#undef FNAME #undef NAME #undef ICON /* metadata */ #define FNAME image_mask_8 #define NAME "Image Mask 8" #define ICON "blend.png" #ifndef PROTO # ifndef UI # include "main.h" /* standard var */ static int done = 0; /* private data */ static Evas_Object *o_images[1]; static Evas_Object *o_mask; /* setup */ static void _setup(void) { int i; Evas_Object *o; o = eo_add(EVAS_IMAGE_CLASS,evas); o_mask = o; eo_do(o, efl_file_set(build_path("e-logo-mask.png"), NULL), efl_gfx_fill_set(0, 0, 720, 420), efl_gfx_size_set(720, 420), efl_gfx_position_set((win_w - 720) / 2, (win_h - 420) / 2), efl_gfx_visible_set(EINA_TRUE)); for (i = 0; i < 1; i++) { o = eo_add(EVAS_IMAGE_CLASS,evas); o_images[i] = o; eo_do(o, efl_file_set(build_path("texture.png"), NULL), efl_gfx_fill_set(0, 0, 500, 444), efl_gfx_size_set(win_w * 4, win_h * 4), evas_obj_clip_set(o_mask), efl_gfx_visible_set(EINA_TRUE)); } done = 0; } /* cleanup */ static void _cleanup(void) { int i; for (i = 0; i < 1; i++) eo_del(o_images[i]); eo_del(o_mask); } /* loop - do things */ static void _loop(double t, int f) { int i; Evas_Coord x, y, w, h; for (i = 0; i < 1; i++) { w = win_w * 4; h = win_h * 4; x = (win_w / 2) - (w / 2); x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (500 / 2); y = (win_h / 2) - (h / 2); y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (444 / 2); eo_do(o_images[i], efl_gfx_position_set(x, y)); } FPS_STD(NAME); } /* prepend special key handlers if interactive (before STD) */ static void _key(char *key) { KEY_STD; } /* template stuff - ignore */ # endif #endif #ifdef UI _ui_menu_item_add(ICON, NAME, FNAME); #endif #ifdef PROTO void FNAME(void); #endif #ifndef PROTO # ifndef UI void FNAME(void) { ui_func_set(_key, _loop); _setup(); } # endif #endif #undef FNAME #undef NAME #undef ICON