expedite/src/bin/image_blend_smooth_same_sca...

105 lines
1.7 KiB
C

#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME image_blend_smooth_same_scaled_start
#define NAME "Image Blend Smooth Same Scaled"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[OBNUM];
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o;
for (i = 0; i < OBNUM; i++)
{
o = evas_object_image_add(evas);
o_images[i] = o;
evas_object_image_file_set(o, build_path("logo.png"), NULL);
evas_object_image_smooth_scale_set(o, 1);
evas_object_show(o);
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h, w0, h0;
for (i = 0; i < OBNUM; i++)
{
w0 = 80;
h0 = 80;
w = 40 + ((i % 3) * (w0 / 2));
h = 40 + ((i % 3) * (h0 / 2));
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w0 / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h0 / 2);
evas_object_move(o_images[i], x, y);
evas_object_resize(o_images[i], w, h);
evas_object_image_fill_set(o_images[i], 0, 0, w, h);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON