320 lines
11 KiB
Cython
320 lines
11 KiB
Cython
# Copyright (C) 2007-2013 various contributors (see AUTHORS)
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#
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# This file is part of Python-EFL.
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#
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# Python-EFL is free software; you can redistribute it and/or
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# modify it under the terms of the GNU Lesser General Public
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# License as published by the Free Software Foundation; either
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# version 2.1 of the License, or (at your option) any later version.
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#
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# Python-EFL is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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# Lesser General Public License for more details.
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#
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# You should have received a copy of the GNU Lesser General Public License
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# along with this Python-EFL. If not, see <http://www.gnu.org/licenses/>.
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#
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"""
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Widget description
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------------------
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.. image:: /images/progressbar-preview.png
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:align: left
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The progress bar is a widget for visually representing the progress
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status of a given job/task.
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A progress bar may be horizontal or vertical. It may display an icon
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besides it, as well as primary and **units** labels. The former is meant
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to label the widget as a whole, while the latter, which is formatted
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with floating point values (and thus accepts a ``printf``-style format
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string, like ``"%1.2f units"``), is meant to label the widget's **progress
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value**. Label, icon and unit strings/objects are **optional** for
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progress bars.
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A progress bar may be **inverted**, in which case it gets its values
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inverted, i.e., high values being on the left or top and low values on
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the right or bottom, for horizontal and vertical modes respectively.
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The **span** of the progress, as set by :py:attr:`span_size`, is its length
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(horizontally or vertically), unless one puts size hints on the widget
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to expand on desired directions, by any container. That length will be
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scaled by the object or applications scaling factor. Applications can
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query the progress bar for its value with :py:attr:`value`.
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This widget emits the following signals, besides the ones sent from
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:py:class:`elementary.layout.Layout`:
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- ``changed`` - when the value is changed
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- ``focused`` - When the progressbar has received focus. (since 1.8)
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- ``unfocused`` - When the progressbar has lost focus. (since 1.8)
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This widget has the following styles:
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- ``"default"``
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- ``"wheel"`` (simple style, no text, no progression, only "pulse"
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effect is available)
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- ``"recording"`` (style with two independent progress indicators)
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Default text parts of the progressbar widget that you can use for are:
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- ``"default"`` - Label of the progressbar
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Default content parts of the progressbar widget that you can use for are:
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- ``"icon"`` - An icon of the progressbar
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Default part names for the "recording" style:
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- ``"elm.cur.progressbar1"`` - The "main" indicator bar
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- ``"elm.cur.progressbar"`` - The "secondary" indicator bar
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"""
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from cpython cimport PyUnicode_AsUTF8String
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from efl.eo cimport _object_mapping_register
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from efl.utils.conversions cimport _ctouni
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from efl.evas cimport Object as evasObject
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from layout_class cimport LayoutClass
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from object cimport Object
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cdef class Progressbar(LayoutClass):
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"""This is the class that actually implements the widget."""
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def __init__(self, evasObject parent, *args, **kwargs):
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self._set_obj(elm_progressbar_add(parent.obj))
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self._set_properties_from_keyword_args(kwargs)
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property pulse_mode:
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"""Whether a given progress bar widget is at "pulsing mode" or not.
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By default, progress bars will display values from the low to high
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value boundaries. There are, though, contexts in which the progress
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of a given task is **unknown**. For such cases, one can set a
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progress bar widget to a "pulsing state", to give the user an idea
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that some computation is being held, but without exact progress
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values. In the default theme, it will animate its bar with the
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contents filling in constantly and back to non-filled, in a loop. To
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start and stop this pulsing animation, one has to explicitly call
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pulse(True) or pulse(False).
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:type: bool
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"""
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def __set__(self, pulse):
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elm_progressbar_pulse_set(self.obj, pulse)
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def __get__(self):
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return bool(elm_progressbar_pulse_get(self.obj))
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def pulse_mode_set(self, state):
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elm_progressbar_pulse_set(self.obj, state)
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def pulse_mode_get(self):
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return bool(elm_progressbar_pulse_get(self.obj))
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def pulse(self, state):
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"""Start (state=True) or stop (state=False) the pulsing animation.
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Note that :py:attr:`pulse_mode` must be enabled for this to work.
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:param state: Whenever to start or stop the pulse animation.
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:type state: bool
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"""
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elm_progressbar_pulse(self.obj, state)
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property value:
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"""The progress value (in percentage) on a given progress bar widget.
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The progress value (**must** be between ``0.0`` and ``1.0``)
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.. note:: If you set a value out of the specified range for ``val``,
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it will be interpreted as the **closest** of the **boundary**
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values in the range.
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:type: float
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"""
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def __get__(self):
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return elm_progressbar_value_get(self.obj)
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def __set__(self, value):
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elm_progressbar_value_set(self.obj, value)
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def value_set(self, value):
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elm_progressbar_value_set(self.obj, value)
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def value_get(self):
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return elm_progressbar_value_get(self.obj)
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def part_value_get(self, part not None):
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""" Get the progress status (in percentage) for the given part.
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This can be used with a progressbar of style: "recording". The recording
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style have two different part that can represent two different progress
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operation on the same progressbar at the same time.
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The default theme provide two parts by default:
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"elm.cur.progressbar" and "elm.cur.progressbar1"
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"""
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if isinstance(part, unicode): part = PyUnicode_AsUTF8String(part)
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return elm_progressbar_part_value_get(self.obj, <const_char *>part)
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def part_value_set(self, part not None, value):
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""" Set the progress status (in percentage) for the given part.
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:see: :py:func:`part_value_get` for more info.
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"""
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if isinstance(part, unicode): part = PyUnicode_AsUTF8String(part)
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elm_progressbar_part_value_set(self.obj, <const_char *>part, value)
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property span_size:
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"""The (exact) length of the bar region of a given progress bar widget.
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This property is the minimum width (when in horizontal mode) or height
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(when in vertical mode) of the actual bar area of the progress bar.
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This in turn affects the object's minimum size. Use this when you're
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not setting other size hints expanding on the given direction (like
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weight and alignment hints) and you would like it to have a specific
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size.
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.. note:: Icon, label and unit text around the object will require their
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own space, which will make the object to actually require more size.
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:type: Evas_Coord (int)
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"""
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def __get__(self):
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return elm_progressbar_span_size_get(self.obj)
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def __set__(self, size):
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elm_progressbar_span_size_set(self.obj, size)
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def span_size_set(self, size):
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elm_progressbar_span_size_set(self.obj, size)
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def span_size_get(self):
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return elm_progressbar_span_size_get(self.obj)
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property unit_format:
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"""The format string for a given progress bar widget's units label.
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If this is set to ``None``, it will make the objects units area to be
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hidden completely. If not, it'll set the **format string** for the
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units label's **text**. The units label is provided a floating point
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value, so the units text is up display at most one floating point
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value. Note that the units label is optional. Use a format string
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such as "%1.2f meters" for example.
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.. note:: The default format string for a progress bar is an integer
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percentage, as in ``"%.0f %%"``.
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:type: string
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"""
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def __get__(self):
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return self.unit_format_get()
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def __set__(self, unit_format):
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self.unit_format_set(unit_format)
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cpdef unit_format_set(self, unit_format):
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if isinstance(unit_format, unicode): unit_format = PyUnicode_AsUTF8String(unit_format)
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elm_progressbar_unit_format_set(self.obj,
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<const_char *>unit_format if unit_format is not None else NULL)
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cpdef unit_format_get(self):
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return _ctouni(elm_progressbar_unit_format_get(self.obj))
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# property unit_format_function:
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# """Set the callback function to format the unit string.
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# :see: :py:attr:`unit_format` for more info on how this works.
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# :type: function
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# """
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# def __set__(self, func not None):
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# pass
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#if not callable(func):
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#raise TypeError("func is not callable")
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#TODO: char * func(double value)
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#elm_progressbar_unit_format_function_set(self.obj, func, NULL)
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property horizontal:
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"""The orientation of a given progress bar widget.
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This property reflects how your progress bar is to be disposed:
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vertically or horizontally.
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:type: bool
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"""
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def __get__(self):
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return bool(elm_progressbar_horizontal_get(self.obj))
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def __set__(self, horizontal):
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elm_progressbar_horizontal_set(self.obj, horizontal)
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def horizontal_set(self, horizontal):
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elm_progressbar_horizontal_set(self.obj, horizontal)
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def horizontal_get(self):
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return bool(elm_progressbar_horizontal_get(self.obj))
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property inverted:
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"""Whether a given progress bar widget's displaying values are
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inverted or not.
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A progress bar may be **inverted**, in which state it gets its values
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inverted, with high values being on the left or top and low values
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on the right or bottom, as opposed to normally have the low values
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on the former and high values on the latter, respectively, for
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horizontal and vertical modes.
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:type: bool
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"""
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def __get__(self):
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return bool(elm_progressbar_inverted_get(self.obj))
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def __set__(self, inverted):
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elm_progressbar_inverted_set(self.obj, inverted)
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def inverted_set(self, inverted):
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elm_progressbar_inverted_set(self.obj, inverted)
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def inverted_get(self):
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return bool(elm_progressbar_inverted_get(self.obj))
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def callback_changed_add(self, func, *args, **kwargs):
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"""When the value is changed."""
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self._callback_add("changed", func, *args, **kwargs)
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def callback_changed_del(self, func):
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self._callback_del("changed", func)
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def callback_focused_add(self, func, *args, **kwargs):
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"""When the progressbar has received focus.
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:since: 1.8
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"""
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self._callback_add("focused", func, *args, **kwargs)
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def callback_focused_del(self, func):
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self._callback_del("focused", func)
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def callback_unfocused_add(self, func, *args, **kwargs):
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"""When the progressbar has lost focus.
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:since: 1.8
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"""
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self._callback_add("unfocused", func, *args, **kwargs)
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def callback_unfocused_del(self, func):
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self._callback_del("unfocused", func)
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_object_mapping_register("elm_progressbar", Progressbar)
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