python-efl/efl/elementary/genlist.pyx

2282 lines
87 KiB
Cython

# Copyright (C) 2007-2013 various contributors (see AUTHORS)
#
# This file is part of Python-EFL.
#
# Python-EFL is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
# Python-EFL is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with this Python-EFL. If not, see <http://www.gnu.org/licenses/>.
"""
.. rubric:: Genlist item types
.. data:: ELM_GENLIST_ITEM_NONE
Simple item
.. data:: ELM_GENLIST_ITEM_TREE
The item may be expanded and have child items
.. data:: ELM_GENLIST_ITEM_GROUP
An index item of a group of items
.. rubric:: Genlist items' field types
.. data:: ELM_GENLIST_ITEM_FIELD_ALL
Match all fields
.. data:: ELM_GENLIST_ITEM_FIELD_TEXT
Match text fields
.. data:: ELM_GENLIST_ITEM_FIELD_CONTENT
Match content fields
.. data:: ELM_GENLIST_ITEM_FIELD_STATE
Match state fields
.. rubric:: Genlist items' scroll-to types
.. data:: ELM_GENLIST_ITEM_SCROLLTO_NONE
No scroll to
.. data:: ELM_GENLIST_ITEM_SCROLLTO_IN
Scroll to the nearest viewport
.. data:: ELM_GENLIST_ITEM_SCROLLTO_TOP
Scroll to the top of viewport
.. data:: ELM_GENLIST_ITEM_SCROLLTO_MIDDLE
Scroll to the middle of viewport
.. rubric:: List sizing
.. data:: ELM_LIST_COMPRESS
The list won't set any of its size hints to inform how a possible container
should resize it.
Then, if it's not created as a "resize object", it might end with zeroed
dimensions. The list will respect the container's geometry and, if any of
its items won't fit into its transverse axis, one won't be able to scroll it
in that direction.
.. data:: ELM_LIST_SCROLL
Default value.
This is the same as ELM_LIST_COMPRESS, with the exception that if any of
its items won't fit into its transverse axis, one will be able to scroll
it in that direction.
.. data:: ELM_LIST_LIMIT
Sets a minimum size hint on the list object, so that containers may
respect it (and resize itself to fit the child properly).
More specifically, a minimum size hint will be set for its transverse
axis, so that the largest item in that direction fits well. This is
naturally bound by the list object's maximum size hints, set externally.
.. data:: ELM_LIST_EXPAND
Besides setting a minimum size on the transverse axis, just like on
ELM_LIST_LIMIT, the list will set a minimum size on the longitudinal
axis, trying to reserve space to all its children to be visible at a time.
This is naturally bound by the list object's maximum size hints, set
externally.
.. rubric:: Selection modes
.. data:: ELM_OBJECT_SELECT_MODE_DEFAULT
Default select mode
.. data:: ELM_OBJECT_SELECT_MODE_ALWAYS
Always select mode
.. data:: ELM_OBJECT_SELECT_MODE_NONE
No select mode
.. data:: ELM_OBJECT_SELECT_MODE_DISPLAY_ONLY
No select mode with no finger size rule
.. rubric:: Scrollbar visibility
.. data:: ELM_SCROLLER_POLICY_AUTO
Show scrollbars as needed
.. data:: ELM_SCROLLER_POLICY_ON
Always show scrollbars
.. data:: ELM_SCROLLER_POLICY_OFF
Never show scrollbars
"""
include "widget_header.pxi"
include "callback_conversions.pxi"
include "tooltips.pxi"
from efl.eo cimport _METHOD_DEPRECATED
from object_item cimport ObjectItem, \
_object_item_to_python, \
elm_object_item_widget_get, \
_object_item_from_python, \
_object_item_list_to_python, \
elm_object_item_data_get
from general cimport strdup
#from efl.evas cimport eina_list_remove_list
from scroller cimport *
cimport enums
import traceback
import logging
ELM_GENLIST_ITEM_NONE = enums.ELM_GENLIST_ITEM_NONE
ELM_GENLIST_ITEM_TREE = enums.ELM_GENLIST_ITEM_TREE
ELM_GENLIST_ITEM_GROUP = enums.ELM_GENLIST_ITEM_GROUP
ELM_GENLIST_ITEM_MAX = enums.ELM_GENLIST_ITEM_MAX
ELM_GENLIST_ITEM_FIELD_ALL = enums.ELM_GENLIST_ITEM_FIELD_ALL
ELM_GENLIST_ITEM_FIELD_TEXT = enums.ELM_GENLIST_ITEM_FIELD_TEXT
ELM_GENLIST_ITEM_FIELD_CONTENT = enums.ELM_GENLIST_ITEM_FIELD_CONTENT
ELM_GENLIST_ITEM_FIELD_STATE = enums.ELM_GENLIST_ITEM_FIELD_STATE
ELM_GENLIST_ITEM_SCROLLTO_NONE = enums.ELM_GENLIST_ITEM_SCROLLTO_NONE
ELM_GENLIST_ITEM_SCROLLTO_IN = enums.ELM_GENLIST_ITEM_SCROLLTO_IN
ELM_GENLIST_ITEM_SCROLLTO_TOP = enums.ELM_GENLIST_ITEM_SCROLLTO_TOP
ELM_GENLIST_ITEM_SCROLLTO_MIDDLE = enums.ELM_GENLIST_ITEM_SCROLLTO_MIDDLE
ELM_LIST_COMPRESS = enums.ELM_LIST_COMPRESS
ELM_LIST_SCROLL = enums.ELM_LIST_SCROLL
ELM_LIST_LIMIT = enums.ELM_LIST_LIMIT
ELM_LIST_EXPAND = enums.ELM_LIST_EXPAND
ELM_OBJECT_SELECT_MODE_DEFAULT = enums.ELM_OBJECT_SELECT_MODE_DEFAULT
ELM_OBJECT_SELECT_MODE_ALWAYS = enums.ELM_OBJECT_SELECT_MODE_ALWAYS
ELM_OBJECT_SELECT_MODE_NONE = enums.ELM_OBJECT_SELECT_MODE_NONE
ELM_OBJECT_SELECT_MODE_DISPLAY_ONLY = enums.ELM_OBJECT_SELECT_MODE_DISPLAY_ONLY
ELM_OBJECT_SELECT_MODE_MAX = enums.ELM_OBJECT_SELECT_MODE_MAX
ELM_SCROLLER_POLICY_AUTO = enums.ELM_SCROLLER_POLICY_AUTO
ELM_SCROLLER_POLICY_ON = enums.ELM_SCROLLER_POLICY_ON
ELM_SCROLLER_POLICY_OFF = enums.ELM_SCROLLER_POLICY_OFF
cdef _py_elm_genlist_item_call(func, Evas_Object *obj, const_char *part, args) with gil:
try:
o = object_from_instance(obj)
return func(o, _ctouni(part), args)
except Exception as e:
traceback.print_exc()
return None
cdef char *_py_elm_genlist_item_text_get(void *data, Evas_Object *obj, const_char *part) with gil:
cdef GenlistItem item = <object>data
cdef object params = item.params
cdef GenlistItemClass itc = params[0]
func = itc._text_get_func
if func is None:
return NULL
ret = _py_elm_genlist_item_call(func, obj, part, params[1])
if ret is not None:
if isinstance(ret, unicode): ret = ret.encode("UTF-8")
return strdup(ret)
else:
return NULL
cdef Evas_Object *_py_elm_genlist_item_content_get(void *data, Evas_Object *obj, const_char *part) with gil:
cdef GenlistItem item = <object>data
cdef object params = item.params
cdef evasObject icon
cdef GenlistItemClass itc = params[0]
func = itc._content_get_func
if func is None:
return NULL
ret = _py_elm_genlist_item_call(func, obj, part, params[1])
if ret is not None:
try:
icon = ret
return icon.obj
except Exception as e:
traceback.print_exc()
return NULL
else:
return NULL
cdef Eina_Bool _py_elm_genlist_item_state_get(void *data, Evas_Object *obj, const_char *part) with gil:
cdef GenlistItem item = <object>data
cdef object params = item.params
cdef GenlistItemClass itc = params[0]
func = itc._state_get_func
if func is None:
return False
ret = _py_elm_genlist_item_call(func, obj, part, params[1])
if ret is not None:
return bool(ret)
else:
return False
cdef void _py_elm_genlist_object_item_del(void *data, Evas_Object *obj) with gil:
cdef GenlistItem item = <object>data
cdef object params
cdef GenlistItemClass itc
if item is None:
return
params = item.params
itc = params[0]
func = itc._del_func
if func is not None:
try:
o = object_from_instance(obj)
func(o, params[1])
except Exception as e:
traceback.print_exc()
item._unset_obj()
Py_DECREF(item)
cdef void _py_elm_genlist_item_func(void *data, Evas_Object *obj, void *event_info) with gil:
cdef GenlistItem item = <object>data
cdef object func = item.params[2]
if func is not None:
try:
o = object_from_instance(obj)
func(item, o, item.params[1])
except Exception as e:
traceback.print_exc()
cdef int _py_elm_genlist_compare_func(const_void *data1, const_void *data2) with gil:
cdef Elm_Object_Item *citem1 = <Elm_Object_Item *>data1
cdef Elm_Object_Item *citem2 = <Elm_Object_Item *>data2
cdef object func
item1 = <GenlistItem>elm_object_item_data_get(citem1)
item2 = <GenlistItem>elm_object_item_data_get(citem2)
func = item1.comparison_func
if func is None:
return 0
ret = func(item1, item2)
if ret is not None:
try:
return ret
except Exception as e:
traceback.print_exc()
return 0
else:
return 0
class GenlistItemsCount(int):
def __new__(cls, Object obj, int count):
return int.__new__(cls, count)
def __init__(self, Object obj, int count):
self.obj = obj
def __call__(self):
_METHOD_DEPRECATED(self.obj, "Use items_count instead.")
return self.obj._items_count()
cdef class GenlistItemClass(object):
"""
Defines the behavior of each list item.
This class should be created and handled to the Genlist itself.
It may be subclassed, in this case the methods :py:func:`text_get()`,
:py:func:`content_get()`, :py:func:`state_get()` and ``delete()`` will
be used.
It may also be instantiated directly, given getters to override as
constructor parameters.
"""
cdef:
Elm_Genlist_Item_Class cls
Elm_Genlist_Item_Class *obj
object _text_get_func
object _content_get_func
object _state_get_func
object _del_func
object _item_style
object _decorate_item_style
object _decorate_all_item_style
def __cinit__(self):
self.obj = &self.cls
self.obj.item_style = NULL
self.obj.decorate_item_style = NULL
self.obj.decorate_all_item_style = NULL
self.obj.func.text_get = _py_elm_genlist_item_text_get
self.obj.func.content_get = _py_elm_genlist_item_content_get
self.obj.func.state_get = _py_elm_genlist_item_state_get
# TODO: Check if the struct member is named del_
self.obj.func.del_ = _py_elm_genlist_object_item_del
def __init__(self, item_style=None, text_get_func=None,
content_get_func=None, state_get_func=None, del_func=None,
decorate_item_style=None, decorate_all_item_style=None):
"""GenlistItemClass constructor.
:param item_style: the string that defines the genlist item
theme to be used. The corresponding edje group will
have this as suffix.
:param text_get_func: if provided will override the
behavior defined by :py:func:`text_get()` in this class. Its
purpose is to return the label string to be used by a
given part and row. This function should have the
signature:
``func(obj, part, item_data) -> str``
:param content_get_func: if provided will override the behavior
defined by :py:func:`content_get()` in this class. Its purpose is
to return the icon object to be used (swalloed) by a
given part and row. This function should have the
signature:
``func(obj, part, item_data) -> obj``
:param state_get_func: if provided will override the
behavior defined by :py:func:`state_get()` in this class. Its
purpose is to return the boolean state to be used by a
given part and row. This function should have the
signature:
``func(obj, part, item_data) -> bool``
:param del_func: if provided will override the behavior
defined by ``delete()`` in this class. Its purpose is to be
called when row is deleted, thus finalizing resouces
and similar. This function should have the signature:
``func(obj, part, item_data) -> str``
.. note:: In all these signatures, 'obj' means Genlist and
'item_data' is the value given to Genlist item append/prepend
methods, it should represent your row model as you want.
"""
#
# Use argument if found, else a function that was defined by child
# class, or finally the fallback function defined in this class.
#
if text_get_func is not None:
if callable(text_get_func):
self._text_get_func = text_get_func
else:
raise TypeError("text_get_func is not callable!")
else:
self._text_get_func = self.text_get
if content_get_func is not None:
if callable(content_get_func):
self._content_get_func = content_get_func
else:
raise TypeError("content_get_func is not callable!")
else:
self._content_get_func = self.content_get
if state_get_func is not None:
if callable(state_get_func):
self._state_get_func = state_get_func
else:
raise TypeError("state_get_func is not callable!")
else:
self._state_get_func = self.state_get
if del_func is not None:
if callable(del_func):
self._del_func = del_func
else:
raise TypeError("del_func is not callable!")
else:
try:
self._del_func = self.delete
except AttributeError:
pass
a1 = item_style
a2 = decorate_item_style
a3 = decorate_all_item_style
if isinstance(a1, unicode): a1 = a1.encode("UTF-8")
if isinstance(a2, unicode): a2 = a2.encode("UTF-8")
if isinstance(a3, unicode): a3 = a3.encode("UTF-8")
self._item_style = a1
self._decorate_item_style = a2
self._decorate_all_item_style = a3
self.obj.item_style = <char *>self._item_style if self._item_style is not None else NULL
self.obj.decorate_item_style = <char *>self._decorate_item_style if self._decorate_item_style is not None else NULL
self.obj.decorate_all_item_style = <char *>self._decorate_all_item_style if self._decorate_all_item_style is not None else NULL
def __str__(self):
return ("%s(item_style=%r, text_get_func=%s, content_get_func=%s, "
"state_get_func=%s, del_func=%s)") % \
(self.__class__.__name__,
_ctouni(self.obj.item_style),
self._text_get_func,
self._content_get_func,
self._state_get_func,
self._del_func)
def __repr__(self):
return ("%s(%#x, refcount=%d, Elm_Genlist_Item_Class=%#x, "
"item_style=%r, text_get_func=%s, content_get_func=%s, "
"state_get_func=%s, del_func=%s)") % \
(self.__class__.__name__,
<unsigned long><void *>self,
PY_REFCOUNT(self),
<unsigned long>&self.obj,
_ctouni(self.obj.item_style),
self._text_get_func,
self._content_get_func,
self._state_get_func,
self._del_func)
property item_style:
"""The style of this item class."""
def __get__(self):
return self._item_style.decode("UTF-8")
def __set__(self, style):
if isinstance(style, unicode): style = style.encode("UTF-8")
self._item_style = style
self.obj.item_style = <char *>style if style is not None else NULL
property decorate_item_style:
"""The decoration style of this item class."""
def __get__(self):
return self._decorate_item_style.decode("UTF-8")
def __set__(self, style):
if isinstance(style, unicode): style = style.encode("UTF-8")
self._decorate_item_style = style
self.obj.decorate_item_style = <char *>style if style is not None else NULL
property decorate_all_item_style:
"""Decorate all style of this item class."""
def __get__(self):
return self._decorate_all_item_style.decode("UTF-8")
def __set__(self, style):
if isinstance(style, unicode): style = style.encode("UTF-8")
self._decorate_all_item_style = style
self.obj.decorate_all_item_style = <char *>style if style is not None else NULL
def text_get(self, evasObject obj, part, item_data):
"""To be called by Genlist for each row to get its label.
:param obj: the Genlist instance
:param part: the part that is being handled.
:param item_data: the value given to genlist append/prepend.
:return: label to be used.
:rtype: str or None
"""
return None
def content_get(self, evasObject obj, part, item_data):
"""To be called by Genlist for each row to get its icon.
:param obj: the Genlist instance
:param part: the part that is being handled.
:param item_data: the value given to genlist append/prepend.
:return: icon object to be used and swallowed.
:rtype: evas Object or None
"""
return None
def state_get(self, evasObject obj, part, item_data):
"""To be called by Genlist for each row to get its state.
:param obj: the Genlist instance
:param part: the part that is being handled.
:param item_data: the value given to genlist append/prepend.
:return: state to be used.
:rtype: bool or None
"""
return False
cdef class GenlistItem(ObjectItem):
"""
An item for the :py:class:`Genlist` widget.
"""
cdef Elm_Genlist_Item_Class *item_class
cdef Elm_Object_Item *parent_item
cdef int flags
cdef Evas_Smart_Cb cb
cdef object comparison_func
def __cinit__(self):
self.item_class = NULL
self.parent_item = NULL
self.flags = 0
self.cb = NULL
def __init__( self,
GenlistItemClass item_class not None,
#TODO: item data separate from data?
GenlistItem parent_item=None,
int flags=ELM_GENLIST_ITEM_NONE,
func=None, *args):
"""Create a new GenlistItem.
:param item_class: a valid instance that defines the
behavior of this row. See :py:class:`GenlistItemClass`.
:param item_data: some data that defines the model of this
row. This value will be given to methods of
``item_class`` such as
:py:func:`GenlistItemClass.text_get()`. It will also be
provided to ``func`` as its last parameter.
:param parent_item: if this is a tree child, then the
parent item must be given here, otherwise it may be
None. The parent must have the flag
``ELM_GENLIST_ITEM_SUBITEMS`` set.
:param flags: defines special behavior of this item:
- ELM_GENLIST_ITEM_NONE = 0
- ELM_GENLIST_ITEM_TREE = 1
- ELM_GENLIST_ITEM_GROUP = 2
:param func: if not None, this must be a callable to be
called back when the item is selected. The function
signature is::
func(item, obj, item_data)
Where ``item`` is the handle, ``obj`` is the Evas object
that represents this item, and ``item_data`` is the
value given as parameter to this function.
"""
self.item_class = item_class.obj
self.parent_item = _object_item_from_python(parent_item) if parent_item is not None else NULL
self.flags = flags
if func is not None:
if not callable(func):
raise TypeError("func is not None or callable")
self.cb = _py_elm_genlist_item_func
if len(args) is 1:
args = args[0]
self.params = (item_class, args, func)
cdef int _set_obj(self, Elm_Object_Item *item, params=None) except 0:
assert self.item == NULL, "Object must be clean"
self.item = item
Py_INCREF(self)
return 1
cdef void _unset_obj(self):
assert self.item != NULL, "Object must wrap something"
self.item = NULL
def __str__(self):
return "%s(item_class=%s, func=%s, item_data=%s)" % \
(self.__class__.__name__,
self.params[0].__class__.__name__,
self.params[2],
self.params[1])
def __repr__(self):
return ("%s(%#x, refcount=%d, Elm_Object_Item=%#x, "
"item_class=%s, func=%s, item_data=%r)") % \
(self.__class__.__name__,
<unsigned long><void*>self,
PY_REFCOUNT(self),
<unsigned long>self.item,
self.params[0].__class__.__name__,
self.params[2],
self.params[1])
def append_to(self, GenlistWidget genlist not None):
"""append_to(Genlist genlist) -> GenlistItem
Append a new item (add as last row) to this genlist.
:param genlist: The Genlist upon which this item is to be appended.
:type genlist: :py:class:`Genlist`
:rtype: :py:class:`GenlistItem`
"""
cdef Elm_Object_Item *item
item = elm_genlist_item_append( genlist.obj,
self.item_class,
<void*>self,
self.parent_item,
<Elm_Genlist_Item_Type>self.flags,
self.cb,
<void*>self)
if item is not NULL:
self._set_obj(item)
return self
else:
Py_DECREF(self)
return None
def prepend_to(self, GenlistWidget genlist not None):
"""prepend_to(Genlist genlist) -> GenlistItem
Prepend a new item (add as first row) to this Genlist.
:param genlist: The Genlist upon which this item is to be prepended.
:type genlist: :py:class:`Genlist`
:rtype: :py:class:`GenlistItem`
"""
cdef Elm_Object_Item *item
item = elm_genlist_item_prepend(genlist.obj,
self.item_class,
<void*>self,
self.parent_item,
<Elm_Genlist_Item_Type>self.flags,
self.cb,
<void*>self)
if item is not NULL:
self._set_obj(item)
return self
else:
Py_DECREF(self)
return None
def insert_before(self, GenlistItem before_item=None):
"""insert_before(GenlistItem before_item=None) -> GenlistItem
Insert a new item (row) before another item in this genlist.
:param before_item: a reference item to use, the new item
will be inserted before it.
:type before_item: :py:class:`GenlistItem`
:rtype: :py:class:`GenlistItem`
"""
cdef Elm_Object_Item *item, *before
genlist = before_item.widget
before = _object_item_from_python(before_item)
item = elm_genlist_item_insert_before( <Evas_Object *>genlist.obj,
self.item_class,
<void*>self,
self.parent_item,
before,
<Elm_Genlist_Item_Type>self.flags,
self.cb,
<void*>self)
if item is not NULL:
self._set_obj(item)
return self
else:
Py_DECREF(self)
return None
def insert_after(self, GenlistItem after_item=None):
"""insert_after(GenlistItem after_item=None) -> GenlistItem
Insert a new item (row) after another item in this genlist.
:param after_item: a reference item to use, the new item
will be inserted after it.
:type after_item: :py:class:`GenlistItem`
:rtype: :py:class:`GenlistItem`
"""
cdef Elm_Object_Item *item, *after
genlist = after_item.widget
after = _object_item_from_python(after_item)
item = elm_genlist_item_insert_after( <Evas_Object *>genlist.obj,
self.item_class,
<void*>self,
self.parent_item,
after,
<Elm_Genlist_Item_Type>self.flags,
self.cb,
<void*>self)
if item is not NULL:
self._set_obj(item)
return self
else:
Py_DECREF(self)
return None
def sorted_insert(self, GenlistWidget genlist not None, comparison_func):
"""sorted_insert(Genlist genlist, comparison_func) -> GenlistItem
Insert a new item into the sorted genlist object
:param genlist: The Genlist object
:type genlist: :py:class:`Genlist`
:param comparison_func: The function called for the sort
:rtype: :py:class:`GenlistItem`
This inserts an item in the genlist based on user defined comparison
function. The two arguments passed to the function are genlist items
to compare.
"""
cdef Elm_Object_Item *item
if comparison_func is not None:
if not callable(comparison_func):
raise TypeError("func is not None or callable")
self.comparison_func = comparison_func
item = elm_genlist_item_sorted_insert( <Evas_Object *>genlist.obj,
self.item_class,
<void*>self,
self.parent_item,
<Elm_Genlist_Item_Type>self.flags,
_py_elm_genlist_compare_func,
self.cb,
<void*>self)
if item is not NULL:
self._set_obj(item)
return self
else:
Py_DECREF(self)
return None
property data:
"""User data for the item."""
def __get__(self):
return self.params[1]
def data_get(self):
return self.params[1]
property next:
"""This returns the item placed after the ``item``, on the container
genlist.
.. seealso:: :py:attr:`prev`
:type: :py:class:`GenlistItem`
"""
def __get__(self):
return _object_item_to_python(elm_genlist_item_next_get(self.item))
def next_get(self):
return _object_item_to_python(elm_genlist_item_next_get(self.item))
property prev:
"""This returns the item placed before the ``item``, on the container
genlist.
.. seealso:: :py:attr:`next`
:type: :py:class:`GenlistItem`
"""
def __get__(self):
return _object_item_to_python(elm_genlist_item_prev_get(self.item))
def prev_get(self):
return _object_item_to_python(elm_genlist_item_prev_get(self.item))
property selected:
"""This sets the selected state of an item. If multi selection is
not enabled on the containing genlist and ``selected`` is ``True``,
any other previously selected items will get unselected in favor of
this new one.
:type: bool
"""
def __get__(self):
return bool(elm_genlist_item_selected_get(self.item))
def __set__(self, selected):
elm_genlist_item_selected_set(self.item, bool(selected))
def selected_set(self, selected):
elm_genlist_item_selected_set(self.item, bool(selected))
def selected_get(self):
return bool(elm_genlist_item_selected_get(self.item))
def show(self, scrollto_type = ELM_GENLIST_ITEM_SCROLLTO_IN):
"""show(int scrollto_type = ELM_GENLIST_ITEM_SCROLLTO_IN)
This causes genlist to jump to the item and show it (by
jumping to that position), if it is not fully visible.
.. seealso:: :py:func:`bring_in()`
"""
elm_genlist_item_show(self.item, scrollto_type)
def bring_in(self, scrollto_type = ELM_GENLIST_ITEM_SCROLLTO_IN):
"""bring_in(int scrollto_type = ELM_GENLIST_ITEM_SCROLLTO_IN)
This causes genlist to jump to the item and show it (by
animatedly scrolling), if it is not fully visible.
This may use animation and take a some time to do so.
.. seealso:: :py:func:`show()`
"""
elm_genlist_item_bring_in(self.item, scrollto_type)
def update(self):
"""update()
This updates an item by calling all the item class functions again
to get the contents, texts and states. Use this when the original
item data has changed and the changes are desired to be reflected.
Use elm_genlist_realized_items_update() to update all already realized
items.
.. seealso:: :py:func:`Genlist.realized_items_update()`
"""
elm_genlist_item_update(self.item)
def item_class_update(self, GenlistItemClass itc not None):
"""This sets another class of the item, changing the way that it is
displayed. After changing the item class, elm_genlist_item_update() is
called on the item.
"""
elm_genlist_item_item_class_update(self.item, itc.obj)
#TODO: def item_class_get(self):
"""This returns the Genlist_Item_Class for the given item. It can be
used to examine the function pointers and item_style.
"""
#return elm_genlist_item_item_class_get(self.item)
property index:
"""Get the index of the item. It is only valid once displayed.
:type: int
"""
def __get__(self):
return elm_genlist_item_index_get(self.item)
def index_get(self):
return elm_genlist_item_index_get(self.item)
def tooltip_text_set(self, text):
"""tooltip_text_set(unicode text)
Set the text to be shown in the tooltip object
Setup the text as tooltip object. The object can have only one
tooltip, so any previous tooltip data is removed.
Internally, this method calls :py:func:`tooltip_content_cb_set`
"""
if isinstance(text, unicode): text = text.encode("UTF-8")
elm_genlist_item_tooltip_text_set(self.item,
<const_char *>text if text is not None else NULL)
def tooltip_content_cb_set(self, func, *args, **kargs):
"""tooltip_content_cb_set(func, *args, **kargs)
Set the content to be shown in the tooltip object
Setup the tooltip to object. The object can have only one tooltip,
so any previews tooltip data is removed. ``func(args,kargs)`` will
be called every time that need show the tooltip and it should return
a valid Evas_Object. This object is then managed fully by tooltip
system and is deleted when the tooltip is gone.
:param func: Function to be create tooltip content, called when
need show tooltip.
"""
if not callable(func):
raise TypeError("func must be callable")
cdef void *cbdata
data = (func, self, args, kargs)
Py_INCREF(data)
cbdata = <void *>data
elm_genlist_item_tooltip_content_cb_set(self.item,
_tooltip_item_content_create,
cbdata,
_tooltip_item_data_del_cb)
def tooltip_unset(self):
"""tooltip_unset()
Unset tooltip from object
Remove tooltip from object. If used the :py:func:`tooltip_text_set`
the internal copy of label will be removed correctly. If used
:py:func:`tooltip_content_cb_set`, the data will be unreferred but
no freed.
"""
elm_genlist_item_tooltip_unset(self.item)
property tooltip_style:
"""Tooltips can have **alternate styles** to be displayed on,
which are defined by the theme set on Elementary. This function
works analogously as elm_object_tooltip_style_set(), but here
applied only to genlist item objects. The default style for
tooltips is ``"default"``.
.. note:: before you set a style you should define a tooltip with
elm_genlist_item_tooltip_content_cb_set() or
elm_genlist_item_tooltip_text_set()
:type: string
"""
def __set__(self, style):
self.tooltip_style_set(style)
def __get__(self):
return self.tooltip_style_get()
cpdef tooltip_style_set(self, style=None):
if isinstance(style, unicode): style = style.encode("UTF-8")
elm_genlist_item_tooltip_style_set(self.item,
<const_char *>style if style is not None else NULL)
cpdef tooltip_style_get(self):
return _ctouni(elm_genlist_item_tooltip_style_get(self.item))
property tooltip_window_mode:
"""This property allows a tooltip to expand beyond its parent window's canvas.
It will instead be limited only by the size of the display.
:type: bool
"""
def __set__(self, disable):
self.tooltip_window_mode_set(disable)
def __get__(self):
return self.tooltip_window_mode_get()
cpdef tooltip_window_mode_set(self, disable):
if not elm_genlist_item_tooltip_window_mode_set(self.item, disable):
raise RuntimeError("Setting tooltip_window_mode failed")
cpdef tooltip_window_mode_get(self):
return bool(elm_genlist_item_tooltip_window_mode_get(self.item))
property cursor:
"""Set the cursor that will be displayed when mouse is over the
item. The item can have only one cursor set to it, so if
this function is called twice for an item, the previous set
will be unset.
"""
def __set__(self, cursor):
self.cursor_set(cursor)
def __get__(self):
return self.cursor_get()
def __del__(self):
self.cursor_unset()
cpdef cursor_set(self, cursor):
if isinstance(cursor, unicode): cursor = cursor.encode("UTF-8")
elm_genlist_item_cursor_set(self.item,
<const_char *>cursor if cursor is not None else NULL)
cpdef cursor_get(self):
return _ctouni(elm_genlist_item_cursor_get(self.item))
cpdef cursor_unset(self):
elm_genlist_item_cursor_unset(self.item)
property cursor_style:
"""Sets a different style for this object cursor.
.. note:: before you set a style you should define a cursor with
elm_genlist_item_cursor_set()
"""
def __set__(self, style):
self.cursor_style_set(style)
def __get__(self):
return self.cursor_style_get()
cpdef cursor_style_set(self, style=None):
if isinstance(style, unicode): style = style.encode("UTF-8")
elm_genlist_item_cursor_style_set(self.item,
<const_char *>style if style is not None else NULL)
cpdef cursor_style_get(self):
return _ctouni(elm_genlist_item_cursor_style_get(self.item))
property cursor_engine_only:
""" Sets cursor engine only usage for this object.
.. note:: before you set engine only usage you should define a
cursor with elm_genlist_item_cursor_set()
"""
def __set__(self, engine_only):
elm_genlist_item_cursor_engine_only_set(self.item, bool(engine_only))
def __get__(self):
return elm_genlist_item_cursor_engine_only_get(self.item)
def cursor_engine_only_set(self, engine_only):
elm_genlist_item_cursor_engine_only_set(self.item, bool(engine_only))
def cursor_engine_only_get(self):
return elm_genlist_item_cursor_engine_only_get(self.item)
property parent:
"""This returns the item that was specified as parent of the item
on elm_genlist_item_append() and insertion related functions.
:type: :py:class:`GenlistItem`
"""
def __get__(self):
return _object_item_to_python(elm_genlist_item_parent_get(self.item))
def parent_get(self):
return _object_item_to_python(elm_genlist_item_parent_get(self.item))
def subitems_clear(self):
"""subitems_clear()
This removes all items that are children (and their descendants)
of the item.
"""
elm_genlist_item_subitems_clear(self.item)
property expanded:
"""This function flags the item of type #ELM_GENLIST_ITEM_TREE as
expanded or not.
The theme will respond to this change visually, and a signal
"expanded" or "contracted" will be sent from the genlist with a
pointer to the item that has been expanded/contracted.
Calling this function won't show or hide any child of this item (if
it is a parent). You must manually delete and create them on the
callbacks of the "expanded" or "contracted" signals.
:type: bool
"""
def __get__(self):
return bool(elm_genlist_item_expanded_get(self.item))
def __set__(self, expanded):
elm_genlist_item_expanded_set(self.item, bool(expanded))
def expanded_set(self, expanded):
elm_genlist_item_expanded_set(self.item, bool(expanded))
def expanded_get(self, ):
return bool(elm_genlist_item_expanded_get(self.item))
property expanded_depth:
"""Get the depth of expanded item.
:type: int
"""
def __get__(self):
return elm_genlist_item_expanded_depth_get(self.item)
def expanded_depth_get(self):
return elm_genlist_item_expanded_depth_get(self.item)
def all_contents_unset(self):
"""all_contents_unset() -> list
This instructs genlist to release references to contents in the
item, meaning that they will no longer be managed by genlist and are
floating "orphans" that can be re-used elsewhere if the user wants to.
"""
cdef Eina_List *lst
elm_genlist_item_all_contents_unset(self.item, &lst)
return _object_item_list_to_python(lst)
def promote(self):
"""promote()
Promote an item to the top of the list
"""
elm_genlist_item_promote(self.item)
def demote(self):
"""demote()
Demote an item to the end of the list
"""
elm_genlist_item_demote(self.item)
def fields_update(self, parts, itf):
"""fields_update(unicode parts, itf)
This updates an item's part by calling item's fetching functions again
to get the contents, texts and states. Use this when the original
item data has changed and the changes are desired to be reflected.
Second parts argument is used for globbing to match '*', '?', and '.'
It can be used at updating multi fields.
Use elm_genlist_realized_items_update() to update an item's all
property.
.. seealso:: :py:func:`update()`
"""
# TODO: itf type?
if isinstance(parts, unicode): parts = parts.encode("UTF-8")
elm_genlist_item_fields_update(self.item,
<const_char *>parts if parts is not None else NULL,
itf)
property decorate_mode:
"""A genlist mode is a different way of selecting an item. Once a
mode is activated on an item, any other selected item is immediately
unselected. This feature provides an easy way of implementing a new
kind of animation for selecting an item, without having to entirely
rewrite the item style theme. However, the elm_genlist_selected_*
API can't be used to get what item is activate for a mode.
The current item style will still be used, but applying a genlist
mode to an item will select it using a different kind of animation.
The current active item for a mode can be found by
elm_genlist_decorated_item_get().
The characteristics of genlist mode are:
- Only one mode can be active at any time, and for only one item.
- Genlist handles deactivating other items when one item is activated.
- A mode is defined in the genlist theme (edc), and more modes can
easily be added.
- A mode style and the genlist item style are different things. They
can be combined to provide a default style to the item, with some
kind of animation for that item when the mode is activated.
When a mode is activated on an item, a new view for that item is
created. The theme of this mode defines the animation that will be
used to transit the item from the old view to the new view. This
second (new) view will be active for that item while the mode is
active on the item, and will be destroyed after the mode is totally
deactivated from that item.
.. seealso:: :py:attr:`mode` :py:attr:`decorated_item`
"""
def __set__(self, value):
decorate_it_type, decorate_it_set = value
self.decorate_mode_set(decorate_it_type, decorate_it_set)
def __get__(self):
return self.decorate_mode_get()
def decorate_mode_set(self, decorate_it_type, decorate_it_set):
a1 = decorate_it_type
if isinstance(a1, unicode): a1 = a1.encode("UTF-8")
elm_genlist_item_decorate_mode_set(self.item,
<const_char *>a1 if a1 is not None else NULL,
decorate_it_set)
def decorate_mode_get(self):
return _ctouni(elm_genlist_item_decorate_mode_get(self.item))
property type:
"""This function returns the item's type. Normally the item's type.
If it failed, return value is ELM_GENLIST_ITEM_MAX
"""
def __get__(self):
cdef Elm_Genlist_Item_Type ittype = elm_genlist_item_type_get(self.item)
return <Elm_Genlist_Item_Type>ittype
def type_get(self):
cdef Elm_Genlist_Item_Type ittype = elm_genlist_item_type_get(self.item)
return <Elm_Genlist_Item_Type>ittype
property flip:
"""The flip state of a given genlist item. Flip mode overrides
current item object. It can be used for on-the-fly item replace.
Flip mode can be used with/without decorate mode.
:type: bool
"""
def __set__(self, flip):
elm_genlist_item_flip_set(self.item, flip)
def __get__(self):
return bool(elm_genlist_item_flip_get(self.item))
def flip_set(self, flip):
elm_genlist_item_flip_set(self.item, flip)
def flip_get(self):
return bool(elm_genlist_item_flip_get(self.item))
property select_mode:
"""Item's select mode. Possible values are:
- ELM_OBJECT_SELECT_MODE_DEFAULT : The item will only call their
selection func and callback when first becoming selected. Any
further clicks will do nothing, unless you set always select mode.
- ELM_OBJECT_SELECT_MODE_ALWAYS : This means that, even if selected,
every click will make the selected callbacks be called.
- ELM_OBJECT_SELECT_MODE_NONE : This will turn off the ability to
select the item entirely and they will neither appear selected
nor call selected callback functions.
- ELM_OBJECT_SELECT_MODE_DISPLAY_ONLY : This will apply
no-finger-size rule with ELM_OBJECT_SELECT_MODE_NONE.
No-finger-size rule makes an item can be smaller than lower
limit. Clickable objects should be bigger than human touch point
device (your finger) for some touch or small screen devices. So
it is enabled, the item can be shrink than predefined
finger-size value. And the item will be updated.
"""
def __set__(self, mode):
elm_genlist_item_select_mode_set(self.item, mode)
def __get__(self):
return elm_genlist_item_select_mode_get(self.item)
def select_mode_set(self, mode):
elm_genlist_item_select_mode_set(self.item, mode)
def select_mode_get(self):
return elm_genlist_item_select_mode_get(self.item)
cdef class GenlistWidget(Object):
"""
This widget aims to have more expansive list than the simple list in
Elementary that could have more flexible items and allow many more
entries while still being fast and low on memory usage. At the same time
it was also made to be able to do tree structures. But the price to pay
is more complexity when it comes to usage. If all you want is a simple
list with icons and a single text, use the normal
:py:class:`elementary.list.List` object.
Genlist has a fairly large API, mostly because it's relatively complex,
trying to be both expansive, powerful and efficient. First we will begin
an overview on the theory behind genlist.
.. rubric:: Genlist item classes - creating items
In order to have the ability to add and delete items on the fly, genlist
implements a class (callback) system where the application provides a
structure with information about that type of item (genlist may contain
multiple different items with different classes, states and styles).
Genlist will call the functions in this struct (methods) when an item is
"realized" (i.e., created dynamically, while the user is scrolling the
grid). All objects will simply be deleted when no longer needed with
evas_object_del(). The #Elm_Genlist_Item_Class structure contains the
following members:
- ``item_style`` - This is a constant string and simply defines the name
of the item style. It **must** be specified and the default should be
``"default".``
- ``decorate_item_style`` - This is a constant string and simply defines
the name of the decorate mode item style. It is used to specify
decorate mode item style. It can be used when you call
elm_genlist_item_decorate_mode_set().
- ``decorate_all_item_style`` - This is a constant string and simply
defines the name of the decorate all item style. It is used to specify
decorate all item style. It can be used to set selection, checking and
deletion mode. This is used when you call
elm_genlist_decorate_mode_set().
- ``func`` - A struct with pointers to functions that will be called when
an item is going to be actually created. All of them receive a ``data``
parameter that will point to the same data passed to
elm_genlist_item_append() and related item creation functions, and an
``obj`` parameter that points to the genlist object itself.
The function pointers inside ``func`` are ``text_get,`` ``content_get,``
``state_get`` and ``del.`` The 3 first functions also receive a ``part``
parameter described below. A brief description of these functions follows:
- ``text_get`` - The ``part`` parameter is the name string of one of the
existing text parts in the Edje group implementing the item's theme.
This function **must** return a strdup'()ed string, as the caller will
free() it when done. See #Elm_Genlist_Item_Text_Get_Cb.
- ``content_get`` - The ``part`` parameter is the name string of one of the
existing (content) swallow parts in the Edje group implementing the
item's theme. It must return ``None``, when no content is desired, or
a valid object handle, otherwise. The object will be deleted by the
genlist on its deletion or when the item is "unrealized". See
#Elm_Genlist_Item_Content_Get_Cb.
- ``func.state_get`` - The ``part`` parameter is the name string of one of
the state parts in the Edje group implementing the item's theme. Return
``False`` for false/off or ``True`` for true/on. Genlists will
emit a signal to its theming Edje object with ``"elm,state,xxx,active"``
and ``"elm"`` as "emission" and "source" arguments, respectively, when
the state is true (the default is false), where ``xxx`` is the name of
the (state) part. See #Elm_Genlist_Item_State_Get_Cb.
- ``func.del`` - This is intended for use when genlist items are deleted,
so any data attached to the item (e.g. its data parameter on creation)
can be deleted. See #Elm_Genlist_Item_Del_Cb.
Available item styles:
- default
- default_style - The text part is a textblock
- double_label
- icon_top_text_bottom
- group_index
- one_icon - Only 1 icon (left) @since 1.1
- end_icon - Only 1 icon (at end/right) @since 1.1
- no_icon - No icon (at end/right) @since 1.1
.. rubric:: Structure of items
An item in a genlist can have 0 or more texts (they can be regular text
or textblock Evas objects - that's up to the style to determine), 0 or
more contents (which are simply objects swallowed into the genlist item's
theming Edje object) and 0 or more **boolean states**, which have the
behavior left to the user to define. The Edje part names for each of
these properties will be looked up, in the theme file for the genlist,
under the Edje (string) data items named ``"labels",`` ``"contents"``
and ``"states",`` respectively. For each of those properties, if more
than one part is provided, they must have names listed separated by
spaces in the data fields. For the default genlist item theme, we have
**one** text part (``"elm.text"),`` **two** content parts
(``"elm.swallow.icon"`` and ``"elm.swallow.end")`` and **no** state parts.
A genlist item may be at one of several styles. Elementary provides one
by default - "default", but this can be extended by system or application
custom themes/overlays/extensions (see @ref Theme "themes" for more
details).
.. rubric:: Editing and Navigating
Items can be added by several calls. All of them return a @ref
Elm_Object_Item handle that is an internal member inside the genlist.
They all take a data parameter that is meant to be used for a handle to
the applications internal data (eg. the struct with the original item
data). The parent parameter is the parent genlist item this belongs to if
it is a tree or an indexed group, and None if there is no parent. The
flags can be a bitmask of #ELM_GENLIST_ITEM_NONE, #ELM_GENLIST_ITEM_TREE
and #ELM_GENLIST_ITEM_GROUP. If #ELM_GENLIST_ITEM_TREE is set then this
item is displayed as an item that is able to expand and have child items.
If #ELM_GENLIST_ITEM_GROUP is set then this item is group index item that
is displayed at the top until the next group comes. The func parameter is
a convenience callback that is called when the item is selected and the
data parameter will be the func_data parameter, ``obj`` be the genlist
object and event_info will be the genlist item.
elm_genlist_item_append() adds an item to the end of the list, or if
there is a parent, to the end of all the child items of the parent.
elm_genlist_item_prepend() is the same but adds to the beginning of
the list or children list. elm_genlist_item_insert_before() inserts at
item before another item and elm_genlist_item_insert_after() inserts after
the indicated item.
The application can clear the list with elm_genlist_clear() which deletes
all the items in the list and elm_object_item_del() will delete a specific
item. elm_genlist_item_subitems_clear() will clear all items that are
children of the indicated parent item.
To help inspect list items you can jump to the item at the top of the list
with elm_genlist_first_item_get() which will return the item pointer, and
similarly elm_genlist_last_item_get() gets the item at the end of the list.
elm_genlist_item_next_get() and elm_genlist_item_prev_get() get the next
and previous items respectively relative to the indicated item. Using
these calls you can walk the entire item list/tree. Note that as a tree
the items are flattened in the list, so elm_genlist_item_parent_get() will
let you know which item is the parent (and thus know how to skip them if
wanted).
.. rubric:: Multi-selection
If the application wants multiple items to be able to be selected,
elm_genlist_multi_select_set() can enable this. If the list is
single-selection only (the default), then elm_genlist_selected_item_get()
will return the selected item, if any, or None if none is selected. If the
list is multi-select then elm_genlist_selected_items_get() will return a
list (that is only valid as long as no items are modified (added, deleted,
selected or unselected)).
.. rubric:: Usage hints
There are also convenience functions. elm_object_item_widget_get() will
return the genlist object the item belongs to. elm_genlist_item_show()
will make the scroller scroll to show that specific item so its visible.
elm_object_item_data_get() returns the data pointer set by the item
creation functions.
If an item changes (state of boolean changes, text or contents change),
then use elm_genlist_item_update() to have genlist update the item with
the new state. Genlist will re-realize the item and thus call the functions
in the _Elm_Genlist_Item_Class for that item.
To programmatically (un)select an item use elm_genlist_item_selected_set().
To get its selected state use elm_genlist_item_selected_get(). Similarly
to expand/contract an item and get its expanded state, use
elm_genlist_item_expanded_set() and elm_genlist_item_expanded_get(). And
again to make an item disabled (unable to be selected and appear
differently) use elm_object_item_disabled_set() to set this and
elm_object_item_disabled_get() to get the disabled state.
In general to indicate how the genlist should expand items horizontally to
fill the list area, use elm_genlist_mode_set(). Valid modes are
ELM_LIST_LIMIT, ELM_LIST_COMPRESS and ELM_LIST_SCROLL. The default is
ELM_LIST_SCROLL. This mode means that if items are too wide to fit, the
scroller will scroll horizontally. Otherwise items are expanded to
fill the width of the viewport of the scroller. If it is
ELM_LIST_LIMIT, items will be expanded to the viewport width
if larger than the item, but genlist widget with is
limited to the largest item. D not use ELM_LIST_LIMIT mode with homogenous
mode turned on. ELM_LIST_COMPRESS can be combined with a different style
that uses edjes' ellipsis feature (cutting text off like this: "tex...").
Items will only call their selection func and callback when first becoming
selected. Any further clicks will do nothing, unless you enable always
select with elm_genlist_select_mode_set() as ELM_OBJECT_SELECT_MODE_ALWAYS.
This means even if selected, every click will make the selected callbacks
be called. elm_genlist_select_mode_set() as ELM_OBJECT_SELECT_MODE_NONE will
turn off the ability to select items entirely and they will neither
appear selected nor call selected callback functions.
Remember that you can create new styles and add your own theme augmentation
per application with elm_theme_extension_add(). If you absolutely must
have a specific style that overrides any theme the user or system sets up
you can use elm_theme_overlay_add() to add such a file.
.. rubric:: Implementation
Evas tracks every object you create. Every time it processes an event
(mouse move, down, up etc.) it needs to walk through objects and find out
what event that affects. Even worse every time it renders display updates,
in order to just calculate what to re-draw, it needs to walk through many
many many objects. Thus, the more objects you keep active, the more
overhead Evas has in just doing its work. It is advisable to keep your
active objects to the minimum working set you need. Also remember that
object creation and deletion carries an overhead, so there is a
middle-ground, which is not easily determined. But don't keep massive lists
of objects you can't see or use. Genlist does this with list objects. It
creates and destroys them dynamically as you scroll around. It groups them
into blocks so it can determine the visibility etc. of a whole block at
once as opposed to having to walk the whole list. This 2-level list allows
for very large numbers of items to be in the list (tests have used up to
2,000,000 items). Also genlist employs a queue for adding items. As items
may be different sizes, every item added needs to be calculated as to its
size and thus this presents a lot of overhead on populating the list, this
genlist employs a queue. Any item added is queued and spooled off over
time, actually appearing some time later, so if your list has many members
you may find it takes a while for them to all appear, with your process
consuming a lot of CPU while it is busy spooling.
Genlist also implements a tree structure, but it does so with callbacks to
the application, with the application filling in tree structures when
requested (allowing for efficient building of a very deep tree that could
even be used for file-management). See the above smart signal callbacks for
details.
.. rubric:: Genlist smart events
Signals that you can add callbacks for are:
- ``"activated"`` - The user has double-clicked or pressed
(enter|return|spacebar) on an item. The ``event_info`` parameter is the
item that was activated.
- ``"clicked,double"`` - The user has double-clicked an item. The
``event_info`` parameter is the item that was double-clicked.
- ``"selected"`` - This is called when a user has made an item selected.
The event_info parameter is the genlist item that was selected.
- ``"unselected"`` - This is called when a user has made an item
unselected. The event_info parameter is the genlist item that was
unselected.
- ``"expanded"`` - This is called when elm_genlist_item_expanded_set() is
called and the item is now meant to be expanded. The event_info
parameter is the genlist item that was indicated to expand. It is the
job of this callback to then fill in the child items.
- ``"contracted"`` - This is called when elm_genlist_item_expanded_set() is
called and the item is now meant to be contracted. The event_info
parameter is the genlist item that was indicated to contract. It is the
job of this callback to then delete the child items.
- ``"expand,request"`` - This is called when a user has indicated they want
to expand a tree branch item. The callback should decide if the item can
expand (has any children) and then call elm_genlist_item_expanded_set()
appropriately to set the state. The event_info parameter is the genlist
item that was indicated to expand.
- ``"contract,request"`` - This is called when a user has indicated they
want to contract a tree branch item. The callback should decide if the
item can contract (has any children) and then call
elm_genlist_item_expanded_set() appropriately to set the state. The
event_info parameter is the genlist item that was indicated to contract.
- ``"realized"`` - This is called when the item in the list is created as a
real evas object. event_info parameter is the genlist item that was
created.
- ``"unrealized"`` - This is called just before an item is unrealized.
After this call content objects provided will be deleted and the item
object itself delete or be put into a floating cache.
- ``"drag,start,up"`` - This is called when the item in the list has been
dragged (not scrolled) up.
- ``"drag,start,down"`` - This is called when the item in the list has been
dragged (not scrolled) down.
- ``"drag,start,left"`` - This is called when the item in the list has been
dragged (not scrolled) left.
- ``"drag,start,right"`` - This is called when the item in the list has
been dragged (not scrolled) right.
- ``"drag,stop"`` - This is called when the item in the list has stopped
being dragged.
- ``"drag"`` - This is called when the item in the list is being dragged.
- ``"longpressed"`` - This is called when the item is pressed for a certain
amount of time. By default it's 1 second. The event_info parameter is the
longpressed genlist item.
- ``"scroll,anim,start"`` - This is called when scrolling animation has
started.
- ``"scroll,anim,stop"`` - This is called when scrolling animation has
stopped.
- ``"scroll,drag,start"`` - This is called when dragging the content has
started.
- ``"scroll,drag,stop"`` - This is called when dragging the content has
stopped.
- ``"edge,top"`` - This is called when the genlist is scrolled until
the top edge.
- ``"edge,bottom"`` - This is called when the genlist is scrolled
until the bottom edge.
- ``"edge,left"`` - This is called when the genlist is scrolled
until the left edge.
- ``"edge,right"`` - This is called when the genlist is scrolled
until the right edge.
- ``"multi,swipe,left"`` - This is called when the genlist is multi-touch
swiped left.
- ``"multi,swipe,right"`` - This is called when the genlist is multi-touch
swiped right.
- ``"multi,swipe,up"`` - This is called when the genlist is multi-touch
swiped up.
- ``"multi,swipe,down"`` - This is called when the genlist is multi-touch
swiped down.
- ``"multi,pinch,out"`` - This is called when the genlist is multi-touch
pinched out.
- ``multi,pinch,in"`` - This is called when the genlist is multi-touch
pinched in.
- ``"swipe"`` - This is called when the genlist is swiped.
- ``"moved"`` - This is called when a genlist item is moved in reorder mode.
- ``"moved,after"`` - This is called when a genlist item is moved after
another item in reorder mode. The event_info parameter is the reordered
item. To get the relative previous item, use elm_genlist_item_prev_get().
This signal is called along with "moved" signal.
- ``"moved,before"`` - This is called when a genlist item is moved before
another item in reorder mode. The event_info parameter is the reordered
item. To get the relative previous item, use elm_genlist_item_next_get().
This signal is called along with "moved" signal.
- ``"language,changed"`` - This is called when the program's language is
changed.
- ``"tree,effect,finished"`` - This is called when a genlist tree effect
is finished.
"""
def __init__(self, evasObject parent not None):
self._set_obj(elm_genlist_add(parent.obj))
def clear(self):
"""clear()
Remove all items from a given genlist widget.
"""
elm_genlist_clear(self.obj)
property multi_select:
"""This enables (``True``) or disables (``False``) multi-selection in
the list. This allows more than 1 item to be selected. To retrieve
the list of selected items, use elm_genlist_selected_items_get().
:type: bool
"""
def __set__(self, multi):
elm_genlist_multi_select_set(self.obj, bool(multi))
def __get__(self):
return bool(elm_genlist_multi_select_get(self.obj))
def multi_select_set(self, multi):
elm_genlist_multi_select_set(self.obj, bool(multi))
def multi_select_get(self):
return bool(elm_genlist_multi_select_get(self.obj))
property mode:
"""This sets the mode used for sizing items horizontally. Valid modes
are #ELM_LIST_LIMIT, #ELM_LIST_SCROLL, and #ELM_LIST_COMPRESS. The
default is ELM_LIST_SCROLL. This mode means that if items are too
wide to fit, the scroller will scroll horizontally. Otherwise items
are expanded to fill the width of the viewport of the scroller. If
it is ELM_LIST_LIMIT, items will be expanded to the viewport width
and limited to that size. If it is ELM_LIST_COMPRESS, the item width
will be fixed (restricted to a minimum of) to the list width when
calculating its size in order to allow the height to be calculated
based on it. This allows, for instance, text block to wrap lines if
the Edje part is configured with "text.min: 0 1".
.. note:: ELM_LIST_COMPRESS will make list resize slower as it will
have to recalculate every item height again whenever the list
width changes!
.. note:: Homogeneous mode is for that all items in the genlist same
width/height. With ELM_LIST_COMPRESS, it makes genlist items to
fast initializing. However there's no sub-objects in genlist
which can be on the flying resizable (such as TEXTBLOCK). If
then, some dynamic resizable objects in genlist would not
diplayed properly.
"""
def __set__(self, mode):
elm_genlist_mode_set(self.obj, mode)
def __get__(self):
return elm_genlist_mode_get(self.obj)
def mode_set(self, mode):
elm_genlist_mode_set(self.obj, mode)
def mode_get(self):
return elm_genlist_mode_get(self.obj)
property bounce:
"""This will enable or disable the scroller bouncing effect for the
genlist. See elm_scroller_bounce_set() for details.
:type: tuple of bools
"""
def __set__(self, value):
h_bounce, v_bounce = value
elm_scroller_bounce_set(self.obj, bool(h_bounce), bool(v_bounce))
def __get__(self):
cdef Eina_Bool h_bounce, v_bounce
elm_scroller_bounce_get(self.obj, &h_bounce, &v_bounce)
return (h_bounce, v_bounce)
def bounce_set(self, h_bounce, v_bounce):
elm_scroller_bounce_set(self.obj, bool(h_bounce), bool(v_bounce))
def bounce_get(self):
cdef Eina_Bool h_bounce, v_bounce
elm_scroller_bounce_get(self.obj, &h_bounce, &v_bounce)
return (h_bounce, v_bounce)
def item_append(self,
GenlistItemClass item_class not None,
item_data,
GenlistItem parent_item=None,
int flags=ELM_GENLIST_ITEM_NONE,
func=None):
return GenlistItem(item_class, parent_item, flags, func, item_data).append_to(self)
def item_prepend( self,
GenlistItemClass item_class not None,
item_data,
GenlistItem parent_item=None,
int flags=ELM_GENLIST_ITEM_NONE,
func=None):
return GenlistItem(item_class, parent_item, flags, func, item_data).prepend_to(self)
def item_insert_before( self,
GenlistItemClass item_class not None,
item_data,
#API XXX: parent
GenlistItem before_item=None,
int flags=ELM_GENLIST_ITEM_NONE,
func=None
#API XXX: *args, **kwargs
):
return GenlistItem(item_class, None, flags, func, item_data).insert_before(before_item)
def item_insert_after( self,
GenlistItemClass item_class not None,
item_data,
#API XXX: parent
GenlistItem after_item=None,
int flags=ELM_GENLIST_ITEM_NONE,
func=None
#API XXX: *args, **kwargs
):
return GenlistItem(item_class, None, flags, func, item_data).insert_after(after_item)
#Elm_Object_Item *elm_genlist_item_sorted_insert(self.obj, Elm_Genlist_Item_Class *itc, void *data, Elm_Object_Item *parent, Elm_Genlist_Item_Type flags, Eina_Compare_Cb comp, Evas_Smart_Cb func, void *func_data)
property selected_item:
"""This gets the selected item in the list (if multi-selection is
enabled, only the item that was first selected in the list is
returned - which is not very useful, so see
elm_genlist_selected_items_get() for when multi-selection is used).
If no item is selected, None is returned.
.. seealso:: :py:attr:`selected_items`
:type: :py:class:`GenlistItem`
"""
def __get__(self):
return _object_item_to_python(elm_genlist_selected_item_get(self.obj))
def selected_item_get(self):
return _object_item_to_python(elm_genlist_selected_item_get(self.obj))
property selected_items:
"""It returns a list of the selected items. This list pointer is
only valid so long as the selection doesn't change (no items are
selected or unselected, or unselected implicitly by deletion). The
list contains genlist items pointers. The order of the items in this
list is the order which they were selected, i.e. the first item in
this list is the first item that was selected, and so on.
.. note:: If not in multi-select mode, consider using function
elm_genlist_selected_item_get() instead.
.. seealso:: :py:attr:`multi_select` :py:attr:`selected_item`
:type: tuple of :py:class:`GenlistItem`
"""
def __get__(self):
return tuple(_object_item_list_to_python(elm_genlist_selected_items_get(self.obj)))
def selected_items_get(self):
return _object_item_list_to_python(elm_genlist_selected_items_get(self.obj))
property realized_items:
"""This returns a list of the realized items in the genlist. The list
contains genlist item pointers. The list must be freed by the
caller when done with eina_list_free(). The item pointers in the
list are only valid so long as those items are not deleted or the
genlist is not deleted.
.. seealso:: :py:func:`realized_items_update()`
:type: tuple of :py:class:`GenlistItem`
"""
def __get__(self):
return _object_item_list_to_python(elm_genlist_realized_items_get(self.obj))
def realized_items_get(self):
return _object_item_list_to_python(elm_genlist_realized_items_get(self.obj))
property first_item:
"""This returns the first item in the list.
:type: :py:class:`GenlistItem`
"""
def __get__(self):
return _object_item_to_python(elm_genlist_first_item_get(self.obj))
def first_item_get(self):
return _object_item_to_python(elm_genlist_first_item_get(self.obj))
property last_item:
"""This returns the last item in the list.
:type: :py:class:`GenlistItem`
"""
def __get__(self):
return _object_item_to_python(elm_genlist_last_item_get(self.obj))
def last_item_get(self):
return _object_item_to_python(elm_genlist_last_item_get(self.obj))
def realized_items_update(self):
"""realized_items_update()
This updates all realized items by calling all the item class
functions again to get the contents, texts and states. Use this when
the original item data has changed and the changes are desired to be
reflected.
To update just one item, use elm_genlist_item_update().
.. seealso:: :py:attr:`realized_items` :py:func:`item_update()`
"""
elm_genlist_realized_items_update(self.obj)
def _items_count(self):
return elm_genlist_items_count(self.obj)
property items_count:
"""Return how many items are currently in a list
:type: int
"""
def __get__(self):
count = elm_genlist_items_count(self.obj)
return GenlistItemsCount(self, count)
property homogeneous:
"""This will enable the homogeneous mode where items are of the same
height and width so that genlist may do the lazy-loading at its
maximum (which increases the performance for scrolling the list).
.. seealso:: :py:attr:`mode`
:type: bool
"""
def __set__(self, homogeneous):
elm_genlist_homogeneous_set(self.obj, bool(homogeneous))
def __get__(self):
return bool(elm_genlist_homogeneous_get(self.obj))
def homogeneous_set(self, homogeneous):
elm_genlist_homogeneous_set(self.obj, bool(homogeneous))
def homogeneous_get(self):
return bool(elm_genlist_homogeneous_get(self.obj))
property block_count:
"""This will configure the block count to tune to the target with
particular performance matrix.
A block of objects will be used to reduce the number of operations
due to many objects in the screen. It can determine the visibility,
or if the object has changed, it theme needs to be updated, etc.
doing this kind of calculation to the entire block, instead of per
object.
The default value for the block count is enough for most lists, so
unless you know you will have a lot of objects visible in the screen
at the same time, don't try to change this.
"""
def __set__(self, int n):
elm_genlist_block_count_set(self.obj, n)
def __get__(self):
return elm_genlist_block_count_get(self.obj)
def block_count_set(self, int n):
elm_genlist_block_count_set(self.obj, n)
def block_count_get(self):
return elm_genlist_block_count_get(self.obj)
property longpress_timeout:
"""This option will change how long it takes to send an event
"longpressed" after the mouse down signal is sent to the list. If
this event occurs, no "clicked" event will be sent.
.. warning:: If you set the longpress timeout value with this API,
your genlist will not be affected by the longpress value of
elementary config value later.
"""
def __set__(self, timeout):
elm_genlist_longpress_timeout_set(self.obj, timeout)
def __get__(self):
return elm_genlist_longpress_timeout_get(self.obj)
def longpress_timeout_set(self, timeout):
elm_genlist_longpress_timeout_set(self.obj, timeout)
def longpress_timeout_get(self):
return elm_genlist_longpress_timeout_get(self.obj)
def at_xy_item_get(self, int x, int y):
"""at_xy_item_get(int x, int y) -> GenlistItem
Get the item that is at the x, y canvas coords.
:param x: The input x coordinate
:param y: The input y coordinate
:param posret: The position relative to the item returned here
:return: The item at the coordinates or None if none
This returns the item at the given coordinates (which are canvas
relative, not object-relative). If an item is at that coordinate,
that item handle is returned, and if ``posret`` is not None, the
integer pointed to is set to a value of -1, 0 or 1, depending if
the coordinate is on the upper portion of that item (-1), on the
middle section (0) or on the lower part (1). If None is returned as
an item (no item found there), then posret may indicate -1 or 1
based if the coordinate is above or below all items respectively in
the genlist.
"""
return _object_item_to_python(elm_genlist_at_xy_item_get(self.obj, x, y, NULL))
property decorated_item:
"""This function returns the item that was activated with a mode, by
the function elm_genlist_item_decorate_mode_set().
.. seealso:: :py:attr:`GenlistItem.decorate_mode` :py:attr:`mode`
:type: :py:class:`GenlistItem`
"""
def __get__(self):
return _object_item_to_python(elm_genlist_decorated_item_get(self.obj))
def decorated_item_get(self):
return _object_item_to_python(elm_genlist_decorated_item_get(self.obj))
property reorder_mode:
"""Reorder mode.
:type: bool
"""
def __set__(self, reorder_mode):
elm_genlist_reorder_mode_set(self.obj, reorder_mode)
def __get__(self):
return bool(elm_genlist_reorder_mode_get(self.obj))
def reorder_mode_set(self, reorder_mode):
elm_genlist_reorder_mode_set(self.obj, reorder_mode)
def reorder_mode_get(self):
return bool(elm_genlist_reorder_mode_get(self.obj))
property decorate_mode:
"""Genlist decorate mode for all items.
:type: bool
"""
def __set__(self, decorated):
elm_genlist_decorate_mode_set(self.obj, decorated)
def __get__(self):
return bool(elm_genlist_decorate_mode_get(self.obj))
def decorate_mode_set(self, decorated):
elm_genlist_decorate_mode_set(self.obj, decorated)
def decorate_mode_get(self):
return bool(elm_genlist_decorate_mode_get(self.obj))
property tree_effect_enabled:
"""Genlist tree effect.
:type: bool
"""
def __set__(self, enabled):
elm_genlist_tree_effect_enabled_set(self.obj, enabled)
def __get__(self):
return bool(elm_genlist_tree_effect_enabled_get(self.obj))
def tree_effect_enabled_set(self, enabled):
elm_genlist_tree_effect_enabled_set(self.obj, enabled)
def tree_effect_enabled_get(self):
return bool(elm_genlist_tree_effect_enabled_get(self.obj))
property highlight_mode:
"""Whether the item will, or will not highlighted on selection. The
selected and clicked callback functions will still be called.
Highlight is enabled by default.
:type: bool
"""
def __set__(self, highlight):
elm_genlist_highlight_mode_set(self.obj, highlight)
def __get__(self):
return bool(elm_genlist_highlight_mode_get(self.obj))
def highlight_mode_set(self, highlight):
elm_genlist_highlight_mode_set(self.obj, highlight)
def highlight_mode_get(self):
return bool(elm_genlist_highlight_mode_get(self.obj))
property select_mode:
"""Selection mode of the Genlist widget.
- ELM_OBJECT_SELECT_MODE_DEFAULT : Items will only call their
selection func and callback when first becoming selected. Any
further clicks will do nothing, unless you set always select mode.
- ELM_OBJECT_SELECT_MODE_ALWAYS : This means that, even if selected,
every click will make the selected callbacks be called.
- ELM_OBJECT_SELECT_MODE_NONE : This will turn off the ability to
select items entirely and they will neither appear selected nor
call selected callback functions.
:type: Elm_Object_Select_Mode
"""
def __set__(self, mode):
elm_genlist_select_mode_set(self.obj, mode)
def __get__(self):
return elm_genlist_select_mode_get(self.obj)
def select_mode_set(self, mode):
elm_genlist_select_mode_set(self.obj, mode)
def select_mode_get(self):
return elm_genlist_select_mode_get(self.obj)
def callback_activated_add(self, func, *args, **kwargs):
self._callback_add_full("activated", _cb_object_item_conv,
func, *args, **kwargs)
def callback_activated_del(self, func):
self._callback_del_full("activated", _cb_object_item_conv, func)
def callback_clicked_double_add(self, func, *args, **kwargs):
self._callback_add_full("clicked,double", _cb_object_item_conv,
func, *args, **kwargs)
def callback_clicked_double_del(self, func):
self._callback_del_full("clicked,double", _cb_object_item_conv, func)
def callback_selected_add(self, func, *args, **kwargs):
self._callback_add_full("selected", _cb_object_item_conv,
func, *args, **kwargs)
def callback_selected_del(self, func):
self._callback_del_full("selected", _cb_object_item_conv, func)
def callback_unselected_add(self, func, *args, **kwargs):
self._callback_add_full("unselected", _cb_object_item_conv,
func, *args, **kwargs)
def callback_unselected_del(self, func):
self._callback_del_full("unselected", _cb_object_item_conv, func)
def callback_expanded_add(self, func, *args, **kwargs):
self._callback_add_full("expanded", _cb_object_item_conv,
func, *args, **kwargs)
def callback_expanded_del(self, func):
self._callback_del_full("expanded", _cb_object_item_conv, func)
def callback_contracted_add(self, func, *args, **kwargs):
self._callback_add_full("contracted", _cb_object_item_conv,
func, *args, **kwargs)
def callback_contracted_del(self, func):
self._callback_del_full("contracted", _cb_object_item_conv, func)
def callback_expand_request_add(self, func, *args, **kwargs):
self._callback_add_full("expand,request", _cb_object_item_conv,
func, *args, **kwargs)
def callback_expand_request_del(self, func):
self._callback_del_full("expand,request", _cb_object_item_conv, func)
def callback_contract_request_add(self, func, *args, **kwargs):
self._callback_add_full("contract,request", _cb_object_item_conv,
func, *args, **kwargs)
def callback_contract_request_del(self, func):
self._callback_del_full("contract,request", _cb_object_item_conv, func)
def callback_realized_add(self, func, *args, **kwargs):
self._callback_add_full("realized", _cb_object_item_conv,
func, *args, **kwargs)
def callback_realized_del(self, func):
self._callback_del_full("realized", _cb_object_item_conv, func)
def callback_unrealized_add(self, func, *args, **kwargs):
self._callback_add_full("unrealized", _cb_object_item_conv,
func, *args, **kwargs)
def callback_unrealized_del(self, func):
self._callback_del_full("unrealized", _cb_object_item_conv, func)
def callback_drag_start_up_add(self, func, *args, **kwargs):
self._callback_add_full("drag,start,up", _cb_object_item_conv,
func, *args, **kwargs)
def callback_drag_start_up_del(self, func):
self._callback_del_full("drag,start,up", _cb_object_item_conv, func)
def callback_drag_start_down_add(self, func, *args, **kwargs):
self._callback_add_full("drag,start,down", _cb_object_item_conv,
func, *args, **kwargs)
def callback_drag_start_down_del(self, func):
self._callback_del_full("drag,start,down", _cb_object_item_conv, func)
def callback_drag_start_left_add(self, func, *args, **kwargs):
self._callback_add_full("drag,start,left", _cb_object_item_conv,
func, *args, **kwargs)
def callback_drag_start_left_del(self, func):
self._callback_del_full("drag,start,left", _cb_object_item_conv, func)
def callback_drag_start_right_add(self, func, *args, **kwargs):
self._callback_add_full("drag,start,right", _cb_object_item_conv,
func, *args, **kwargs)
def callback_drag_start_right_del(self, func):
self._callback_del_full("drag,start,right", _cb_object_item_conv, func)
def callback_drag_stop_add(self, func, *args, **kwargs):
self._callback_add_full("drag,stop", _cb_object_item_conv,
func, *args, **kwargs)
def callback_drag_stop_del(self, func):
self._callback_del_full("drag,stop", _cb_object_item_conv, func)
def callback_drag_add(self, func, *args, **kwargs):
self._callback_add_full("drag", _cb_object_item_conv,
func, *args, **kwargs)
def callback_drag_del(self, func):
self._callback_del_full("drag", _cb_object_item_conv, func)
def callback_longpressed_add(self, func, *args, **kwargs):
self._callback_add_full("longpressed", _cb_object_item_conv,
func, *args, **kwargs)
def callback_longpressed_del(self, func):
self._callback_del_full("longpressed", _cb_object_item_conv, func)
def callback_multi_swipe_left_add(self, func, *args, **kwargs):
self._callback_add("multi,swipe,left", func, *args, **kwargs)
def callback_multi_swipe_left_del(self, func):
self._callback_del("multi,swipe,left", func)
def callback_multi_swipe_right_add(self, func, *args, **kwargs):
self._callback_add("multi,swipe,right", func, *args, **kwargs)
def callback_multi_swipe_right_del(self, func):
self._callback_del("multi,swipe,right", func)
def callback_multi_swipe_up_add(self, func, *args, **kwargs):
self._callback_add("multi,swipe,up", func, *args, **kwargs)
def callback_multi_swipe_up_del(self, func):
self._callback_del("multi,swipe,up", func)
def callback_multi_swipe_down_add(self, func, *args, **kwargs):
self._callback_add("multi,swipe,down", func, *args, **kwargs)
def callback_multi_swipe_down_del(self, func):
self._callback_del("multi,swipe,down", func)
def callback_multi_pinch_out_add(self, func, *args, **kwargs):
self._callback_add("multi,pinch,out", func, *args, **kwargs)
def callback_multi_pinch_out_del(self, func):
self._callback_del("multi,pinch,out", func)
def callback_multi_pinch_in_add(self, func, *args, **kwargs):
self._callback_add("multi,pinch,in", func, *args, **kwargs)
def callback_multi_pinch_in_del(self, func):
self._callback_del("multi,pinch,in", func)
def callback_swipe_add(self, func, *args, **kwargs):
self._callback_add("swipe", func, *args, **kwargs)
def callback_swipe_del(self, func):
self._callback_del("swipe", func)
def callback_moved_add(self, func, *args, **kwargs):
self._callback_add_full("moved", _cb_object_item_conv,
func, *args, **kwargs)
def callback_moved_del(self, func):
self._callback_del_full("moved", _cb_object_item_conv, func)
def callback_moved_after_add(self, func, *args, **kwargs):
self._callback_add_full("moved,after", _cb_object_item_conv,
func, *args, **kwargs)
def callback_moved_after_del(self, func):
self._callback_del_full("moved,after", _cb_object_item_conv, func)
def callback_moved_before_add(self, func, *args, **kwargs):
self._callback_add_full("moved,before", _cb_object_item_conv,
func, *args, **kwargs)
def callback_moved_before_del(self, func):
self._callback_del_full("moved,before", _cb_object_item_conv, func)
def callback_language_changed_add(self, func, *args, **kwargs):
self._callback_add("language,changed", func, *args, **kwargs)
def callback_language_changed_del(self, func):
self._callback_del("language,changed", func)
def callback_tree_effect_finished_add(self, func, *args, **kwargs):
self._callback_add("tree,effect,finished", func, *args, **kwargs)
def callback_tree_effect_finished_del(self, func):
self._callback_del("tree,effect,finished", func)
class Genlist(GenlistWidget, ScrollableInterface):
pass
_object_mapping_register("elm_genlist", Genlist)