expedite/src/bin/image_data_argb.c

134 lines
2.6 KiB
C

#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME image_data_argb_start
#define NAME "Image Data ARGB"
#define ICON "data.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[1];
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o;
void *pixels;
pixels = malloc(sizeof (int) * 640 * 480);
for (i = 0; i < 1; i++)
{
o = eo_add(EFL_CANVAS_IMAGE_CLASS, evas);
o_images[i] = o;
efl_image_content_hint_set(o, EVAS_IMAGE_CONTENT_HINT_DYNAMIC);
efl_gfx_buffer_alpha_set(o, 0);
efl_gfx_fill_set(o, 0, 0, 640, 480);
efl_gfx_size_set(o, 640, 480);
efl_gfx_visible_set(o, EINA_TRUE);
efl_gfx_buffer_copy_set(o_images[i], pixels, 640, 480, 640 * sizeof (int), EFL_GFX_COLORSPACE_ARGB8888);
}
free(pixels);
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < 1; i++) eo_del(o_images[i]);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i, st;
Evas_Coord x, y, w, h;
for (i = 0; i < 1; i++)
{
unsigned int *data, *p;
int length;
w = 640;
h = 480;
x = (win_w / 2) - (w / 2);
y = (win_h / 2) - (h / 2);
efl_gfx_position_set(o_images[i], x, y);
efl_gfx_size_set(o_images[i], w, h);
efl_gfx_fill_set(o_images[i], 0, 0, w, h);
data = efl_gfx_buffer_map(o_images[i], &length,
EFL_GFX_BUFFER_ACCESS_MODE_WRITE,
0, 0, 0, 0, EFL_GFX_COLORSPACE_ARGB8888,
&st);
if (!data)
{
fprintf(stderr, "ERROR: Failed to map image!\n");
continue;
}
st = st >> 2;
p = data;
for (y = 0; y < h; y++)
{
for (x = 0; x < w; x++)
{
*p = ((((x * y) + f) << 8) ^ (x - y - f)) | 0xff000000;
p++;
}
p += (st - w);
}
efl_gfx_buffer_unmap(o_images[i], data, length);
efl_gfx_buffer_update_add(o_images[i], 0, 0, w, h);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(const char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON