theme - simplify a bit and remove the check fill to be plain like flat
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@ -2,9 +2,7 @@ collections {
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#define CTRLSIZE 26
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#define CTRLSIZE 26
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group { name: "rage/core";
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group { name: "rage/core";
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images.image: "pm_fill.png" COMP;
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images.image: "vg1.png" COMP;
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images.image: "vg1.png" COMP;
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images.image: "vg2.png" COMP;
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images.image: "shadow_circle_horiz.png" COMP;
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images.image: "shadow_circle_horiz.png" COMP;
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images.image: "shadow_circle_vert.png" COMP;
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images.image: "shadow_circle_vert.png" COMP;
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@ -101,22 +99,10 @@ collections {
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color: 64 64 64 255;
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color: 64 64 64 255;
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}
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}
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}
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}
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part { name: "fill"; mouse_events: 0;
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description { state: "default" 0.0;
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fixed: 1 1;
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image.normal: "pm_fill.png";
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color: 56 56 56 255;
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fill {
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size.relative: 0.0 0.0;
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size.offset: 256 256;
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}
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}
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}
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part { name: "vg1"; mouse_events: 0;
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part { name: "vg1"; mouse_events: 0;
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description { state: "default" 0.0;
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description { state: "default" 0.0;
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fixed: 1 1;
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fixed: 1 1;
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rel2.relative: 1.0 0.0;
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rel2.relative: 1.0 0.5;
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rel2.to: "vg2";
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image.normal: "vg1.png";
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image.normal: "vg1.png";
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color: 64 64 64 255;
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color: 64 64 64 255;
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fill {
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fill {
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@ -130,20 +116,6 @@ collections {
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color: 32 32 32 255;
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color: 32 32 32 255;
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}
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}
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}
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}
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part { name: "vg2"; mouse_events: 0;
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description { state: "default" 0.0;
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fixed: 1 1;
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align: 0.5 1.0;
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image.normal: "vg2.png";
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color: 64 64 64 255;
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max: 99999 32;
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fill {
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size.relative: 0.0 1.0;
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size.offset: 256 0;
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smooth: 0;
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}
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}
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}
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program {
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program {
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signal: "state,win,focused"; source: "rage";
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signal: "state,win,focused"; source: "rage";
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action: STATE_SET "focused" 0.0;
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action: STATE_SET "focused" 0.0;
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