#ifdef HAVE_CONFIG_H # include #endif #include "Eo.h" #include "Evas.h" #include "Eo.hh" #include "Eina.hh" #include "Evas.hh" #include "main.h" #define EXPEDITE_CXX_TEST_IMPL #include "proxy_text_fixed_capi.h" /* standard var */ static int done = 0; /* private data */ static efl::eina::list texts; inline Evas_Text_Style_Type operator++(Evas_Text_Style_Type const& x) { int val = static_cast(x); return static_cast(val++); } /* setup */ static void _setup(void) { #if 0 Evas_Object *o,*s; Evas_Text_Style_Type st, i; st = EVAS_TEXT_STYLE_SHADOW; for (i = 0; st <= EVAS_TEXT_STYLE_FAR_SOFT_SHADOW; i++) { o = eo_add(EVAS_TEXT_CLASS, G_evas); o_texts[i] = o; efl_text_properties_font_set("Vera-Bold", 20); efl_text_set("This is a test string"); evas_obj_text_style_set(st); evas_obj_color_set(255, 255, 255, 255); evas_obj_text_shadow_color_set(0, 0, 0, 24); evas_obj_text_glow_color_set(100, 80, 40, 100); evas_obj_text_glow2_color_set(50, 10, 5, 50); evas_obj_text_outline_color_set(0, 0, 0, 255); evas_obj_visibility_set(true); st++; } st = i; for ( ; i < OBNUM ; i ++) { s = o_texts[i % st]; o = eo_add(EVAS_IMAGE_CLASS, G_evas); o_texts[i] = o; eo_do(o, evas_obj_image_source_set(s)); /* FIXME s == NULL*/ int w,h; eo_do(s, evas_obj_size_get(&w, &h)); eo_do(o, evas_obj_size_set(w, h), evas_obj_image_fill_set(0, 0, w, h), evas_obj_visibility_set(EINA_TRUE)); } done = 0; #endif // XXX } /* cleanup */ static void _cleanup(void) { texts.clear(); } /* loop - do things */ static void _loop(double t, int f) { #if 0 int i; Evas_Coord x, y, w, h; for (i = 0; i < OBNUM; i++) { eo_do(o_texts[i], evas_obj_size_get(&w, &h)); x = (win_w / 2) - (w / 2); x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2); y = (win_h / 2) - (h / 2); y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (w / 2); eo_do(o_texts[i], evas_obj_position_set(x, y)); } FPS_STD(NAME); #endif // XXX FPS_STD(NAME); } /* prepend special key handlers if interactive (before STD) */ static void _key(char *key) { KEY_STD; } extern "C" void FNAME(void) { ui_func_set(_key, _loop); _setup(); }