rage/src/bin/dnd.c

227 lines
4.5 KiB
C

#include <Elementary.h>
#include <Emotion.h>
#include <Eio.h>
#include "main.h"
#include "win.h"
#include "winvid.h"
#include "winlist.h"
#include "dnd.h"
static int pending_dir = 0;
static Eina_List *playlist = NULL;
void
_cb_drag_enter(void *data EINA_UNUSED, Evas_Object *o EINA_UNUSED)
{
printf("dnd enter\n");
}
void
_cb_drag_leave(void *data EINA_UNUSED, Evas_Object *o EINA_UNUSED)
{
printf("dnd leave\n");
}
void
_cb_drag_pos(void *data EINA_UNUSED, Evas_Object *o EINA_UNUSED, Evas_Coord x EINA_UNUSED, Evas_Coord y EINA_UNUSED, Elm_Xdnd_Action action EINA_UNUSED)
{
/* printf("dnd at %i %i act:%i\n", x, y, action); */
}
static void
_dnd_finish(Evas_Object *win)
{
Eina_List *l;
char *path;
if (!eina_list_count(playlist))
goto end;
EINA_LIST_FOREACH(playlist, l, path)
{
printf("inserting '%s'\n", path);
win_video_insert(win, path);
free(path);
}
win_video_next(win);
win_list_content_update(win);
end:
pending_dir = 0;
eina_list_free(playlist);
playlist = NULL;
}
static int
_xtov(char x)
{
if ((x >= '0') && (x <= '9')) return x - '0';
if ((x >= 'a') && (x <= 'f')) return 10 + (x - 'a');
if ((x >= 'A') && (x <= 'F')) return 10 + (x - 'A');
return 0;
}
static char *
_escape_parse(const char *str)
{
char *dest = malloc(strlen(str) + 1);
char *d;
const char *s;
for (d = dest, s = str; *s; d++)
{
if (s[0] == '%')
{
if (s[1] && s[2])
{
*d = (_xtov(s[1]) << 4) | (_xtov(s[2]));
s += 3;
}
else s++;
}
else
{
*d = s[0];
s++;
}
}
*d = 0;
return dest;
}
struct _recurse_data
{
Evas_Object *win;
Eina_List *list;
};
static int
_pathcmp(const char *p1, const char *p2)
{
int i = 0;
if (!p1)
return 1;
if (!p2)
return -1;
/* skip common path */
while (p1[i] == p2[i])
++i;
return strcasecmp(p1+i, p2+i);
}
static void
_cb_recurse_end(void *data, Eio_File *f EINA_UNUSED)
{
struct _recurse_data *d = data;
if (!eina_list_count(d->list))
goto end;
if (!playlist)
{
playlist = d->list;
goto end;
}
playlist = eina_list_sorted_merge(playlist, d->list, EINA_COMPARE_CB(_pathcmp));
end:
if (--pending_dir == 0)
_dnd_finish(d->win);
free(d);
}
static void
_cb_recurse_error(void *data EINA_UNUSED, Eio_File *f EINA_UNUSED, int error)
{
printf("error recursing: %d\n", error);
}
static Eina_Bool
_cb_recurse_filter(void *data EINA_UNUSED, Eio_File *f EINA_UNUSED, const Eina_File_Direct_Info *info)
{
return info->type == EINA_FILE_REG || info->type == EINA_FILE_DIR;
}
static void
_cb_recurse(void *data, Eio_File *f EINA_UNUSED, const Eina_File_Direct_Info *info)
{
struct _recurse_data *d = data;
if (info->type == EINA_FILE_DIR)
return;
else if (!emotion_object_extension_may_play_get(info->path))
return;
d->list = eina_list_sorted_insert(d->list, EINA_COMPARE_CB(_pathcmp), _escape_parse(info->path));
}
static void
_recurse_dir(Evas_Object *win, const char *path)
{
struct _recurse_data *data = calloc(1, sizeof(*data));
data->win = win;
eio_dir_stat_ls(path, _cb_recurse_filter, _cb_recurse, _cb_recurse_end,
_cb_recurse_error, data);
}
Eina_Bool
_cb_drop(void *data, Evas_Object *o EINA_UNUSED, Elm_Selection_Data *ev)
{
Evas_Object *win = data;
char **plist, **p, *esc;
if (!ev->data)
return EINA_TRUE;
plist = eina_str_split((char *) ev->data, "\n", -1);
for (p = plist; *p != NULL; ++p)
{
esc = _escape_parse(*p);
if (!esc)
continue;
if (ecore_file_is_dir(esc))
{
pending_dir++;
_recurse_dir(win, esc);
free(esc);
continue;
}
else if (!emotion_object_extension_may_play_get(esc)) continue;
playlist = eina_list_sorted_insert(playlist, EINA_COMPARE_CB(_pathcmp), esc);
}
free(*plist);
free(plist);
if (!pending_dir)
_dnd_finish(win);
return EINA_TRUE;
}
void
dnd_init(Evas_Object *win, Evas_Object *tgt)
{
eio_init();
elm_drop_target_add(tgt,
ELM_SEL_FORMAT_TEXT | ELM_SEL_FORMAT_IMAGE,
_cb_drag_enter, win,
_cb_drag_leave, win,
_cb_drag_pos, win,
_cb_drop, win);
}
void
dnd_shutdown(void)
{
eio_shutdown();
}