expedite/src/bin/image_data_ycbcr601pl.c

141 lines
2.4 KiB
C

#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME image_data_ycbcr601pl_start
#define NAME "Image Data YCbCr 601 Pointer List"
#define ICON "mushroom.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[1];
static unsigned char *yp = NULL, *up = NULL, *vp = NULL;
/* setup */
static void _setup(void)
{
int i, y;
FILE *f;
unsigned char **data, **lp;
Evas_Object *o;
for (i = 0; i < 1; i++)
{
o = evas_object_image_add(evas);
o_images[i] = o;
evas_object_image_colorspace_set(o, EVAS_COLORSPACE_YCBCR422P601_PL);
evas_object_image_size_set(o, 640, 480);
evas_object_image_alpha_set(o, 0);
evas_object_image_fill_set(o, 0, 0, 640, 480);
evas_object_resize(o, 640, 480);
evas_object_show(o);
yp = malloc(640 * 480);
up = malloc(320 * 240);
vp = malloc(320 * 240);
f = fopen(build_path("tp.yuv"), "rb");
if (f)
{
fread(yp, 640 * 480, 1, f);
fread(up, 320 * 240, 1, f);
fread(vp, 320 * 240, 1, f);
fclose(f);
}
data = evas_object_image_data_get(o_images[i], 1);
lp = data;
for (y = 0; y < 480; y++)
{
*lp = yp + (y * 640);
lp++;
}
for (y = 0; y < 240; y++)
{
*lp = up + (y * 320);
lp++;
}
for (y = 0; y < 240; y++)
{
*lp = vp + (y * 320);
lp++;
}
evas_object_image_data_set(o_images[i], data);
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < 1; i++) evas_object_del(o_images[i]);
free(yp);
free(up);
free(vp);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h;
for (i = 0; i < 1; i++)
{
w = 640;
h = 480;
x = (win_w / 2) - (w / 2);
y = (win_h / 2) - (h / 2);
evas_object_move(o_images[i], x, y);
evas_object_resize(o_images[i], w, h);
evas_object_image_fill_set(o_images[i], 0, 0, w, h);
evas_object_image_data_update_add(o_images[i], 0, 0, 640, 480);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON