MAINTAINERCLEANFILES = Makefile.in INCLUDES = -I$(includedir) \ -I$(top_srcdir) \ -I$(top_srcdir)/src/bin \ @EVAS_CFLAGS@ @x_cflags@ @SDL_CFLAGS@ @DIRECTFB_CFLAGS@ \ -DPACKAGE_BIN_DIR=\"@PACKAGE_BIN_DIR@\" \ -DPACKAGE_LIB_DIR=\"@PACKAGE_LIB_DIR@\" \ -DPACKAGE_DATA_DIR=\"@PACKAGE_DATA_DIR@\" bin_PROGRAMS = expedite expedite_SOURCES = \ main.c main.h \ ui.c ui.h \ about.c about.h \ tests.h \ image_blend_unscaled.c \ image_blend_solid_unscaled.c \ image_blend_nearest_scaled.c \ image_blend_nearest_solid_scaled.c \ image_blend_smooth_scaled.c \ image_blend_smooth_solid_scaled.c \ image_blend_border.c \ image_blend_solid_border.c \ image_blend_border_recolor.c \ image_quality_scale.c \ image_data_argb.c \ image_data_argb_alpha.c \ image_data_ycbcr601pl.c \ image_data_ycbcr601pl_wide_stride.c \ image_crossfade.c \ text_basic.c \ text_styles.c \ text_styles_different_strings.c \ text_change.c \ textblock_basic.c \ textblock_intl.c \ rect_blend.c \ rect_solid.c \ rect_blend_few.c \ rect_solid_few.c \ image_blend_occlude1_few.c \ image_blend_occlude2_few.c \ image_blend_occlude3_few.c \ image_blend_occlude1.c \ image_blend_occlude2.c \ image_blend_occlude3.c \ image_blend_occlude1_many.c \ image_blend_occlude2_many.c \ image_blend_occlude3_many.c \ image_blend_occlude1_very_many.c \ image_blend_occlude2_very_many.c \ image_blend_occlude3_very_many.c \ poly_blend.c expedite_LDFLAGS = @EVAS_LIBS@ @SDL_LIBS@ @x_libs@ @ddraw_libs@ @ddraw_16_libs@ @d3d_libs@ @glew_libs@ @DIRECTFB_LIBS@ -lm if BUILD_SOFTWARE_X11 expedite_SOURCES += \ engine_software_x11.c engine_software_x11.h endif if BUILD_OPENGL_X11 expedite_SOURCES += \ engine_gl_x11.c engine_gl_x11.h endif if BUILD_SOFTWARE_16_X11 expedite_SOURCES += \ engine_software_16_x11.c engine_software_16_x11.h endif if BUILD_XRENDER_X11 expedite_SOURCES += \ engine_xrender_x11.c engine_xrender_x11.h endif if BUILD_OPENGL_GLEW expedite_SOURCES += \ engine_gl_glew.c engine_gl_glew.h endif if BUILD_SOFTWARE_DDRAW expedite_SOURCES += \ engine_software_ddraw.c engine_software_ddraw.h endif if BUILD_SOFTWARE_16_DDRAW expedite_SOURCES += \ engine_software_16_ddraw.c engine_software_16_ddraw.h endif if BUILD_DIRECT3D expedite_SOURCES += \ engine_direct3d.cpp engine_direct3d.h endif if BUILD_SOFTWARE_SDL expedite_SOURCES += \ engine_software_sdl.c engine_software_sdl.h endif if BUILD_FB expedite_SOURCES += \ engine_fb.c engine_fb.h endif if BUILD_DIRECTFB expedite_SOURCES += \ engine_directfb.c engine_directfb.h endif