#include #include "main.h" #include "win.h" #include "winvid.h" #include "dnd.h" void _cb_drag_enter(void *data EINA_UNUSED, Evas_Object *o EINA_UNUSED) { printf("dnd enter\n"); } void _cb_drag_leave(void *data EINA_UNUSED, Evas_Object *o EINA_UNUSED) { printf("dnd leave\n"); } void _cb_drag_pos(void *data EINA_UNUSED, Evas_Object *o EINA_UNUSED, Evas_Coord x, Evas_Coord y, Elm_Xdnd_Action action) { printf("dnd at %i %i act:%i\n", x, y, action); } Eina_Bool _cb_drop(void *data, Evas_Object *o EINA_UNUSED, Elm_Selection_Data *ev) { Evas_Object *win = data; Eina_Bool inserted = EINA_FALSE; if (!ev->data) return EINA_TRUE; if (strchr(ev->data, '\n')) { char *p, *p2, *p3, *tb; tb = malloc(strlen(ev->data) + 1); if (tb) { for (p = ev->data; p;) { p2 = strchr(p, '\n'); p3 = strchr(p, '\r'); if (p2 && p3) { if (p3 < p2) p2 = p3; } else if (!p2) p3 = p2; if (p2) { strncpy(tb, p, p2 - p); tb[p2 - p] = 0; p = p2; while ((*p) && (isspace(*p))) p++; if (strlen(tb) > 0) { win_video_insert(win, tb); inserted = EINA_TRUE; } } else { strcpy(tb, p); if (strlen(tb) > 0) { win_video_insert(win, tb); inserted = EINA_TRUE; } break; } } free(tb); } } else { win_video_insert(win, ev->data); inserted = EINA_TRUE; } if (inserted) win_video_next(win); return EINA_TRUE; } void dnd_init(Evas_Object *win, Evas_Object *tgt) { elm_drop_target_add(tgt, ELM_SEL_FORMAT_TEXT | ELM_SEL_FORMAT_IMAGE, _cb_drag_enter, win, _cb_drag_leave, win, _cb_drag_pos, win, _cb_drop, win); }