#undef FNAME #undef NAME #undef ICON /* metadata */ #define FNAME textblock_auto_align_start #define NAME "Textblock auto align" #define ICON "text.png" #ifndef PROTO # ifndef UI # include "main.h" /* standard var */ static int done = 0; /* private data */ static Evas_Object *o_text; /* setup */ static void _setup(void) { Evas_Object *o; Evas_Textblock_Style *st; o = evas_object_textblock_add(evas); o_text = o; st = evas_textblock_style_new(); evas_textblock_style_set (st, "DEFAULT='font=Sans font_size=10 color=#000000 wrap=word'" "br='\n'" "ps='ps'" ); evas_object_textblock_style_set(o, st); evas_textblock_style_free(st); evas_object_textblock_clear(o); evas_object_textblock_text_markup_set (o, "This is a test of auto alignment in Evas" "
" "This text should be left aligned" "\xE2\x80\x8FThis text should be right aligned" "\xE2\x80\x8FThis text should be right aligned
" "Same as this text." "This text should be left aligned
" "\xE2\x80\x8FSame as this text." "

" "The word 'זה' should be the rightmost, 'טקסט' after, and 'בעברית' last
" "in the following text:" "זה טקסט בעברית" "
" "In the next text, the paragraph should be right aligned and the
" "words should appear in the following order: 'דוגמה' first, 'of' second,
" "‎'טקסט' third, 'english' fourth and 'in' fifth, counting from right to left" "דוגמה of טקסט in english." ); evas_object_show(o); done = 0; } /* cleanup */ static void _cleanup(void) { evas_object_del(o_text); } /* loop - do things */ static void _loop(double t, int f) { Evas_Coord x, y, w, h, w0, h0; int i = 0; evas_object_textblock_size_native_get(o_text, &w0, &h0); w = w0; h = h0; w += fabs(sin((double)(f + (i * 13)) / (31.1 * SLOW))) * (w0); x = (win_w / 2) - (w / 2); y = (win_h / 2) - (h0 / 2); evas_object_move(o_text, x, y); evas_object_resize(o_text, w, h); FPS_STD(NAME); } /* prepend special key handlers if interactive (before STD) */ static void _key(char *key) { KEY_STD; } /* template stuff - ignore */ # endif #endif #ifdef UI _ui_menu_item_add(ICON, NAME, FNAME); #endif #ifdef PROTO void FNAME(void); #endif #ifndef PROTO # ifndef UI void FNAME(void) { ui_func_set(_key, _loop); _setup(); } # endif #endif #undef FNAME #undef NAME #undef ICON