#undef FNAME #undef NAME #undef ICON /* metadata */ #define FNAME image_blend_nearest_solid_scaled_start #define NAME "Image Blend Nearest Solid Scaled" #define ICON "blend.png" #ifndef PROTO # ifndef UI # include "main.h" /* standard var */ static int done = 0; /* private data */ static Evas_Object *o_images[OBNUM]; /* setup */ static void _setup(void) { int i; Evas_Object *o; for (i = 0; i < OBNUM; i++) { o = efl_add(EFL_CANVAS_IMAGE_CLASS, evas); o_images[i] = o; efl_file_simple_load(o, build_path("image.png"), NULL); efl_gfx_image_smooth_scale_set(o, 0); efl_gfx_entity_visible_set(o, EINA_TRUE); } done = 0; } /* cleanup */ static void _cleanup(void) { int i; for (i = 0; i < OBNUM; i++) efl_del(o_images[i]); } /* loop - do things */ static void _loop(double t, int f) { int i; Evas_Coord x, y, w, h, w0, h0; for (i = 0; i < OBNUM; i++) { w0 = 80; h0 = 80; w = 5 + ((1.0 + cos((double)(f + (i * 10)) / (7.4 * SLOW) )) * w0 * 2); h = 5 + ((1.0 + sin((double)(f + (i * 19)) / (12.6 * SLOW) )) * h0 * 2); x = (win_w / 2) - (w / 2); x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w0 / 2); y = (win_h / 2) - (h / 2); y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h0 / 2); efl_gfx_entity_position_set(o_images[i], EINA_POSITION2D(x, y)); efl_gfx_entity_size_set(o_images[i], EINA_SIZE2D(w, h)); efl_gfx_fill_set(o_images[i], EINA_RECT(0, 0, w, h)); } FPS_STD(NAME); } /* prepend special key handlers if interactive (before STD) */ static void _key(const char *key) { KEY_STD; } /* template stuff - ignore */ # endif #endif #ifdef UI _ui_menu_item_add(ICON, NAME, FNAME); #endif #ifdef PROTO void FNAME(void); #endif #ifndef PROTO # ifndef UI void FNAME(void) { ui_func_set(_key, _loop); _setup(); } # endif #endif #undef FNAME #undef NAME #undef ICON