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free(slice.mem);
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// Not a real copy in fact...
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/* free(yp); */
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/* free(up); */
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@ -89,9 +89,10 @@ static void _loop(double t, int f)
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{
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int i;
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Evas_Coord x, y, w, h;
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Eina_Slice slice;
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for (i = 0; i < 1; i++)
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{
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unsigned char **data, **lp;
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unsigned char **lp;
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w = 640;
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h = 480;
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@ -107,8 +108,9 @@ static void _loop(double t, int f)
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w &= ~0x1;
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data = malloc(sizeof (void*) * (480 + 240 + 240));
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lp = data;
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slice.mem = malloc(sizeof (void*) * (480 + 240 + 240));
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slice.len = (480 + 240 + 240);
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lp = slice.mem;
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for (y = 0; y < 480; y++)
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{
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*lp = yp + (y * 640);
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@ -125,9 +127,9 @@ static void _loop(double t, int f)
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lp++;
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}
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efl_gfx_buffer_copy_set(o_images[i], data, w, 480, w * sizeof (int), EVAS_COLORSPACE_YCBCR422P601_PL, 0);
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/* efl_gfx_buffer_copy_set(o_images[i], &slice, w, 480, w * sizeof (int), EVAS_COLORSPACE_YCBCR422P601_PL, 0); */
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efl_gfx_buffer_update_add(o_images[i], 0, 0, w, 480);
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free(data);
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free(slice.mem);
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}
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FPS_STD(NAME);
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}
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