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151 lines
3.1 KiB
151 lines
3.1 KiB
#undef FNAME |
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#undef NAME |
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#undef ICON |
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/* metadata */ |
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#define FNAME poly_blend_start |
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#define NAME "Polygon Blend" |
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#define ICON "flower.png" |
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#ifndef PROTO |
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# ifndef UI |
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# include "main.h" |
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/* standard var */ |
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static int done = 0; |
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/* private data */ |
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static Evas_Object *o_images[OBNUM]; |
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static void |
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poly(Evas_Object *o, int type, Evas_Coord x, Evas_Coord y) |
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{ |
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evas_object_polygon_points_clear(o); |
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switch (type % 4) |
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{ |
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case 0: /* triangle */ |
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evas_object_polygon_point_add(o, x + 50 , y + 0); |
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evas_object_polygon_point_add(o, x + 100, y + 100); |
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evas_object_polygon_point_add(o, x + 0 , y + 100); |
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break; |
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case 1: /* square */ |
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evas_object_polygon_point_add(o, x + 0 , y + 0); |
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evas_object_polygon_point_add(o, x + 100, y + 0); |
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evas_object_polygon_point_add(o, x + 100, y + 100); |
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evas_object_polygon_point_add(o, x + 0 , y + 100); |
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break; |
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case 2: /* hex */ |
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evas_object_polygon_point_add(o, x + 50 , y + 0); |
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evas_object_polygon_point_add(o, x + 100, y + 30); |
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evas_object_polygon_point_add(o, x + 100, y + 70); |
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evas_object_polygon_point_add(o, x + 50 , y + 100); |
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evas_object_polygon_point_add(o, x + 0 , y + 70); |
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evas_object_polygon_point_add(o, x + 0 , y + 30); |
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break; |
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case 3: /* star */ |
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evas_object_polygon_point_add(o, x + 50 , y + 0); |
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evas_object_polygon_point_add(o, x + 60 , y + 40); |
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evas_object_polygon_point_add(o, x + 90 , y + 30); |
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evas_object_polygon_point_add(o, x + 70 , y + 60); |
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evas_object_polygon_point_add(o, x + 90 , y + 100); |
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evas_object_polygon_point_add(o, x + 50 , y + 70); |
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evas_object_polygon_point_add(o, x + 10 , y + 100); |
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evas_object_polygon_point_add(o, x + 30 , y + 60); |
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evas_object_polygon_point_add(o, x + 10 , y + 30); |
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evas_object_polygon_point_add(o, x + 40 , y + 40); |
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break; |
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default: |
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break; |
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} |
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} |
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/* setup */ |
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static void _setup(void) |
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{ |
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int i; |
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Evas_Object *o; |
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srnd(); |
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for (i = 0; i < OBNUM; i++) |
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{ |
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int r, g, b, a; |
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o = evas_object_polygon_add(evas); |
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o_images[i] = o; |
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a = (rnd()&0xff) / 2; |
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r = ((rnd()&0xff) * a) / 255; |
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g = ((rnd()&0xff) * a) / 255; |
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b = ((rnd()&0xff) * a) / 255; |
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evas_object_color_set(o, r, g, b, a); |
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poly(o, i, 0, 0); |
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evas_object_show(o); |
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} |
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done = 0; |
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} |
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/* cleanup */ |
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static void _cleanup(void) |
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{ |
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int i; |
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for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]); |
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} |
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/* loop - do things */ |
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static void _loop(double t, int f) |
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{ |
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int i; |
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Evas_Coord x, y, w, h; |
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Evas_Object *o; |
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for (i = 0; i < OBNUM; i++) |
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{ |
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o = o_images[i]; |
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evas_object_geometry_get(o, NULL, NULL, &w, &h); |
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x = (win_w / 2) - (w / 2); |
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x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (win_w / 4); |
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y = (win_h / 2) - (h / 2); |
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y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (win_h / 4); |
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poly(o, i, x, y); |
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} |
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FPS_STD(NAME); |
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} |
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/* prepend special key handlers if interactive (before STD) */ |
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static void _key(char *key) |
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{ |
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KEY_STD; |
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} |
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/* template stuff - ignore */ |
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# endif |
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#endif |
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#ifdef UI |
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_ui_menu_item_add(ICON, NAME, FNAME); |
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#endif |
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#ifdef PROTO |
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void FNAME(void); |
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#endif |
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#ifndef PROTO |
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# ifndef UI |
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void FNAME(void) |
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{ |
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ui_func_set(_key, _loop); |
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_setup(); |
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} |
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# endif |
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#endif |
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#undef FNAME |
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#undef NAME |
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#undef ICON
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