parent
f20c56fe15
commit
0190d16c05
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@ -668,6 +668,48 @@ Evas_Image_Animated_Loop_Hint
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Pingpong
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Pingpong
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.. _Evas_Image_Orient:
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Evas_Image_Orient
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-------------------------------------
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.. data:: EVAS_IMAGE_ORIENT_NONE
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No orientation change
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.. data:: EVAS_IMAGE_ORIENT_0
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No orientation change
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.. data:: EVAS_IMAGE_ORIENT_90
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Orient 90 degrees clockwise
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.. data:: EVAS_IMAGE_ORIENT_180
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Orient 180 degrees clockwise
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.. data:: EVAS_IMAGE_ORIENT_270
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Rotate 90 degrees counter-clockwise (i.e. 270 degrees clockwise)
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.. data:: EVAS_IMAGE_FLIP_HORIZONTAL
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Flip image horizontally
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.. data:: EVAS_IMAGE_FLIP_VERTICAL
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Flip image vertically
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.. data:: EVAS_IMAGE_FLIP_TRANSVERSE
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Flip image along the y = (width - x) line (bottom-left to top-right)
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.. data:: EVAS_IMAGE_ORIENT
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Flip image along the y = x line (top-left to bottom-right)
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.. _Evas_Engine_Render_Mode:
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.. _Evas_Engine_Render_Mode:
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Evas_Engine_Render_Mode
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Evas_Engine_Render_Mode
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@ -903,6 +903,27 @@ cdef class Image(Object):
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def load_orientation_get(self):
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def load_orientation_get(self):
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return bool(evas_object_image_load_orientation_get(self.obj))
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return bool(evas_object_image_load_orientation_get(self.obj))
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property orient:
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"""The image orientation.
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This allows to rotate or flip the image.
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:type: Evas_Image_Orient
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.. versionadded:: 1.14
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"""
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def __set__(self, value):
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evas_object_image_orient_set(self.obj, <Evas_Image_Orient>value)
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def __get__(self):
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return evas_object_image_orient_get(self.obj)
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def orient_set(self, orient):
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evas_object_image_orient_set(self.obj, <Evas_Image_Orient>orient)
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def orient_get(self):
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return evas_object_image_orient_get(self.obj)
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property colorspace:
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property colorspace:
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"""The colorspace of image data (pixels).
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"""The colorspace of image data (pixels).
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@ -1,10 +1,15 @@
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#!/usr/bin/env python
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#!/usr/bin/env python
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# encoding: utf-8
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# encoding: utf-8
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from efl.evas import Rectangle, Line, Text, Polygon
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import os
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from efl.evas import Rectangle, Line, Text, Polygon, FilledImage, \
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EVAS_IMAGE_ORIENT_180
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from efl import elementary
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from efl import elementary
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from efl.elementary.window import StandardWindow
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from efl.elementary.window import StandardWindow
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img_path = os.path.join(os.path.dirname(os.path.abspath(__file__)), "images")
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ic_file = os.path.join(img_path, "logo.png")
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def events_cb1(rect, event_name):
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def events_cb1(rect, event_name):
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print(event_name + " No data for event")
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print(event_name + " No data for event")
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@ -33,6 +38,10 @@ def core_evas_objects_clicked(obj, item=None):
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poly.point_add(20,30)
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poly.point_add(20,30)
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poly.show()
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poly.show()
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image = FilledImage(win.evas, file=ic_file, size=(50,70), pos=(120,70))
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image.orient = EVAS_IMAGE_ORIENT_180
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image.show()
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win.resize(320, 320)
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win.resize(320, 320)
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win.show()
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win.show()
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@ -243,6 +243,19 @@ cdef extern from "Evas.h":
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ctypedef enum Evas_Image_Animated_Loop_Hint:
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ctypedef enum Evas_Image_Animated_Loop_Hint:
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pass
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pass
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cpdef enum Evas_Image_Orient:
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EVAS_IMAGE_ORIENT_NONE
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EVAS_IMAGE_ORIENT_0
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EVAS_IMAGE_ORIENT_90
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EVAS_IMAGE_ORIENT_180
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EVAS_IMAGE_ORIENT_270
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EVAS_IMAGE_FLIP_HORIZONTAL
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EVAS_IMAGE_FLIP_VERTICAL
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EVAS_IMAGE_FLIP_TRANSPOSE
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EVAS_IMAGE_FLIP_TRANSVERSE
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ctypedef enum Evas_Image_Orient:
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pass
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cpdef enum Evas_Engine_Render_Mode:
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cpdef enum Evas_Engine_Render_Mode:
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EVAS_RENDER_MODE_BLOCKING
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EVAS_RENDER_MODE_BLOCKING
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EVAS_RENDER_MODE_NONBLOCKING
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EVAS_RENDER_MODE_NONBLOCKING
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@ -910,7 +923,8 @@ cdef extern from "Evas.h":
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int evas_object_image_animated_loop_count_get(const Evas_Object *obj)
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int evas_object_image_animated_loop_count_get(const Evas_Object *obj)
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double evas_object_image_animated_frame_duration_get(const Evas_Object *obj, int start_frame, int fram_num)
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double evas_object_image_animated_frame_duration_get(const Evas_Object *obj, int start_frame, int fram_num)
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void evas_object_image_animated_frame_set(Evas_Object *obj, int frame_num)
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void evas_object_image_animated_frame_set(Evas_Object *obj, int frame_num)
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Evas_Image_Orient evas_object_image_orient_get(Evas_Object *obj)
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void evas_object_image_orient_set(Evas_Object *obj, Evas_Image_Orient orient)
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####################################################################
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####################################################################
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# Polygon Object
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# Polygon Object
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