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#include <Elementary.h>
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#include "main.h"
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#include "win.h"
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#include "winvid.h"
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#include "winlist.h"
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#include "video.h"
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#include "dnd.h"
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#include "key.h"
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#include "controls.h"
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#include "gesture.h"
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#include "albumart.h"
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static void
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_cb_fullscreen(void *data EINA_UNUSED, Evas_Object *obj, void *event EINA_UNUSED)
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{
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Inf *inf = evas_object_data_get(obj, "inf");
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elm_layout_signal_emit(inf->lay, "state,win,fullscreen", "rage");
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elm_win_noblank_set(obj, EINA_TRUE);
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evas_object_show(inf->event2);
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}
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static void
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_cb_unfullscreen(void *data EINA_UNUSED, Evas_Object *obj, void *event EINA_UNUSED)
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{
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Inf *inf = evas_object_data_get(obj, "inf");
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elm_layout_signal_emit(inf->lay, "state,win,normal", "rage");
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elm_win_noblank_set(obj, EINA_FALSE);
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evas_object_hide(inf->event2);
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}
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static void
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_cb_win_del(void *data EINA_UNUSED, Evas *e EINA_UNUSED, Evas_Object *obj, void *ev EINA_UNUSED)
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{
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Inf *inf = evas_object_data_get(obj, "inf");
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const char *f;
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if (inf->next_job) ecore_job_del(inf->next_job);
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if (inf->show_timeout) ecore_timer_del(inf->show_timeout);
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if (inf->drag_anim) ecore_animator_del(inf->drag_anim);
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if (inf->mouse_idle_timeout) ecore_timer_del(inf->mouse_idle_timeout);
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EINA_LIST_FREE(inf->file_list, f) eina_stringshare_del(f);
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evas_object_data_del(obj, "inf");
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free(inf);
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}
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static void
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_cb_key_down(void *data, Evas *evas EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_info)
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{
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key_handle(data, event_info);
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}
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static Eina_Bool
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_cb_mouse_idle(void *data)
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{
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Inf *inf = evas_object_data_get(data, "inf");
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inf->mouse_idle_timeout = NULL;
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if (elm_win_fullscreen_get(data)) evas_object_show(inf->event2);
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return EINA_FALSE;
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}
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static void
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_cb_mouse_move(void *data, Evas *evas EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUSED)
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{
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Inf *inf = evas_object_data_get(data, "inf");
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if (inf->mouse_idle_timeout) ecore_timer_del(inf->mouse_idle_timeout);
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inf->mouse_idle_timeout = ecore_timer_add(5.0, _cb_mouse_idle, data);
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evas_object_hide(inf->event2);
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}
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void
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win_do_play(Evas_Object *win)
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{
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Inf *inf = evas_object_data_get(win, "inf");
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video_play_set(inf->vid, EINA_TRUE);
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elm_layout_signal_emit(inf->lay, "action,play", "rage");
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}
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void
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win_do_pause(Evas_Object *win)
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{
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Inf *inf = evas_object_data_get(win, "inf");
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video_play_set(inf->vid, EINA_FALSE);
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elm_layout_signal_emit(inf->lay, "action,pause", "rage");
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}
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void
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win_do_play_pause(Evas_Object *win)
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{
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Inf *inf = evas_object_data_get(win, "inf");
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video_play_set(inf->vid, !video_play_get(inf->vid));
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if (video_play_get(inf->vid))
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elm_layout_signal_emit(inf->lay, "action,play", "rage");
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else
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elm_layout_signal_emit(inf->lay, "action,pause", "rage");
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}
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void
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win_do_prev(Evas_Object *win)
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{
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Inf *inf = evas_object_data_get(win, "inf");
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if (video_spu_button_count(inf->vid) > 0)
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video_event_send(inf->vid, EMOTION_EVENT_PREV);
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else
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{
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// if we have chapters - send prev event to jump chapters
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if (video_chapter_count(inf->vid) > 0)
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video_event_send(inf->vid, EMOTION_EVENT_PREV);
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else
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{
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double pos = video_position_get(inf->vid);
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if ((pos < 5.0) && win_video_have_prev(win)) win_video_prev(win);
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else video_position_set(inf->vid, 0.0);
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elm_layout_signal_emit(inf->lay, "action,prev", "rage");
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}
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}
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}
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void
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win_do_next(Evas_Object *win)
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{
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Inf *inf = evas_object_data_get(win, "inf");
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if (video_spu_button_count(inf->vid) > 0)
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video_event_send(inf->vid, EMOTION_EVENT_NEXT);
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else
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{
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// if we have chapters - send next event to jump chapters
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if (video_chapter_count(inf->vid) > 0)
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video_event_send(inf->vid, EMOTION_EVENT_NEXT);
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else
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{
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if (!win_video_have_next(win))
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{
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double pos = video_position_get(inf->vid);
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double len = video_length_get(inf->vid);
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if ((len - pos) > 5.0)
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{
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video_position_set(inf->vid, len - 5.0);
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elm_layout_signal_emit(inf->lay, "action,next", "rage");
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}
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}
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else
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{
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win_video_next(win);
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elm_layout_signal_emit(inf->lay, "action,next", "rage");
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}
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}
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}
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}
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static void
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_restart_vid(Evas_Object *win, Evas_Object *lay, Evas_Object *vid, const char *file)
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{
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video_position_set(vid, 0.0);
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video_play_set(vid, EINA_FALSE);
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video_file_set(vid, file);
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video_position_set(vid, 0.0);
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video_play_set(vid, EINA_TRUE);
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elm_layout_signal_emit(lay, "action,newvid", "rage");
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win_aspect_adjust(win);
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win_title_update(win);
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}
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void
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win_video_restart(Evas_Object *win)
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{
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Inf *inf = evas_object_data_get(win, "inf");
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_restart_vid(win, inf->lay, inf->vid, inf->file_cur->data);
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}
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void
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win_video_next(Evas_Object *win)
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{
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Inf *inf = evas_object_data_get(win, "inf");
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Eina_List *l;
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if (!inf->file_list) return;
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if (!inf->file_cur) l = inf->file_list;
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else l = inf->file_cur->next;
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if (!l)
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{
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elm_exit();
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return;
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}
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inf->file_cur = l;
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_restart_vid(win, inf->lay, inf->vid, l->data);
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win_list_sel_update(win);
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}
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void
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win_video_prev(Evas_Object *win)
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{
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Inf *inf = evas_object_data_get(win, "inf");
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Eina_List *l;
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if (!inf->file_list) return;
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if (!inf->file_cur) l = eina_list_last(inf->file_list);
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else l = inf->file_cur->prev;
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if (!l) return;
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inf->file_cur = l;
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_restart_vid(win, inf->lay, inf->vid, l->data);
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win_list_sel_update(win);
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}
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void
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win_video_first(Evas_Object *win)
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{
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Inf *inf = evas_object_data_get(win, "inf");
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Eina_List *l;
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if (!inf->file_list) return;
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l = inf->file_list;
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inf->file_cur = l;
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_restart_vid(win, inf->lay, inf->vid, l->data);
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win_list_sel_update(win);
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}
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void
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win_video_last(Evas_Object *win)
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{
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Inf *inf = evas_object_data_get(win, "inf");
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Eina_List *l;
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if (!inf->file_list) return;
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l = eina_list_last(inf->file_list);
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if (!l) return;
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inf->file_cur = l;
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_restart_vid(win, inf->lay, inf->vid, l->data);
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win_list_sel_update(win);
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}
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Eina_Bool
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win_video_have_next(Evas_Object *win)
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{
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Inf *inf = evas_object_data_get(win, "inf");
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Eina_List *l;
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if (!inf->file_list) return EINA_FALSE;
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if (!inf->file_cur) return EINA_FALSE;
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else l = inf->file_cur->next;
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if (!l) return EINA_FALSE;
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return EINA_TRUE;
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}
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Eina_Bool
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win_video_have_prev(Evas_Object *win)
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{
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Inf *inf = evas_object_data_get(win, "inf");
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Eina_List *l;
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if (!inf->file_list) return EINA_FALSE;
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if (!inf->file_cur) return EINA_FALSE;
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else l = inf->file_cur->prev;
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if (!l) return EINA_FALSE;
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return EINA_TRUE;
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}
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Evas_Object *
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win_add(void)
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{
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Evas_Object *win, *o;
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char buf[4096];
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Inf *inf = calloc(1, sizeof(Inf));
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if (!inf) return NULL;
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win = elm_win_add(NULL, "Rage", ELM_WIN_BASIC);
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if (!win) return NULL;
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elm_win_title_set(win, "Rage");
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elm_win_autodel_set(win, EINA_TRUE);
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evas_object_data_set(win, "inf", inf);
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evas_object_event_callback_add(win, EVAS_CALLBACK_DEL, _cb_win_del, NULL);
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evas_object_smart_callback_add(win, "fullscreen", _cb_fullscreen, NULL);
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evas_object_smart_callback_add(win, "unfullscreen", _cb_unfullscreen, NULL);
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evas_object_smart_callback_add(win, "normal", _cb_unfullscreen, NULL);
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o = evas_object_image_add(evas_object_evas_get(win));
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snprintf(buf, sizeof(buf), "%s/images/rage.png", elm_app_data_dir_get());
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evas_object_image_file_set(o, buf, NULL);
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elm_win_icon_object_set(win, o);
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o = elm_layout_add(win);
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snprintf(buf, sizeof(buf), "%s/themes/default.edj", elm_app_data_dir_get());
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elm_layout_file_set(o, buf, "rage/core");
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evas_object_size_hint_weight_set(o, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
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elm_win_resize_object_add(win, o);
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evas_object_show(o);
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inf->lay = o;
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controls_init(win, o);
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o = evas_object_rectangle_add(evas_object_evas_get(win));
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evas_object_size_hint_weight_set(o, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
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elm_win_resize_object_add(win, o);
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evas_object_color_set(o, 0, 0, 0, 0);
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evas_object_repeat_events_set(o, EINA_TRUE);
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evas_object_show(o);
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inf->event = o;
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evas_object_event_callback_add(o, EVAS_CALLBACK_MOUSE_MOVE,
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_cb_mouse_move, win);
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evas_object_event_callback_add(o, EVAS_CALLBACK_MOUSE_IN,
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_cb_mouse_move, win);
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elm_object_part_content_set(inf->lay, "rage.gesture", o);
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gesture_init(win, o);
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dnd_init(win, o);
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o = elm_button_add(win);
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evas_object_size_hint_weight_set(o, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
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elm_win_resize_object_add(win, o);
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evas_object_color_set(o, 0, 0, 0, 0);
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evas_object_repeat_events_set(o, EINA_TRUE);
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elm_object_cursor_set(o, "blank");
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elm_object_cursor_theme_search_enabled_set(o, EINA_TRUE);
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inf->event2 = o;
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evas_object_event_callback_add(o, EVAS_CALLBACK_MOUSE_MOVE,
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_cb_mouse_move, win);
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evas_object_event_callback_add(o, EVAS_CALLBACK_MOUSE_OUT,
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_cb_mouse_move, win);
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evas_object_event_callback_add(win, EVAS_CALLBACK_KEY_DOWN,
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_cb_key_down, win);
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return win;
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}
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void
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win_title_update(Evas_Object *win)
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{
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Inf *inf = evas_object_data_get(win, "inf");
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const char *file, *s;
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char buf[4096];
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if (!inf->file_cur)
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{
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elm_win_title_set(win, "Rage");
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return;
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}
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file = inf->file_cur->data;
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if (!file)
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{
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elm_win_title_set(win, "Rage");
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return;
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}
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s = video_title_get(inf->vid);
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if (s)
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|
{
|
|
|
|
snprintf(buf, sizeof(buf), "Rage: %s", s);
|
|
|
|
elm_win_title_set(win, buf);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
s = ecore_file_file_get(file);
|
|
|
|
if ((s) && (s[0] != 0))
|
|
|
|
snprintf(buf, sizeof(buf), "Rage: %s", s);
|
|
|
|
else
|
|
|
|
snprintf(buf, sizeof(buf), "Rage: %s", file);
|
|
|
|
elm_win_title_set(win, buf);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
win_art(Evas_Object *win, const char *path)
|
|
|
|
{
|
|
|
|
Inf *inf = evas_object_data_get(win, "inf");
|
|
|
|
|
|
|
|
if (!path)
|
|
|
|
{
|
|
|
|
elm_layout_signal_emit(inf->lay, "state,noart", "rage");
|
|
|
|
if (inf->artimg)
|
|
|
|
{
|
|
|
|
evas_object_del(inf->artimg);
|
|
|
|
inf->artimg = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
int iw, ih;
|
|
|
|
|
|
|
|
if (inf->artimg)
|
|
|
|
{
|
|
|
|
evas_object_del(inf->artimg);
|
|
|
|
inf->artimg = NULL;
|
|
|
|
}
|
|
|
|
inf->artimg = evas_object_image_filled_add(evas_object_evas_get(win));
|
|
|
|
evas_object_image_file_set(inf->artimg, path, NULL);
|
|
|
|
evas_object_image_size_get(inf->artimg, &iw, &ih);
|
|
|
|
if ((iw > 0) && (ih > 0))
|
|
|
|
{
|
|
|
|
evas_object_size_hint_aspect_set(inf->artimg,
|
|
|
|
EVAS_ASPECT_CONTROL_NEITHER,
|
|
|
|
iw, ih);
|
|
|
|
elm_object_part_content_set(inf->lay, "rage.art", inf->artimg);
|
|
|
|
elm_layout_signal_emit(inf->lay, "state,art", "rage");
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
evas_object_del(inf->artimg);
|
|
|
|
inf->artimg = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
win_show(Evas_Object *win, int w, int h)
|
|
|
|
{
|
|
|
|
Inf *inf = evas_object_data_get(win, "inf");
|
|
|
|
if (!inf->sized)
|
|
|
|
{
|
|
|
|
inf->sized = EINA_TRUE;
|
|
|
|
evas_object_resize(win, w, h);
|
|
|
|
if (inf->show_timeout)
|
|
|
|
{
|
|
|
|
ecore_timer_del(inf->show_timeout);
|
|
|
|
inf->show_timeout = NULL;
|
|
|
|
}
|
|
|
|
evas_object_show(win);
|
|
|
|
}
|
|
|
|
if (!video_has_video_get(inf->vid)) albumart_find(win, inf->vid);
|
|
|
|
else albumart_find(win, NULL);
|
|
|
|
|
|
|
|
if (!video_has_video_get(inf->vid))
|
|
|
|
elm_layout_signal_emit(inf->lay, "state,novideo", "rage");
|
|
|
|
else
|
|
|
|
elm_layout_signal_emit(inf->lay, "state,video", "rage");
|
|
|
|
if (!video_has_audio_get(inf->vid))
|
|
|
|
elm_layout_signal_emit(inf->lay, "state,noaudio", "rage");
|
|
|
|
else
|
|
|
|
elm_layout_signal_emit(inf->lay, "state,audio", "rage");
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
win_aspect_adjust(Evas_Object *win)
|
|
|
|
{
|
|
|
|
Inf *inf = evas_object_data_get(win, "inf");
|
|
|
|
int w = 1, h = 1;
|
|
|
|
|
|
|
|
video_ratio_size_get(inf->vid, &w, &h);
|
|
|
|
if (inf->zoom_mode == 1)
|
|
|
|
evas_object_size_hint_aspect_set(inf->vid, EVAS_ASPECT_CONTROL_NEITHER,
|
|
|
|
w, h);
|
|
|
|
else
|
|
|
|
evas_object_size_hint_aspect_set(inf->vid, EVAS_ASPECT_CONTROL_BOTH,
|
|
|
|
w, h);
|
|
|
|
if (((w > 1) && (h > 1)) ||
|
|
|
|
((!video_has_video_get(inf->vid)) && (video_has_audio_get(inf->vid))))
|
|
|
|
{
|
|
|
|
if ((!video_has_video_get(inf->vid)) &&
|
|
|
|
(video_has_audio_get(inf->vid)))
|
|
|
|
w = h = 160;
|
|
|
|
win_show(win, w, h);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
win_frame_decode(Evas_Object *win)
|
|
|
|
{
|
|
|
|
Inf *inf = evas_object_data_get(win, "inf");
|
|
|
|
|
|
|
|
controls_update(inf->lay, inf->vid);
|
|
|
|
}
|