rage/src/bin/dnd.c

150 lines
3.7 KiB
C

#include <Elementary.h>
#include "main.h"
#include "win.h"
#include "winvid.h"
#include "winlist.h"
#include "dnd.h"
void
_cb_drag_enter(void *data EINA_UNUSED, Evas_Object *o EINA_UNUSED)
{
printf("dnd enter\n");
}
void
_cb_drag_leave(void *data EINA_UNUSED, Evas_Object *o EINA_UNUSED)
{
printf("dnd leave\n");
}
void
_cb_drag_pos(void *data EINA_UNUSED, Evas_Object *o EINA_UNUSED, Evas_Coord x, Evas_Coord y, Elm_Xdnd_Action action)
{
printf("dnd at %i %i act:%i\n", x, y, action);
}
static int
_xtov(char x)
{
if ((x >= '0') && (x <= '9')) return x - '0';
if ((x >= 'a') && (x <= 'f')) return 10 + (x - 'a');
if ((x >= 'A') && (x <= 'F')) return 10 + (x - 'A');
return 0;
}
static char *
_escape_parse(const char *str)
{
char *dest = malloc(strlen(str) + 1);
char *d;
const char *s;
for (d = dest, s = str; *s; d++)
{
if (s[0] == '%')
{
if (s[1] && s[2])
{
*d = (_xtov(s[1]) << 4) | (_xtov(s[2]));
s += 3;
}
else s++;
}
else
{
*d = s[0];
s++;
}
}
*d = 0;
return dest;
}
Eina_Bool
_cb_drop(void *data, Evas_Object *o EINA_UNUSED, Elm_Selection_Data *ev)
{
Evas_Object *win = data;
Eina_Bool inserted = EINA_FALSE;
if (!ev->data) return EINA_TRUE;
if (strchr(ev->data, '\n'))
{
char *p, *p2, *p3, *tb, *tt;
tb = malloc(strlen(ev->data) + 1);
if (tb)
{
for (p = ev->data; p;)
{
p2 = strchr(p, '\n');
p3 = strchr(p, '\r');
if (p2 && p3)
{
if (p3 < p2) p2 = p3;
}
else if (!p2) p3 = p2;
if (p2)
{
strncpy(tb, p, p2 - p);
tb[p2 - p] = 0;
p = p2;
while ((*p) && (isspace(*p))) p++;
if (strlen(tb) > 0)
{
tt = _escape_parse(tb);
if (tt)
{
win_video_insert(win, tt);
inserted = EINA_TRUE;
free(tt);
}
}
}
else
{
strcpy(tb, p);
if (strlen(tb) > 0)
{
tt = _escape_parse(tb);
if (tt)
{
win_video_insert(win, tt);
inserted = EINA_TRUE;
free(tt);
}
}
break;
}
}
free(tb);
}
}
else
{
char *tt = _escape_parse(ev->data);
if (tt)
{
win_video_insert(win, tt);
inserted = EINA_TRUE;
free(tt);
}
}
if (inserted)
{
win_video_next(win);
win_list_content_update(win);
}
return EINA_TRUE;
}
void
dnd_init(Evas_Object *win, Evas_Object *tgt)
{
elm_drop_target_add(tgt,
ELM_SEL_FORMAT_TEXT | ELM_SEL_FORMAT_IMAGE,
_cb_drag_enter, win,
_cb_drag_leave, win,
_cb_drag_pos, win,
_cb_drop, win);
}