Elementary: Add decorate mode tests for Genlist.

This commit is contained in:
Kai Huuhko 2013-04-15 16:19:56 +00:00
parent 531b4ea3ac
commit 19a2aaf70c
4 changed files with 237 additions and 3 deletions

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@ -1564,6 +1564,8 @@ cdef class GenlistItem(ObjectItem):
active on the item, and will be destroyed after the mode is totally
deactivated from that item.
:type: (unicode **decorate_it_type**, bool **decorate_it_set**)
.. seealso:: :py:attr:`mode` :py:attr:`decorated_item`
"""

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@ -47,7 +47,8 @@ from test_flipselector import flipselector_clicked
from test_floating import floating_clicked
from test_frame import frame_clicked
from test_gengrid import gengrid_clicked
from test_genlist import genlist_clicked, genlist2_clicked, genlist3_clicked, genlist4_clicked, genlist5_clicked
from test_genlist import genlist_clicked, genlist2_clicked, genlist3_clicked, \
genlist4_clicked, genlist5_clicked, genlist10_clicked, genlist15_clicked
from test_grid import grid_clicked
from test_hover import hover_clicked, hover2_clicked
from test_hoversel import hoversel_clicked
@ -164,6 +165,8 @@ items = [
("Genlist Group", genlist3_clicked),
("Genlist Sorted", genlist4_clicked),
("Genlist Iteration", genlist5_clicked),
("Genlist Decorate Item Mode", genlist10_clicked),
("Genlist Decorate All Mode", genlist15_clicked),
("Gengrid", gengrid_clicked),
]),
("Miscellaneous", [

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@ -8,7 +8,7 @@ if sys.version_info < (3,): range = xrange
from efl import evas
from efl import ecore
from efl import elementary
from efl.elementary.window import Window
from efl.elementary.window import Window, StandardWindow
from efl.elementary.background import Background
from efl.elementary.box import Box
from efl.elementary.frame import Frame
@ -16,8 +16,14 @@ from efl.elementary.label import Label
from efl.elementary.button import Button
from efl.elementary.list import List
from efl.elementary.icon import Icon
from efl.elementary.genlist import Genlist, GenlistItem, GenlistItemClass
from efl.elementary.genlist import Genlist, GenlistItem, GenlistItemClass, \
ELM_GENLIST_ITEM_NONE, ELM_OBJECT_SELECT_MODE_ALWAYS, \
ELM_OBJECT_SELECT_MODE_DEFAULT
from efl.elementary.general import cache_all_flush
from efl.elementary.radio import Radio
from efl.elementary.check import Check
from efl.evas import EVAS_HINT_EXPAND, EVAS_HINT_FILL, EVAS_ASPECT_CONTROL_VERTICAL
def gl_text_get(obj, part, item_data):
@ -491,6 +497,227 @@ def genlist5_clicked(obj, item=None):
win.resize(320, 320)
win.show()
mode_type = ["slide", "rotate"]
class ItemClass10(GenlistItemClass):
def text_get(self, obj, part, data):
t = data[0]
if part == "elm.text.mode":
return "Mode # %i" % (t,)
else:
return "Item # %i" % (t,)
def content_get(self, obj, part, data):
ic = Icon(obj)
if part == "elm.swallow.end":
f = "images/bubble.png"
else:
f = "images/logo_small.png"
ic.file = f
ic.size_hint_aspect = EVAS_ASPECT_CONTROL_VERTICAL, 1, 1
return ic
def gl_sel10(it, gl, data):
rd = data[1]
v = rd.value
if v:
it.decorate_mode_set(mode_type[v], True)
def my_gl_mode_right(obj, it, rd):
v = rd.value
if not v:
it.decorate_mode_set(mode_type[v], True)
def my_gl_mode_left(obj, it, rd):
v = rd.value
if not v:
it.decorate_mode_set(mode_type[v], False)
def my_gl_mode_cancel(obj, it, rd):
print("drag")
v = rd.value
glit = obj.decorated_item
if glit:
glit.decorate_mode_set(mode_type[v], False)
def genlist10_clicked(obj, item=None):
win = StandardWindow("genlist-decorate-item-mode", "Genlist Decorate Item Mode");
win.autodel = True
bx = Box(win)
bx.size_hint_weight = EVAS_HINT_EXPAND, EVAS_HINT_EXPAND
win.resize_object_add(bx)
bx.show()
fr = Frame(win)
fr.text = "Decorate Item Mode Type"
bx.pack_end(fr)
fr.show()
bx2 = Box(win)
fr.content = bx2
bx2.show()
rd = Radio(win)
rd.size_hint_weight = EVAS_HINT_EXPAND, EVAS_HINT_EXPAND
rd.state_value = 0
rd.text = "Slide : Sweep genlist items to the right."
rd.show()
bx2.pack_end(rd)
rdg = rd
rd = Radio(win)
rd.size_hint_weight = EVAS_HINT_EXPAND, EVAS_HINT_EXPAND
rd.state_value = 1
rd.text = "Rotate : Click each item."
rd.group_add(rdg)
rd.show()
bx2.pack_end(rd)
gl = Genlist(win)
gl.size_hint_align = EVAS_HINT_FILL, EVAS_HINT_FILL
gl.size_hint_weight = EVAS_HINT_EXPAND, EVAS_HINT_EXPAND
gl.callback_drag_start_right_add(my_gl_mode_right, rdg)
gl.callback_drag_start_left_add(my_gl_mode_left, rdg)
gl.callback_drag_start_up_add(my_gl_mode_cancel, rdg)
gl.callback_drag_start_down_add(my_gl_mode_cancel, rdg)
gl.show()
itc10 = ItemClass10(item_style="default", decorate_item_style="mode")
itc10.state_get = gl_state_get
for i in range(50):
GenlistItem(itc10,
#1000+i,
None,
ELM_GENLIST_ITEM_NONE,
gl_sel10,
(1000+i, rdg)).append_to(gl)
bx.pack_end(gl)
win.size = 520, 520
win.show()
def edit_icon_clicked_cb(ic, item):
# TODO: get the item here
#item.delete()
pass
class ItemClass15(GenlistItemClass):
def text_get(self, obj, part, data):
return "Item #%i" % (data[0])
def content_get(self, obj, part, data):
checked = data[1]
# "edit" EDC layout is like below. each part is swallow part.
# the existing item is swllowed to elm.swallow.edit.content part.
# --------------------------------------------------------------------
# | elm.edit.icon.1 | elm.swallow.decorate.content | elm.edit.icon,2 |
# --------------------------------------------------------------------
if part == "elm.swallow.end":
ic = Icon(obj)
ic.file = "images/bubble.png"
ic.size_hint_aspect = EVAS_ASPECT_CONTROL_VERTICAL, 1, 1
return ic
elif part == "elm.edit.icon.1":
ck = Check(obj)
ck.state = checked
ck.propagate_events = False
ck.show()
return ck
elif part == "elm.edit.icon.2":
icn = Icon(obj)
icn.file = "images/icon_06.png"
icn.propagate_events = False
icn.size_hint_aspect = EVAS_ASPECT_CONTROL_VERTICAL, 1, 1
icn.callback_clicked_add(edit_icon_clicked_cb, obj)
return icn
else:
return
def delete(obj, *args):
print("item deleted.")
def gl15_sel(it, gl, data):
checked = data[1]
if gl.decorate_mode:
if not data[1]:
data[1] = True
else:
data[1] = False
it.update()
def gl15_deco_all_mode(obj, gl):
gl.decorate_mode = True
gl.select_mode = ELM_OBJECT_SELECT_MODE_ALWAYS
def gl15_normal_mode(obj, gl):
gl.decorate_mode = False
gl.select_mode = ELM_OBJECT_SELECT_MODE_DEFAULT
def genlist15_clicked(obj, item=None):
win = StandardWindow("genlist-decorate-all-mode", "Genlist Decorate All Mode")
win.autodel = True
bx = Box(win)
bx.size_hint_weight = EVAS_HINT_EXPAND, EVAS_HINT_EXPAND
win.resize_object_add(bx)
bx.show()
gl = Genlist(win)
gl.size_hint_align = EVAS_HINT_FILL, EVAS_HINT_FILL
gl.size_hint_weight = EVAS_HINT_EXPAND, EVAS_HINT_EXPAND
gl.show()
itc15 = ItemClass15(item_style="default", decorate_all_item_style="edit")
itc15.state_get = gl_state_get
for i in range(100):
ck = Check(gl)
GenlistItem(itc15,
# tits[i], # item data
None, # parent
ELM_GENLIST_ITEM_NONE, # flags
gl15_sel, # func
[i, False], # func data
).append_to(gl)
bx.pack_end(gl)
bx.show()
bx2 = Box(win)
bx2.horizontal = True
bx2.homogeneous = True
bx2.size_hint_weight = EVAS_HINT_EXPAND, 0.0
bx2.size_hint_align = EVAS_HINT_FILL, EVAS_HINT_FILL
bt = Button(win)
bt.text = "Decorate All mode"
bt.callback_clicked_add(gl15_deco_all_mode, gl)
bt.size_hint_align = EVAS_HINT_FILL, EVAS_HINT_FILL
bt.size_hint_weight = EVAS_HINT_EXPAND, 0.0
bx2.pack_end(bt)
bt.show()
bt = Button(win)
bt.text = "Normal mode"
bt.callback_clicked_add(gl15_normal_mode, gl)
bt.size_hint_align = EVAS_HINT_FILL, EVAS_HINT_FILL
bt.size_hint_weight = EVAS_HINT_EXPAND, 0.0
bx2.pack_end(bt)
bt.show()
bx.pack_end(bx2)
bx2.show()
win.size = 520, 520
win.show()
if __name__ == "__main__":
def destroy(obj):
@ -529,6 +756,8 @@ if __name__ == "__main__":
("Genlist Group", genlist3_clicked),
("Genlist Sorted", genlist4_clicked),
("Genlist Iteration", genlist5_clicked),
("Genlist Decorate Item Mode", genlist10_clicked),
("Genlist Decorate All Mode", genlist15_clicked),
]
li = List(win)