expedite/src/bin/proxy_image_clipped.c

125 lines
2.5 KiB
C

#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME image_blend_clipped_proxy_start
#define NAME "Image Blend Clipped Proxy"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[OBNUM * 2];
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o,*src;
o = efl_add(EFL_CANVAS_IMAGE_CLASS, evas);
efl_file_simple_load(o, build_path("logo.png"), NULL);
efl_gfx_fill_set(o, EINA_RECT(0, 0, 120, 160));
efl_gfx_entity_size_set(o, EINA_SIZE2D(120, 160));
efl_gfx_entity_visible_set(o, EINA_TRUE);
src = o;
o_images[0] = src;
for (i = 1; i < OBNUM; i += 2)
{
Eo *clip;
o = efl_add(EFL_CANVAS_PROXY_CLASS, evas);
o_images[i] = o;
efl_canvas_proxy_source_set(o, src);
efl_gfx_entity_size_set(o, EINA_SIZE2D(120, 160));
efl_gfx_fill_set(o, EINA_RECT(0, 0, 120, 160));
efl_gfx_entity_visible_set(o, EINA_TRUE);
clip = efl_add(EFL_CANVAS_RECTANGLE_CLASS, evas);
o_images[i + 1] = clip;
efl_canvas_object_clipper_set(o, clip);
efl_gfx_entity_size_set(clip, EINA_SIZE2D(120, 80));
efl_canvas_object_has_fixed_size_set(o, 1);
efl_gfx_entity_visible_set(clip, EINA_TRUE);
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < OBNUM * 2; i++) efl_del(o_images[i]);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h;
for (i = 0; i < OBNUM * 2; i++)
{
w = 120;
h = 160;
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
efl_gfx_entity_position_set(o_images[i], EINA_POSITION2D(x, y));
if (i < 1) continue;
i++;
if ((i - 1) % 4)
efl_gfx_entity_position_set(o_images[i], EINA_POSITION2D(x, y + h / 2));
else
efl_gfx_entity_position_set(o_images[i], EINA_POSITION2D(x, y));
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(const char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop, _setup);
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON