144 lines
3.4 KiB
C
144 lines
3.4 KiB
C
#undef FNAME
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#undef NAME
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#undef ICON
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/* metadata */
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#define FNAME vg_scaled_start
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#define NAME "VG Scaled"
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#define ICON "vector.png"
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#ifndef PROTO
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# ifndef UI
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# include "main.h"
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/* standard var */
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static int done = 0;
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/* private data */
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static Eo *o_objects[OBNUM], *o_shapes[OBNUM], *o_gradient[OBNUM];
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static const Efl_Gfx_Gradient_Stop stops[3] = {
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{ 0, 255, 0, 0, 255 },
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{ 0.5, 0, 255, 0, 255 },
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{ 1, 0, 0, 255, 255 }
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};
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/* setup
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* Creating Evas Objects, each holds a vector shape.
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* Then start moving these Evas Objects. */
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static void _setup(void)
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{
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unsigned int i;
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for (i = 0; i < OBNUM; i++)
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{
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Efl_VG *root, *gradient, *rect;
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Eo *vector;
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double w = 70, h = 70, stroke_w = 3;
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vector = eo_add(EVAS_VG_CLASS, evas);
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o_objects[i] = vector;
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efl_gfx_size_set(vector, w + stroke_w * 2, h + stroke_w * 2);
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efl_gfx_position_set(vector, 0, 0);
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efl_gfx_visible_set(vector, EINA_TRUE);
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root = evas_obj_vg_root_node_get(vector);
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o_gradient[i] = gradient = eo_add(EFL_VG_GRADIENT_LINEAR_CLASS, NULL);
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efl_gfx_gradient_stop_set(gradient, stops, 3);
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efl_gfx_gradient_spread_set(gradient, EFL_GFX_GRADIENT_SPREAD_REFLECT);
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efl_gfx_gradient_linear_start_set(gradient, 10, 10);
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efl_gfx_gradient_linear_end_set(gradient, 50, 50);
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o_shapes[i] = rect = eo_add(EFL_VG_SHAPE_CLASS, root);
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efl_gfx_shape_append_rect(rect, 0 + stroke_w, 0 + stroke_w, w, h, 10, 10);
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efl_vg_shape_fill_set(rect, gradient);
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efl_gfx_shape_stroke_width_set(rect, stroke_w);
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efl_gfx_shape_stroke_color_set(rect, 128, 0, 128, 128);
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efl_gfx_shape_stroke_join_set(rect, EFL_GFX_JOIN_ROUND);
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}
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done = 0;
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}
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/* cleanup */
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static void _cleanup(void)
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{
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unsigned int i;
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for (i = 0; i < OBNUM; i++)
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{
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eo_unref(o_objects[i]);
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o_objects[i] = NULL;
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}
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}
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/* loop - do things */
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static void _loop(double t, int f)
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{
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int i;
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Evas_Coord x, y, w, h, w0 = 70, h0 = 70;
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double stroke_w = 3;
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for (i = 0; i < OBNUM; i++)
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{
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w = 5 + ((1.0 + cos((double)(f + (i * 10)) / (7.4 * SLOW) )) * w0 * 2);
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h = 5 + ((1.0 + sin((double)(f + (i * 19)) / (12.6 * SLOW) )) * h0 * 2);
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x = (win_w / 2) - (w / 2);
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x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w0 / 2);
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y = (win_h / 2) - (h / 2);
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y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h0 / 2);
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efl_gfx_position_set(o_objects[i], x, y);
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efl_gfx_size_set(o_objects[i], w + stroke_w * 2, h + stroke_w * 2);
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efl_gfx_fill_set(o_objects[i], 0, 0, w, h);
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efl_gfx_shape_reset(o_shapes[i]);
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efl_gfx_shape_append_rect(o_shapes[i], 0 + stroke_w, 0 + stroke_w, w, h, 10, 10);
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efl_vg_shape_fill_set(o_shapes[i], o_gradient[i]);
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efl_gfx_shape_stroke_width_set(o_shapes[i], stroke_w);
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efl_gfx_shape_stroke_color_set(o_shapes[i], 128, 0, 128, 128);
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efl_gfx_shape_stroke_join_set(o_shapes[i], EFL_GFX_JOIN_ROUND);
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}
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FPS_STD(NAME);
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}
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/* prepend special key handlers if interactive (before STD) */
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static void _key(char *key)
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{
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KEY_STD;
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}
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/* template stuff - ignore */
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# endif
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#endif
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#ifdef UI
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_ui_menu_item_add(ICON, NAME, FNAME);
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#endif
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#ifdef PROTO
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void FNAME(void);
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#endif
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#ifndef PROTO
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# ifndef UI
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void FNAME(void)
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{
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ui_func_set(_key, _loop);
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_setup();
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}
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# endif
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#endif
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#undef FNAME
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#undef NAME
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#undef ICON
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